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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2026-05-06
Document CIC6105 (#2739)
Tharo
2025-11-19
Don't include calling isPrintfInit in iQue debug builds (#2672)
Tharo
2025-06-05
T() macro loose ends 3 (#2592)
Dragorn421
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-06-01
Document kaleido debug menu (#2506)
Pepe20129
2025-05-24
Cleanup includes in header files (#2540)
Dragorn421
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-04-19
Remove Variables.h; Decouple z64.h from global.h (#2507)
fig02
2025-04-16
variables.h: migrate all remaining varaibles, remove other dependencies excep...
fig02
2025-04-11
variables.h cleaning: migrate audio variables (#2504)
fig02
2025-04-06
variables.h cleaning: migrate libultra variables (#2503)
fig02
2025-04-05
Remove functions.h (#2501)
fig02
2025-03-26
Some functions.h and variables.h work (#2491)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2025-02-24
Reduce dependencies on global.h (9) (#2488)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2025-02-20
Create headers for Game States (#2482)
fig02
2025-02-19
Reduce overlay dependencies on global.h (8) (#2478)
mzxrules
2025-02-16
Reduce overlay dependencies on global.h (7) (#2472)
mzxrules
2025-02-15
Use enums for settings in SRAM header (#2429)
cadmic
2025-02-13
Reduce overlay dependencies on global.h (6) (#2468)
mzxrules
2025-02-05
Reduce overlay dependencies on global.h (3) (#2449)
mzxrules
2025-01-27
Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
mzxrules
2025-01-24
Create headers for some libu64 files (#2440)
mzxrules
2025-01-21
[iQue] Import libultra audio library files (#2433)
Tharo
2025-01-19
[iQue] Don't use -funsigned-char for z_std_dma (#2427)
cadmic
2025-01-17
[iQue] Match z_sram (#2426)
cadmic
2025-01-11
[iQue] Use CPP includes in spec and update for iQue (#2399)
cadmic
2025-01-10
[iQue] Match remaining libultra/os files (#2414)
Tharo
2025-01-10
[iQue] Match remaining src/boot files (#2417)
cadmic
2025-01-10
[iQue] Match gzip/zlib decompression (#2416)
cadmic
2025-01-09
[iQue] Match remaining libultra/io files (#2411)
Tharo
2025-01-08
[iQue] Create/update macros for printing debug strings (#2398)
cadmic
2025-01-06
Match remaining IDO files for iQue (#2394)
cadmic
2024-12-28
Use IDO for assembling handwritten asm files in src (#2390)
Tharo
2024-12-26
Fix iQue audio and line numbers (#2386)
cadmic
2024-12-26
Set up iQue disassembly (#2384)
cadmic
2024-12-15
Add macros for line number differences (#2365)
fig02
2024-12-13
Move build.c definitions to the makefile, introduce and use libultra version ...
Tharo
2024-12-13
[Audio 10/10] Loose ends (#2337)
Tharo
2024-12-02
Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)
Tharo
2024-11-18
Player Docs: Begin "Start Mode" Documentation (#2301)
fig02
2024-11-17
Decouple Debug Features From gc-eu-mq-dbg (#2296)
fig02
2024-11-15
Use debug macros even in N64-only code (#2298)
cadmic
2024-11-01
libu64 (#2267)
Dragorn421
2024-10-09
[ntsc-1.0/1.1] Match "system" files (#2254)
cadmic
2024-10-09
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
cadmic
2024-10-08
Document `Player_ChooseNextIdleAnim` (#2262)
fig02
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