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2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-08-19Match Overlay_Relocate (#330)krimtonz
* Finally match Overlay_DoRelocation * remove asm, rename Overlay_DoRelocation to Overlay_Relocate * formatter * comment updates * comment update
2020-07-30Math Sizes (#297)louist103
* Math Sizes Added sizes to most variable types * Removed sizes and fixed pads Removed sizes from base types and cleaned up pads * PR fixes
2020-04-16Decompile z_play.c and Match/Document some of z_view.c (#74)Roman971
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
2020-03-22Format all src C filesRoman971
2020-03-17First proper commit.Jack Walker