| Age | Commit message (Expand) | Author |
| 2026-05-06 | Document CIC6105 (#2739) | Tharo |
| 2025-06-04 | Remove "z64" prefix from all headers (#2518) | fig02 |
| 2025-06-01 | Document kaleido debug menu (#2506) | Pepe20129 |
| 2025-05-24 | Cleanup includes in header files (#2540) | Dragorn421 |
| 2025-04-27 | Delete macros.h; Delete global.h (#2516) | fig02 |
| 2025-04-26 | add array_count.h (#2514) | fig02 |
| 2025-04-25 | macros.h 3/5: Split various macros (#2512) | fig02 |
| 2025-04-23 | macros.h 1/?: `PRINTF` and `T` (#2509) | fig02 |
| 2025-04-19 | Remove Variables.h; Decouple z64.h from global.h (#2507) | fig02 |
| 2025-04-16 | variables.h: migrate all remaining varaibles, remove other dependencies excep... | fig02 |
| 2025-04-11 | variables.h cleaning: migrate audio variables (#2504) | fig02 |
| 2025-04-06 | variables.h cleaning: migrate libultra variables (#2503) | fig02 |
| 2025-04-05 | Remove functions.h (#2501) | fig02 |
| 2025-04-02 | system_heap -> runtime (#2500) | fig02 |
| 2025-03-26 | Some functions.h and variables.h work (#2491) | fig02 |
| 2025-02-26 | Reduce dependencies on global.h (10) (#2490) | mzxrules |
| 2025-02-24 | Reduce dependencies on global.h (9) (#2488) | mzxrules |
| 2025-02-22 | Clean out z64.h (#2484) | fig02 |
| 2025-02-20 | Create headers for Game States (#2482) | fig02 |
| 2025-02-19 | Reduce overlay dependencies on global.h (8) (#2478) | mzxrules |
| 2025-02-16 | Reduce overlay dependencies on global.h (7) (#2472) | mzxrules |
| 2025-02-15 | Use enums for settings in SRAM header (#2429) | cadmic |
| 2025-02-13 | Reduce overlay dependencies on global.h (6) (#2468) | mzxrules |
| 2025-02-12 | Reduce overlay dependencies on global.h (5) (#2466) | mzxrules |
| 2025-02-05 | Reduce overlay dependencies on global.h (3) (#2449) | mzxrules |
| 2025-02-04 | Finish matching ique-cn (#2451) | Tharo |
| 2025-01-27 | Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) | mzxrules |
| 2025-01-24 | Create headers for some libu64 files (#2440) | mzxrules |
| 2025-01-17 | [iQue] Match z_sram (#2426) | cadmic |
| 2025-01-10 | [iQue] Match remaining libultra/os files (#2414) | Tharo |
| 2025-01-09 | [iQue] Match remaining libultra/io files (#2411) | Tharo |
| 2025-01-08 | [iQue] Create/update macros for printing debug strings (#2398) | cadmic |
| 2025-01-07 | [iQue] Match osViSetMode (#2404) | Tharo |
| 2025-01-02 | [iQue] Build some C files with EGCS (#2396) | cadmic |
| 2024-12-13 | [Audio 10/10] Loose ends (#2337) | Tharo |
| 2024-11-18 | Player Docs: Begin "Start Mode" Documentation (#2301) | fig02 |
| 2024-11-17 | Decouple Debug Features From gc-eu-mq-dbg (#2296) | fig02 |
| 2024-11-12 | Completely match ntsc-1.0/1.1 bss and add to CI (#2294) | cadmic |
| 2024-10-09 | [ntsc-1.0/1.1] Match "system" files (#2254) | cadmic |
| 2024-10-08 | Document `Player_ChooseNextIdleAnim` (#2262) | fig02 |
| 2024-10-01 | [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{o... | Dragorn421 |
| 2024-10-01 | [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (... | Dragorn421 |
| 2024-09-28 | [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246) | cadmic |
| 2024-09-27 | [headers] Create `gfxalloc.h`, `map.h`, move protos to `gfx.h`, `z64{player,v... | Dragorn421 |
| 2024-09-26 | [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234) | Dragorn421 |
| 2024-09-26 | Fix typos found by codespell (#2229) | cadmic |
| 2024-09-25 | [headers] Create letterbox.h, move more protos from functions.h (#2225) | Dragorn421 |
| 2024-09-25 | [headers] audio functions to z64audio.h and z64ocarina.h (#2223) | Dragorn421 |
| 2024-09-24 | [headers] gfx_setupdl.h and z64skin_matrix.h (#2221) | Dragorn421 |
| 2024-09-24 | create ucode_disas.h (#2222) | mzxrules |