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Decompilation of The Legend of Zelda: Ocarina of Time
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z_vimode.c
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Author
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-25
macros.h 3/5: Split various macros (#2512)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2024-12-28
Use IDO for assembling handwritten asm files in src (#2390)
Tharo
2024-12-02
Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)
Tharo
2024-10-09
[ntsc-1.0/1.1] Match "system" files (#2254)
cadmic
2024-09-06
Miscellaneous libultra header fixes (#2139)
cadmic
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2022-11-13
Improvements to Video Interface related functions and data (#1332)
Tharo
2022-05-12
Remove many redundant parentheses (eg. in boolean conditions) (#1220)
Roman971
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-05-29
Match ViMode_Configure (z_vimode.c OK) (#830)
Roman971
2021-05-03
ViMode progress (#802)
Zach Banks
2020-10-03
libultra cleanup (#215)
Random
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker