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Decompilation of The Legend of Zelda: Ocarina of Time
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Age
Commit message (
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Author
2026-05-25
Document DemoSa (Saria's cutscene actions) (#2669)
Jordan Longstaff
2026-05-23
Document `EnHs` and `EnHs2` (Carpenter's son) (#2758)
Jordan Longstaff
2026-05-06
Child Ruto Actions Part 6: Sitting (#2623)
Jordan Longstaff
2026-05-06
BgSpot11Oasis: name functions and static variables (#2751)
Nathan Casabieille
2026-05-06
EnBox: name unknown functions and struct fields (#2749)
Nathan Casabieille
2026-05-06
BgSpot09Obj: document params type enum (#2747)
Nathan Casabieille
2026-05-06
Document CIC6105 (#2739)
Tharo
2026-05-03
Finish `EnDivingGame` documentation (#2733)
Jordan Longstaff
2026-04-25
Format extracted params: ObjSwitch (#2722)
Dragorn421
2026-04-24
`Item_DropCollectibleRandom`: params macro and drop tables enum (#2707)
Dragorn421
2026-04-17
Simplify or comment on the remaining complex render mode settings (#2713)
Tharo
2026-04-16
Macro-ify access to pauseCtx->playerSegment regions (#2693)
Tharo
2026-04-13
Finish `EnExRuppy` documentation (#2732)
Jordan Longstaff
2026-04-12
Correct field offsets in header files (#2730)
Philip Dubé
2026-02-26
Finish `EnMThunder` documentation (#2702)
Jordan Longstaff
2026-02-25
Make bool return values of SkelAnime_Update and LinkAnimation_Update clear (#...
Tharo
2026-02-24
Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep (#2703)
Dragorn421
2026-02-22
Fix F3DEX2 ucode name on N64 versions (not PosLight) (#2701)
Dragorn421
2026-02-22
Fix misc 23 (#2699)
Dragorn421
2026-02-22
Assets system: format extracted actor params (and EnDoor params) (#2698)
Dragorn421
2026-02-22
z_bg_haka_meganebg documentation pass (#2685)
mzxrules
2026-02-22
Child Ruto Actions Part 5: Speakable (#2619)
Jordan Longstaff
2026-02-21
Child Ruto Actions Part 4: Sapphire platform (#2618)
Jordan Longstaff
2026-02-20
EnBox params macros (#2696)
Dragorn421
2026-02-18
Document sys_freeze.[ch] (#2666)
Gabriel Ravier
2026-02-18
bg_haka_megane documentation pass (#2684)
mzxrules
2026-02-17
bg_haka_trap documentation pass (#2683)
mzxrules
2026-02-17
z_bg_haka_zou documentation pass (#2687)
mzxrules
2026-02-17
Document spin attack (#2694)
Josh Moody
2026-02-16
Commit and split gameplay_keep (#2612)
Tharo
2026-02-15
Fix wrong BGM entry names (#2671)
Jordan Longstaff
2026-02-15
Label `EnEiyer` as Stinger (#2681)
Jordan Longstaff
2026-02-14
Document EnPubox (#2668)
Gabriel Ravier
2026-02-12
Document `EnWeiyer` (#2686)
Jordan Longstaff
2026-01-25
Document `BgSpot18Basket` (#2688)
Jordan Longstaff
2025-08-20
Document Dampé's ghost (#2656)
Pepe20129
2025-07-15
Pause docs: UIOverlay L/R buttons details (#2650)
Dragorn421
2025-07-03
Child Ruto Actions Part 3: Boss room (#2602)
Jordan Longstaff
2025-07-03
Child Ruto Actions Part 2: First encounter (#2601)
Jordan Longstaff
2025-06-30
Child Ruto Actions Part 1: Zora's Fountain (#2600)
Jordan Longstaff
2025-06-28
Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` nam...
Dragorn421
2025-06-28
Pause docs: UIOverlay quads dimensions (#2644)
Dragorn421
2025-06-27
Reevaluate player hit response names (#2640)
Dragorn421
2025-06-25
Cleanup extracted colliders 2: `ARRAY_COUNT` (#2643)
Dragorn421
2025-06-25
Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)
Dragorn421
2025-06-24
Cleanup extracted colliders 1 (#2641)
Dragorn421
2025-06-22
Name `HIT_BACKLASH_` and `HIT_SPECIAL_EFFECT_` values (#2639)
Dragorn421
2025-06-20
Rename AT `effect` to `hitSpecialEffect` (#2637)
Dragorn421
2025-06-17
Document `Save.cutsceneIndex` and adjacent data / code (#2286)
Leonid Kapitonov
2025-06-17
Rename `acDmgInfo.effect` -> `hitBacklash` (#2555)
Dragorn421
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