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2026-02-22Fix misc 23 (#2699)Dragorn421
2026-02-22Assets system: format extracted actor params (and EnDoor params) (#2698)Dragorn421
2026-02-17sampleconv: Improve WAV SMPL chunk handling, properly handle odd chunk sizes ...Tharo
2026-02-17Soundfont Compiler: Implement fine-tuning in the final tuning calculation (#2...Tharo
2026-02-16Commit and split gameplay_keep (#2612)Tharo
2026-02-15Fix wrong BGM entry names (#2671)Jordan Longstaff
2026-01-27Commit code assets (#2691)Pepe20129
2025-07-15Add `ENV_LIGHT_SETTINGS_BLEND_RATE_AND_FOG_NEAR_PACK`, fix extracted negative...Dragorn421
2025-07-15Finish rename scene lists (#2652)Dragorn421
2025-06-25Commit objects 1: `tp`, `triforce_spot`, `umajump`, `vase`, `yukabyun`, `zg` ...Dragorn421
2025-06-10`object_zo`: finalize, split and commit (#2624)Dragorn421
2025-06-09Commit `object_ganon_anime3` (#2611)Dragorn421
2025-06-09Commit some `assets/overlays/` 2 (#2610)Dragorn421
2025-06-07Commit `do_action_static` (#2597)Dragorn421
2025-06-05Fix too long filenames for windows (#2591)Dragorn421
2025-06-05Better automatic names for Limbs and JointKeys, and implement more get_as_xml...Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-06-04Commit some assets/overlays/ (#2582)Dragorn421
2025-06-03Commit `g_pn_*.c` files (#2573)Dragorn421
2025-06-01csdis.py: write `CS_CMD_ACTOR_CUE_` names in actor cue list header (#2561)Dragorn421
2025-05-31Commit `icon_item_24_static`, `icon_item_{fra,ger,jpn,nes}_static`, `item_nam...Dragorn421
2025-05-27[assets system] Fix fusing resource buffer markers (#2548)Dragorn421
2025-05-26[assets] Better automatic names for subdata of Anim and Col data (#2543)Dragorn421
2025-05-26Commit `object_link_child` (#2542)Dragorn421
2025-05-25Force skybox split palettes to always contain 128 colors (#2535)Tharo
2025-05-25Finalize and commit `object_link_boy` (#2528)Dragorn421
2025-05-25Introduce TEX_LEN macro for texture arrays lengths (#2541)Dragorn421
2025-05-23[assets] Explicit size for textures and dlists (#2534)Dragorn421
2025-05-20Assets system utilities (#2529)Dragorn421
2025-05-20Add write_source.txt: list of files to write source for during assets extract...Dragorn421
2025-05-18New assets system (#2481)Dragorn421
2025-05-06Fix fix_bss.py (#2526)Dragorn421
2025-04-27Delete macros.h; Delete global.h (#2516)fig02
2025-04-19Remove Variables.h; Decouple z64.h from global.h (#2507)fig02
2025-04-04Account for z_rumble's unreferenced bss at the start in fix_bss script (#2502)Derek Hensley
2025-03-27Seperate baserom segments dir from output dir (#2498)Derek Hensley
2025-02-17Add `n64texconv` and `bin2c` tools to convert extracted .png and .bin to C ar...Tharo
2025-02-15fix_bss.py: Try to handle one-past-the-end pointers (#2471)cadmic
2025-02-09Read static symbols from .mdebug in sym_info.py (#2460)cadmic
2025-02-09Update csdis.py (#2459)Dragorn421
2025-02-08Rename gMtx(F)Clear to gIdentityMtx(F) (#2458)mzxrules
2025-02-06Use CIC 6102 for iQue decompressed ROMs (#2457)cadmic
2025-02-05git subrepo clone --force git@github.com:Thar0/com-plugin.git tools/com-plugi...Tharo
2025-02-04Delete disassembly data for ique-cn (#2453)cadmic
2025-02-04Finish matching ique-cn (#2451)Tharo
2025-02-03fix_bss.py: Gracefully handle EGCS-compiled files (#2452)cadmic
2025-01-29[iQue] Match z_file_copy_erase (#2447)cadmic
2025-01-28Fix /bin/bash -> /usr/bin/env bash (#2448)Sirius902
2025-01-24git subrepo pull --force tools/ZAPD (#2441)cadmic
2025-01-22git subrepo pull tools/fado (#2437)cadmic