| Age | Commit message (Expand) | Author |
| 2026-05-06 | Remove makeromfs (#2752) | Tharo |
| 2026-04-29 | Migrate CI to Github Actions (#2742) | Dragorn421 |
| 2026-04-25 | Format extracted params: ObjSwitch (#2722) | Dragorn421 |
| 2026-04-17 | n64texconv: Improve automatic palette generation (#2731) | Tharo |
| 2026-04-12 | Texture software fixups (#2709) | Dragorn421 |
| 2026-04-12 | `tools/assets` cleanup pass (mostly typing) (#2705) | Dragorn421 |
| 2026-04-10 | Commit objects 2: `object_spot15_obj`, `object_spot16_obj`, `object_spot17_ob... | Dragorn421 |
| 2026-04-07 | oot-gc-eu-dbg-2 OK (#2714) | Dragorn421 |
| 2026-03-14 | tools/assets: fix build_from_png with Apple clang (#2724) | Tanner Johnson |
| 2026-03-10 | Audio: Fix note values (#2716) | Tharo |
| 2026-03-09 | Allow `atblgen` to process `sequence_order.in` with empty lines in between li... | Anghelo Carvajal |
| 2026-03-02 | gc-eu-dbg OK (#2700) | Dragorn421 |
| 2026-02-22 | Fix misc 23 (#2699) | Dragorn421 |
| 2026-02-22 | Assets system: format extracted actor params (and EnDoor params) (#2698) | Dragorn421 |
| 2026-02-17 | sampleconv: Improve WAV SMPL chunk handling, properly handle odd chunk sizes ... | Tharo |
| 2026-02-17 | Soundfont Compiler: Implement fine-tuning in the final tuning calculation (#2... | Tharo |
| 2026-02-16 | Commit and split gameplay_keep (#2612) | Tharo |
| 2026-02-15 | Fix wrong BGM entry names (#2671) | Jordan Longstaff |
| 2026-01-27 | Commit code assets (#2691) | Pepe20129 |
| 2025-07-15 | Add `ENV_LIGHT_SETTINGS_BLEND_RATE_AND_FOG_NEAR_PACK`, fix extracted negative... | Dragorn421 |
| 2025-07-15 | Finish rename scene lists (#2652) | Dragorn421 |
| 2025-06-25 | Commit objects 1: `tp`, `triforce_spot`, `umajump`, `vase`, `yukabyun`, `zg` ... | Dragorn421 |
| 2025-06-10 | `object_zo`: finalize, split and commit (#2624) | Dragorn421 |
| 2025-06-09 | Commit `object_ganon_anime3` (#2611) | Dragorn421 |
| 2025-06-09 | Commit some `assets/overlays/` 2 (#2610) | Dragorn421 |
| 2025-06-07 | Commit `do_action_static` (#2597) | Dragorn421 |
| 2025-06-05 | Fix too long filenames for windows (#2591) | Dragorn421 |
| 2025-06-05 | Better automatic names for Limbs and JointKeys, and implement more get_as_xml... | Dragorn421 |
| 2025-06-04 | Remove "z64" prefix from all headers (#2518) | fig02 |
| 2025-06-04 | Commit some assets/overlays/ (#2582) | Dragorn421 |
| 2025-06-03 | Commit `g_pn_*.c` files (#2573) | Dragorn421 |
| 2025-06-01 | csdis.py: write `CS_CMD_ACTOR_CUE_` names in actor cue list header (#2561) | Dragorn421 |
| 2025-05-31 | Commit `icon_item_24_static`, `icon_item_{fra,ger,jpn,nes}_static`, `item_nam... | Dragorn421 |
| 2025-05-27 | [assets system] Fix fusing resource buffer markers (#2548) | Dragorn421 |
| 2025-05-26 | [assets] Better automatic names for subdata of Anim and Col data (#2543) | Dragorn421 |
| 2025-05-26 | Commit `object_link_child` (#2542) | Dragorn421 |
| 2025-05-25 | Force skybox split palettes to always contain 128 colors (#2535) | Tharo |
| 2025-05-25 | Finalize and commit `object_link_boy` (#2528) | Dragorn421 |
| 2025-05-25 | Introduce TEX_LEN macro for texture arrays lengths (#2541) | Dragorn421 |
| 2025-05-23 | [assets] Explicit size for textures and dlists (#2534) | Dragorn421 |
| 2025-05-20 | Assets system utilities (#2529) | Dragorn421 |
| 2025-05-20 | Add write_source.txt: list of files to write source for during assets extract... | Dragorn421 |
| 2025-05-18 | New assets system (#2481) | Dragorn421 |
| 2025-05-06 | Fix fix_bss.py (#2526) | Dragorn421 |
| 2025-04-27 | Delete macros.h; Delete global.h (#2516) | fig02 |
| 2025-04-19 | Remove Variables.h; Decouple z64.h from global.h (#2507) | fig02 |
| 2025-04-04 | Account for z_rumble's unreferenced bss at the start in fix_bss script (#2502) | Derek Hensley |
| 2025-03-27 | Seperate baserom segments dir from output dir (#2498) | Derek Hensley |
| 2025-02-17 | Add `n64texconv` and `bin2c` tools to convert extracted .png and .bin to C ar... | Tharo |
| 2025-02-15 | fix_bss.py: Try to handle one-past-the-end pointers (#2471) | cadmic |