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path: root/assets/objects/gameplay_keep/directional_sign_model.h
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#ifndef GAMEPLAY_KEEP_DIRECTIONAL_SIGN_MODEL_H
#define GAMEPLAY_KEEP_DIRECTIONAL_SIGN_MODEL_H

#include "ultra64.h"

extern Vtx gSignDirectionalVtx[];
extern Gfx gSignDirectionalDL[88];

#endif