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path: root/assets/objects/gameplay_keep/eff_sparkles.c
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#include "eff_sparkles.h"
#include "gfx.h"

Vtx gEffSparklesVtx[] = {
#include "assets/objects/gameplay_keep/gEffSparklesVtx.inc.c"
};

Gfx gEffSparklesDL[12] = {
#include "assets/objects/gameplay_keep/gEffSparklesDL.inc.c"
};

u64 gEffSparklesTex[TEX_LEN(u64, gEffSparklesTex_WIDTH, gEffSparklesTex_HEIGHT, 4)] = {
#include "assets/objects/gameplay_keep/gEffSparklesTex.i4.inc.c"
};