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path: root/assets/objects/gameplay_keep/gArrow1_Anim.h
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#ifndef GAMEPLAY_KEEP_GARROW1_ANIM_H
#define GAMEPLAY_KEEP_GARROW1_ANIM_H

#include "animation.h"

extern s16 gArrow1_FrameData[];
extern JointIndex gArrow1_JointIndices[];
extern AnimationHeader gArrow1_Anim;

#endif