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#include "gameplay_keep_0x4E660.h"
#include "gfx.h"
Vtx gUnusedUnknownShape1Vtx[] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape1Vtx.inc.c"
};
Gfx gUnusedUnknownShape1DL[112] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape1DL.inc.c"
};
Gfx gUnusedUnknownShape1RefDL[2] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape1RefDL.inc.c"
};
Vtx gUnusedUnknownShape2Vtx[] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape2Vtx.inc.c"
};
Gfx gUnusedUnknownShape2DL[100] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape2DL.inc.c"
};
Gfx gUnusedUnknownShape2RefDL[2] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape2RefDL.inc.c"
};
Vtx gUnusedUnknownShape3Vtx[] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape3Vtx.inc.c"
};
Gfx gUnusedUnknownShape3DL[99] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape3DL.inc.c"
};
Gfx gUnusedUnknownShape3RefDL[2] = {
#include "assets/objects/gameplay_keep/gUnusedUnknownShape3RefDL.inc.c"
};
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