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#include "object_timeblock.h"
#include "array_count.h"
#include "camera.h"
#include "z_math.h"
BgCamInfo gSongOfTimeBlockBgCamList[] = {
#include "assets/objects/object_timeblock/gSongOfTimeBlockBgCamList.inc.c"
};
SurfaceType gSongOfTimeBlockSurfaceTypes[] = {
#include "assets/objects/object_timeblock/gSongOfTimeBlockSurfaceTypes.inc.c"
};
CollisionPoly gSongOfTimeBlockPolyList[] = {
#include "assets/objects/object_timeblock/gSongOfTimeBlockPolyList.inc.c"
};
Vec3s gSongOfTimeBlockVtxList[] = {
#include "assets/objects/object_timeblock/gSongOfTimeBlockVtxList.inc.c"
};
CollisionHeader gSongOfTimeBlockCol = {
#include "assets/objects/object_timeblock/gSongOfTimeBlockCol.inc.c"
};
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