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path: root/assets/xml/objects/object_bv_pal.xml
blob: f738c62d85aa03c35e5fd36451472d0c394f4a20 (plain)
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<Root>
    <File Name="object_bv" Segment="6">
        <!-- Boss title card -->
        <Texture Name="gBarinadeTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1230"/>

        <Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
        <Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
        <Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/>
        <Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/>
        <Skeleton Name="gBarinadeBariSkel" Type="Flex" LimbType="Standard" Offset="0x4E70"/>
        <Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/>

        <Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1-->
        <Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 -->
        <Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 -->
        <Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 -->
        <Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim -->
        <Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 -->
        <Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 -->
        <Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim -->
        <Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim -->
        <Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 -->
        <Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 -->

        <!-- body overrides -->
        <DList Name="gBarinadeDL_008D70" Offset="0x8D70"/>
        <DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/>
        <!-- Bari something -->
        <DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/>
        <!-- large spark -->
        <DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/>
        <DList Name="gBarinadeDL_015710" Offset="0x15710"/>
        <!-- spark ball -->
        <DList Name="gBarinadeDL_011738" Offset="0x11738"/>
        <DList Name="gBarinadeDL_011768" Offset="0x11768"/>
        <!-- blood -->
        <DList Name="gBarinadeDL_009430" Offset="0x9430"/>
        <DList Name="gBarinadeDL_009468" Offset="0x9468"/>
        <!-- tumor -->
        <DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/>
        <DList Name="gBarinadeDL_012948" Offset="0x12948"/>
        <!-- gore -->
        <DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/>
        <DList Name="gBarinadeDL_012C50" Offset="0x12C50"/>
        <!-- zapper charge -->
        <DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/>
        <DList Name="gBarinadeDL_013638" Offset="0x13638"/>
        <!-- small spark -->
        <DList Name="gBarinadeDL_008F08" Offset="0x8F08"/>
        <DList Name="gBarinadeDL_008F70" Offset="0x8F70"/>

        <Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/>
        <Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/>
        <Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/>
        <Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/>
        <Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/>
        <Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/>
        <Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/>
        <Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/>
        <DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/>
        <DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/>
        <DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/>
        <DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/>
        <DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/>
        <DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/>
        <DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/>
        <DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/>

        <Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/>
        <Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/>
        <Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/>
        <DList Name="gBarinadeDL_008E88" Offset="0x8E88"/>
        <DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/>
        <DList Name="gBarinadeDL_009388" Offset="0x9388"/>
        <DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/>
        <DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/>
        <DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/>

        <Texture Name="object_bv_000040_Tex" Format="ia16" Width="16" Height="64" Offset="0x40"/>
        <Texture Name="object_bv_000840_Tex" Format="ia16" Width="16" Height="16" Offset="0x840"/>
        <Texture Name="object_bv_000A40_Tex" Format="i8" Width="16" Height="32" Offset="0xA40"/>
        <DList Name="object_bv_001070_DL" Offset="0x1070"/>
        <DList Name="object_bv_001158_DL" Offset="0x1158"/>
        <Limb Name="object_bv_004E30_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E30" Offset="0x4E30"/>
        <Limb Name="object_bv_004E3C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E3C" Offset="0x4E3C"/>
        <Limb Name="object_bv_004E48_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E48" Offset="0x4E48"/>
        <Limb Name="object_bv_004E54_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E54" Offset="0x4E54"/>
        <Texture Name="object_bv_0051A0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x51A0"/>
        <Texture Name="object_bv_0052A0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x52A0"/>
        <Texture Name="object_bv_0053A0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x53A0"/>
        <Texture Name="object_bv_0055A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x55A0"/>
        <Texture Name="object_bv_0059A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x59A0"/>
        <Texture Name="object_bv_005DA0_Tex" Format="ia16" Width="16" Height="64" Offset="0x5DA0"/>
        <Texture Name="object_bv_0065A0_Tex" Format="i8" Width="16" Height="32" Offset="0x65A0"/>
        <DList Name="object_bv_007F40_DL" Offset="0x7F40"/>
        <DList Name="object_bv_007FD8_DL" Offset="0x7FD8"/>
        <DList Name="object_bv_0080B0_DL" Offset="0x80B0"/>
        <DList Name="object_bv_0082A8_DL" Offset="0x82A8"/>
        <DList Name="object_bv_008388_DL" Offset="0x8388"/>
        <DList Name="object_bv_008458_DL" Offset="0x8458"/>
        <DList Name="object_bv_0084E8_DL" Offset="0x84E8"/>
        <DList Name="object_bv_008578_DL" Offset="0x8578"/>
        <DList Name="object_bv_008608_DL" Offset="0x8608"/>
        <DList Name="object_bv_008698_DL" Offset="0x8698"/>
        <DList Name="object_bv_008728_DL" Offset="0x8728"/>
        <DList Name="object_bv_0087B8_DL" Offset="0x87B8"/>
        <DList Name="object_bv_008848_DL" Offset="0x8848"/>
        <DList Name="object_bv_0088D8_DL" Offset="0x88D8"/>
        <DList Name="object_bv_008968_DL" Offset="0x8968"/>
        <Texture Name="object_bv_008F88_Tex" Format="i8" Width="32" Height="32" Offset="0x8F88"/>
        <Texture Name="object_bv_0117B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x117B8"/>
        <Texture Name="object_bv_0119B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x119B8"/>
        <Texture Name="object_bv_011BB8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x11BB8"/>
        <Texture Name="object_bv_012CE0_Tex" Format="i8" Width="64" Height="32" Offset="0x12CE0"/>
        <Texture Name="object_bv_013660_Tex" Format="ia16" Width="64" Height="64" Offset="0x13660"/>
        <Limb Name="object_bv_015728_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015728" Offset="0x15728"/>
        <Limb Name="object_bv_015734_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015734" Offset="0x15734"/>
        <Limb Name="object_bv_015740_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015740" Offset="0x15740"/>
        <Limb Name="object_bv_01574C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01574C" Offset="0x1574C"/>
        <Limb Name="object_bv_015758_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015758" Offset="0x15758"/>
        <Limb Name="object_bv_015764_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015764" Offset="0x15764"/>
        <Limb Name="object_bv_015770_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015770" Offset="0x15770"/>
        <Limb Name="object_bv_01577C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01577C" Offset="0x1577C"/>
        <Limb Name="object_bv_015788_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015788" Offset="0x15788"/>
        <Limb Name="object_bv_015794_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015794" Offset="0x15794"/>
        <Limb Name="object_bv_0157A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157A0" Offset="0x157A0"/>
        <Limb Name="object_bv_0157AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157AC" Offset="0x157AC"/>
        <Limb Name="object_bv_0157B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157B8" Offset="0x157B8"/>
        <Limb Name="object_bv_0157C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157C4" Offset="0x157C4"/>
        <Limb Name="object_bv_0157D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157D0" Offset="0x157D0"/>
        <Limb Name="object_bv_0157DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157DC" Offset="0x157DC"/>
        <Limb Name="object_bv_0157E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157E8" Offset="0x157E8"/>
        <Limb Name="object_bv_0157F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157F4" Offset="0x157F4"/>
        <Limb Name="object_bv_015800_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015800" Offset="0x15800"/>
        <Limb Name="object_bv_01580C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01580C" Offset="0x1580C"/>
        <Limb Name="object_bv_015818_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015818" Offset="0x15818"/>
        <Limb Name="object_bv_015824_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015824" Offset="0x15824"/>
        <Limb Name="object_bv_015830_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015830" Offset="0x15830"/>
        <Limb Name="object_bv_01583C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01583C" Offset="0x1583C"/>
        <Limb Name="object_bv_015848_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015848" Offset="0x15848"/>
        <Limb Name="object_bv_015854_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015854" Offset="0x15854"/>
        <Limb Name="object_bv_015860_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015860" Offset="0x15860"/>
        <Limb Name="object_bv_01586C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01586C" Offset="0x1586C"/>
        <Limb Name="object_bv_015878_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015878" Offset="0x15878"/>
        <Limb Name="object_bv_015884_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015884" Offset="0x15884"/>
        <Limb Name="object_bv_015890_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015890" Offset="0x15890"/>
        <Limb Name="object_bv_01589C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01589C" Offset="0x1589C"/>
        <Limb Name="object_bv_0158A8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158A8" Offset="0x158A8"/>
        <Limb Name="object_bv_0158B4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158B4" Offset="0x158B4"/>
        <Limb Name="object_bv_0158C0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158C0" Offset="0x158C0"/>
        <Limb Name="object_bv_0158CC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158CC" Offset="0x158CC"/>
        <Limb Name="object_bv_0158D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158D8" Offset="0x158D8"/>
        <Limb Name="object_bv_0158E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158E4" Offset="0x158E4"/>
        <Limb Name="object_bv_0158F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158F0" Offset="0x158F0"/>
        <Limb Name="object_bv_0158FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158FC" Offset="0x158FC"/>
        <Limb Name="object_bv_015908_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015908" Offset="0x15908"/>
        <Limb Name="object_bv_015914_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015914" Offset="0x15914"/>
        <Limb Name="object_bv_015920_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015920" Offset="0x15920"/>
        <Limb Name="object_bv_01592C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01592C" Offset="0x1592C"/>
        <Limb Name="object_bv_015938_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015938" Offset="0x15938"/>
        <Limb Name="object_bv_015944_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015944" Offset="0x15944"/>
        <Limb Name="object_bv_015950_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015950" Offset="0x15950"/>
        <Limb Name="object_bv_01595C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01595C" Offset="0x1595C"/>
        <Limb Name="object_bv_015968_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015968" Offset="0x15968"/>
        <Limb Name="object_bv_015974_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015974" Offset="0x15974"/>
        <Limb Name="object_bv_015980_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015980" Offset="0x15980"/>
        <Limb Name="object_bv_01598C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01598C" Offset="0x1598C"/>
        <Limb Name="object_bv_015998_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015998" Offset="0x15998"/>
        <Limb Name="object_bv_0159A4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159A4" Offset="0x159A4"/>
        <Limb Name="object_bv_0159B0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159B0" Offset="0x159B0"/>
        <Limb Name="object_bv_0159BC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159BC" Offset="0x159BC"/>
        <Limb Name="object_bv_0159C8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159C8" Offset="0x159C8"/>
        <Limb Name="object_bv_0159D4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159D4" Offset="0x159D4"/>
        <Limb Name="object_bv_0159E0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159E0" Offset="0x159E0"/>
        <Limb Name="object_bv_0159EC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159EC" Offset="0x159EC"/>
        <Limb Name="object_bv_0159F8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159F8" Offset="0x159F8"/>
        <Limb Name="object_bv_015A04_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015A04" Offset="0x15A04"/>
        <Limb Name="object_bv_015A10_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015A10" Offset="0x15A10"/>
        <DList Name="object_bv_016BA0_DL" Offset="0x16BA0"/>
        <DList Name="object_bv_016CC8_DL" Offset="0x16CC8"/>
        <DList Name="object_bv_016DC8_DL" Offset="0x16DC8"/>
        <DList Name="object_bv_016EC8_DL" Offset="0x16EC8"/>
        <DList Name="object_bv_016FC8_DL" Offset="0x16FC8"/>
        <Texture Name="object_bv_0170D8_Tex" Format="rgba16" Width="16" Height="8" Offset="0x170D8"/>
        <Texture Name="object_bv_0171D8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x171D8"/>
        <Limb Name="object_bv_0173D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173D8" Offset="0x173D8"/>
        <Limb Name="object_bv_0173E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173E4" Offset="0x173E4"/>
        <Limb Name="object_bv_0173F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173F0" Offset="0x173F0"/>
        <Limb Name="object_bv_0173FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173FC" Offset="0x173FC"/>
        <Limb Name="object_bv_017408_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017408" Offset="0x17408"/>
        <Limb Name="object_bv_017414_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017414" Offset="0x17414"/>
        <Limb Name="object_bv_017420_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017420" Offset="0x17420"/>
        <Limb Name="object_bv_01742C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01742C" Offset="0x1742C"/>
        <Limb Name="object_bv_017438_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017438" Offset="0x17438"/>
        <Limb Name="object_bv_017444_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017444" Offset="0x17444"/>
        <Limb Name="object_bv_017450_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017450" Offset="0x17450"/>
        <Limb Name="object_bv_01745C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01745C" Offset="0x1745C"/>
        <DList Name="object_bv_017B90_DL" Offset="0x17B90"/>
        <DList Name="object_bv_017CB8_DL" Offset="0x17CB8"/>
        <DList Name="object_bv_017DB8_DL" Offset="0x17DB8"/>
        <Limb Name="object_bv_017F28_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F28" Offset="0x17F28"/>
        <Limb Name="object_bv_017F34_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F34" Offset="0x17F34"/>
        <Limb Name="object_bv_017F40_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F40" Offset="0x17F40"/>
        <Limb Name="object_bv_017F4C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F4C" Offset="0x17F4C"/>
        <Limb Name="object_bv_017F58_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F58" Offset="0x17F58"/>
        <Limb Name="object_bv_017F64_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F64" Offset="0x17F64"/>
        <Limb Name="object_bv_017F70_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F70" Offset="0x17F70"/>
        <Limb Name="object_bv_017F7C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F7C" Offset="0x17F7C"/>
        <Limb Name="object_bv_017F88_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F88" Offset="0x17F88"/>
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