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<Root>
<File Name="object_dog" Segment="6">
<Animation Name="gDogBarkAnim" Offset="0x278"/>
<Animation Name="gDogBowAnim" Offset="0x928"/>
<Animation Name="gDogBow2Anim" Offset="0xC28"/>
<Animation Name="gDogRunAnim" Offset="0xD78"/>
<Animation Name="gDogSitAnim" Offset="0x1150"/>
<Animation Name="gDogWalkAnim" Offset="0x1368"/>
<Texture Name="gDogFur1Tex" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> <!-- Lower body-->
<Texture Name="gDogFur2Tex" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> <!-- Front of ears, upper part of the tail, and around the feet-->
<Texture Name="gDogFur3Tex" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> <!-- Upper body, top of head-->
<Texture Name="gDogFaceEyeTex" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/>
<Texture Name="gDogFaceNoseTex" Format="rgba16" Width="32" Height="32" Offset="0x3380"/>
<Texture Name="gDogFur4Tex" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> <!-- Back of ears, side of head, and part of front body-->
<Texture Name="gDogPawTex" Format="rgba16" Width="16" Height="16" Offset="0x4380"/>
<Texture Name="gDogFaceHairTex" Format="rgba16" Width="32" Height="32" Offset="0x4580"/>
<Array Name="gDogHeadVtx" Count="80" Offset="0x4D80">
<Vtx/>
</Array>
<Array Name="gDogRightFaceHairVtx" Count="4" Offset="0x5280">
<Vtx/>
</Array>
<Array Name="gDogLeftFaceHairVtx" Count="4" Offset="0x52C0">
<Vtx/>
</Array>
<Array Name="gDogFrontRightLegVtx" Count="30" Offset="0x5300">
<Vtx/>
</Array>
<Array Name="gDogFrontLeftLegVtx" Count="30" Offset="0x54E0">
<Vtx/>
</Array>
<Array Name="gDogFrontBodyVtx" Count="47" Offset="0x56C0">
<Vtx/>
</Array>
<Array Name="gDogBackRightLegVtx" Count="31" Offset="0x59B0">
<Vtx/>
</Array>
<Array Name="gDogBackLeftLegVtx" Count="31" Offset="0x5BA0">
<Vtx/>
</Array>
<Array Name="gDogBackBodyVtx" Count="32" Offset="0x5D90">
<Vtx/>
</Array>
<Array Name="gDogTailVtx" Count="21" Offset="0x5F90">
<Vtx/>
</Array>
<DList Name="gDogHeadDL" Offset="0x60E0"/>
<DList Name="gDogRightFaceHairDL" Offset="0x6448"/>
<DList Name="gDogLeftFaceHairDL" Offset="0x64E8"/>
<DList Name="gDogFrontBodyDL" Offset="0x6588"/>
<DList Name="gDogFrontRightLegDL" Offset="0x67A0"/>
<DList Name="gDogFrontLeftLegDL" Offset="0x6950"/>
<DList Name="gDogBackBodyDL" Offset="0x6B00"/>
<DList Name="gDogBackRightLegDL" Offset="0x6CA0"/>
<DList Name="gDogBackLeftLegDL" Offset="0x6E50"/>
<DList Name="gDogTailDL" Offset="0x7000"/>
<Limb Name="gDogRootLimb" LimbType="Standard" Offset="0x71D0"/>
<Limb Name="gDogBodyBackLimb" LimbType="Standard" Offset="0x71DC"/>
<Limb Name="gDogBodyFrontLimb" LimbType="Standard" Offset="0x71E8"/>
<Limb Name="gDogHeadControlLimb" LimbType="Standard" Offset="0x71F4"/>
<Limb Name="gDogHeadLimb" LimbType="Standard" Offset="0x7200"/>
<Limb Name="gDogRightFaceHairLimb" LimbType="Standard" Offset="0x720C"/>
<Limb Name="gDogLeftFaceHairLimb" LimbType="Standard" Offset="0x7218"/>
<Limb Name="gDogFrontRightLegLimb" LimbType="Standard" Offset="0x7224"/>
<Limb Name="gDogFrontLeftLegLimb" LimbType="Standard" Offset="0x7230"/>
<Limb Name="gDogBackRightLegLimb" LimbType="Standard" Offset="0x723C"/>
<Limb Name="gDogBackLeftLegLimb" LimbType="Standard" Offset="0x7248"/>
<Limb Name="gDogTailLimb" LimbType="Standard" Offset="0x7254"/>
<Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" Offset="0x7290"/>
</File>
</Root>
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