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path: root/assets/xml/objects/object_dog.xml
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<Root>
    <File Name="object_dog" Segment="6">
        <Animation Name="gDogBarkAnim" Offset="0x278"/>
        <Animation Name="gDogBowAnim" Offset="0x928"/>
        <Animation Name="gDogBow2Anim" Offset="0xC28"/>
        <Animation Name="gDogRunAnim" Offset="0xD78"/>
        <Animation Name="gDogSitAnim" Offset="0x1150"/>
        <Animation Name="gDogWalkAnim" Offset="0x1368"/>
        <Texture Name="gDogFur1Tex" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> <!-- Lower body-->
        <Texture Name="gDogFur2Tex" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> <!-- Front of ears, upper part of the tail, and around the feet-->
        <Texture Name="gDogFur3Tex" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> <!-- Upper body, top of head-->
        <Texture Name="gDogFaceEyeTex" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/>
        <Texture Name="gDogFaceNoseTex" Format="rgba16" Width="32" Height="32" Offset="0x3380"/>
        <Texture Name="gDogFur4Tex" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> <!-- Back of ears, side of head, and part of front body-->
        <Texture Name="gDogPawTex" Format="rgba16" Width="16" Height="16" Offset="0x4380"/>
        <Texture Name="gDogFaceHairTex" Format="rgba16" Width="32" Height="32" Offset="0x4580"/>
        <Array Name="gDogHeadVtx" Count="80" Offset="0x4D80">
            <Vtx/>
        </Array>
        <Array Name="gDogRightFaceHairVtx" Count="4" Offset="0x5280">
            <Vtx/>
        </Array>
        <Array Name="gDogLeftFaceHairVtx" Count="4" Offset="0x52C0">
            <Vtx/>
        </Array>
        <Array Name="gDogFrontRightLegVtx" Count="30" Offset="0x5300">
            <Vtx/>
        </Array>
        <Array Name="gDogFrontLeftLegVtx" Count="30" Offset="0x54E0">
            <Vtx/>
        </Array>
        <Array Name="gDogFrontBodyVtx" Count="47" Offset="0x56C0">
            <Vtx/>
        </Array>
        <Array Name="gDogBackRightLegVtx" Count="31" Offset="0x59B0">
            <Vtx/>
        </Array>
        <Array Name="gDogBackLeftLegVtx" Count="31" Offset="0x5BA0">
            <Vtx/>
        </Array>
        <Array Name="gDogBackBodyVtx" Count="32" Offset="0x5D90">
            <Vtx/>
        </Array>
        <Array Name="gDogTailVtx" Count="21" Offset="0x5F90">
            <Vtx/>
        </Array>
        <DList Name="gDogHeadDL" Offset="0x60E0"/>
        <DList Name="gDogRightFaceHairDL" Offset="0x6448"/>
        <DList Name="gDogLeftFaceHairDL" Offset="0x64E8"/>
        <DList Name="gDogFrontBodyDL" Offset="0x6588"/>
        <DList Name="gDogFrontRightLegDL" Offset="0x67A0"/>
        <DList Name="gDogFrontLeftLegDL" Offset="0x6950"/>
        <DList Name="gDogBackBodyDL" Offset="0x6B00"/>
        <DList Name="gDogBackRightLegDL" Offset="0x6CA0"/>
        <DList Name="gDogBackLeftLegDL" Offset="0x6E50"/>
        <DList Name="gDogTailDL" Offset="0x7000"/>
        <Limb Name="gDogRootLimb" LimbType="Standard" Offset="0x71D0"/>
        <Limb Name="gDogBodyBackLimb" LimbType="Standard" Offset="0x71DC"/>
        <Limb Name="gDogBodyFrontLimb" LimbType="Standard" Offset="0x71E8"/>
        <Limb Name="gDogHeadControlLimb" LimbType="Standard" Offset="0x71F4"/>
        <Limb Name="gDogHeadLimb" LimbType="Standard" Offset="0x7200"/>
        <Limb Name="gDogRightFaceHairLimb" LimbType="Standard" Offset="0x720C"/>
        <Limb Name="gDogLeftFaceHairLimb" LimbType="Standard" Offset="0x7218"/>
        <Limb Name="gDogFrontRightLegLimb" LimbType="Standard" Offset="0x7224"/>
        <Limb Name="gDogFrontLeftLegLimb" LimbType="Standard" Offset="0x7230"/>
        <Limb Name="gDogBackRightLegLimb" LimbType="Standard" Offset="0x723C"/>
        <Limb Name="gDogBackLeftLegLimb" LimbType="Standard" Offset="0x7248"/>
        <Limb Name="gDogTailLimb" LimbType="Standard" Offset="0x7254"/>
        <Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" Offset="0x7290"/>
    </File>
</Root>