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path: root/assets/xml/objects/object_efc_erupc.xml
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<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_efc_erupc" Segment="6">
        <Texture Name="object_efc_erupc_Tex_000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
        <Texture Name="object_efc_erupc_Tex_000800" Format="i4" Width="64" Height="64" Offset="0x800"/>
        <Array Name="object_efc_erupc_Vtx_001000" Count="114" Offset="0x1000">
            <Vtx/>
        </Array>
        <DList Name="object_efc_erupc_DL_001720" Offset="0x1720"/>
        <Texture Name="object_efc_erupc_Tex_001A30" Format="i8" Width="16" Height="128" Offset="0x1A30"/>
        <Array Name="object_efc_erupc_Vtx_002230" Count="52" Offset="0x2230">
            <Vtx/>
        </Array>
        <DList Name="object_efc_erupc_DL_002570" Offset="0x2570"/>
        <Array Name="object_efc_erupc_Vtx_002730" Count="3" Offset="0x2730">
            <Vtx/>
        </Array>
        <DList Name="object_efc_erupc_DL_002760" Offset="0x2760"/>
        <DList Name="object_efc_erupc_DL_0027D8" Offset="0x27D8"/>
        <Texture Name="object_efc_erupc_Tex_0027F0" Format="i8" Width="16" Height="16" Offset="0x27F0"/>
    </File>
</Root>