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<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_fz" Segment="6">
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
<DList Name="gFreezardSteamDL" Offset="0x3158"/>
<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
<Texture Name="gFreezardSteamTex" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
<Array Name="gFreezardIntactVtx" Count="275" Offset="0x0">
<Vtx/>
</Array>
<Array Name="gFreezardTopRightHornChippedVtx" Count="219" Offset="0x13F0">
<Vtx/>
</Array>
<Array Name="gFreezardHeadChippedVtx" Count="139" Offset="0x23F0">
<Vtx/>
</Array>
<Array Name="gFreezardSteamVtx" Count="3" Offset="0x3070">
<Vtx/>
</Array>
<Array Name="gFreezardIceTriangleVtx" Count="14" Offset="0x3180">
<Vtx/>
</Array>
<Array Name="gFreezardIceRockVtx" Count="14" Offset="0x3310">
<Vtx/>
</Array>
</File>
</Root>
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