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path: root/assets/xml/objects/object_gi_dekupouch.xml
blob: 4c2b6f6a114a98a5bff459fff95b59da49e818ea (plain)
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<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_gi_dekupouch" Segment="6">
        <Texture Name="object_gi_dekupouch_000000_Tex" Format="i4" Width="32" Height="16" Offset="0x0"/>
        <Texture Name="gGiBulletBagWritingTex" Format="i4" Width="32" Height="32" Offset="0x100"/>
        <Array Name="gGiBulletBagVtx" Count="111" Offset="0x300">
            <Vtx/>
        </Array>
        <Array Name="gGiBulletBagStringVtx" Count="11" Offset="0x9F0">
            <Vtx/>
        </Array>
        <Array Name="gGiBulletBagWritingVtx" Count="5" Offset="0xAA0">
            <Vtx/>
        </Array>
        <DList Name="gGiBulletBagColorDL" Offset="0x0AF0"/>
        <DList Name="gGiBulletBag50ColorDL" Offset="0x0B10"/>
        <DList Name="gGiBulletBagStringColorDL" Offset="0x0B30"/>
        <DList Name="gGiBulletBag50StringColorDL" Offset="0x0B50"/>
        <DList Name="gGiBulletBagDL" Offset="0x0B70"/>
        <DList Name="gGiBulletBagStringDL" Offset="0x0F48"/>
        <DList Name="gGiBulletBagWritingDL" Offset="0x0FF0"/>
    </File>
</Root>