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<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_hoverboots" Segment="6">
<Texture Name="gGiHoverBootsWingTex" Format="ia4" Width="48" Height="32" Offset="0x0"/>
<Texture Name="object_gi_hoverboots_000300_Tex" Format="i4" Width="16" Height="32" Offset="0x300"/>
<Array Name="gGiHoverBootsVtx" Count="325" Offset="0x400">
<Vtx/>
</Array>
<DList Name="gGiHoverBootsDL" Offset="0x1850"/>
</File>
</Root>
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