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path: root/assets/xml/objects/object_gi_niwatori.xml
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<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_gi_niwatori" Segment="6">
        <Texture Name="gGiChickenFeathersTex" Format="i8" Width="32" Height="64" Offset="0x0"/>
        <Texture Name="gGiChickenEyeTex" Format="ia8" Width="32" Height="32" Offset="0x800"/>
        <Array Name="gGiChickenVtx" Count="153" Offset="0xC00">
            <Vtx/>
        </Array>
        <Array Name="gGiChickenEyesVtx" Count="6" Offset="0x1590">
            <Vtx/>
        </Array>
        <DList Name="gGiChickenColorDL" Offset="0x15F0"/>
        <DList Name="gGiCojiroColorDL" Offset="0x1610"/>
        <DList Name="gGiChickenDL" Offset="0x1630"/>
        <DList Name="gGiChickenEyesDL" Offset="0x1948"/>
    </File>
</Root>