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<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_rabit_mask" Segment="6">
<Texture Name="gGiBunnyHoodEyeTex" Format="ia8" Width="16" Height="16" Offset="0x0"/>
<Array Name="gGiBunnyHoodVtx" Count="166" Offset="0x100">
<Vtx/>
</Array>
<Array Name="gGiBunnyHoodEyesVtx" Count="6" Offset="0xB60">
<Vtx/>
</Array>
<DList Name="gGiBunnyHoodDL" Offset="0x0BC0"/>
<DList Name="gGiBunnyHoodEyesDL" Offset="0x0E58"/>
</File>
</Root>
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