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path: root/assets/xml/objects/object_gi_shield_1.xml
blob: c7a5c7cb42b29616846a87d9b0fd079e7b1cb07e (plain)
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<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_gi_shield_1" Segment="6">
        <Texture Name="object_gi_shield_1_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/>
        <Array Name="gGiDekuShieldVtx" Count="101" Offset="0x400">
            <Vtx/>
        </Array>
        <DList Name="gGiDekuShieldDL" Offset="0x0A50"/>
    </File>
</Root>