blob: c7a5c7cb42b29616846a87d9b0fd079e7b1cb07e (
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<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_shield_1" Segment="6">
<Texture Name="object_gi_shield_1_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/>
<Array Name="gGiDekuShieldVtx" Count="101" Offset="0x400">
<Vtx/>
</Array>
<DList Name="gGiDekuShieldDL" Offset="0x0A50"/>
</File>
</Root>
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