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path: root/assets/xml/objects/object_ny.xml
blob: f92549311c0d5d9ec859c13292c04e1af23ca3af (plain)
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<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_ny" Segment="6">
        <Texture Name="gEnNyRockBodyTex" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
        <Texture Name="gEnNySpikeTex" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
        <Texture Name="gEnNyMetalBodyTex" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
        <Array Name="gEnNyRockBodyVtx" Count="48" Offset="0x1200">
            <Vtx/>
        </Array>
        <Array Name="gEnNyMetalBodyVtx" Count="15" Offset="0x1500">
            <Vtx/>
        </Array>
        <Array Name="gEnNySpikeVtx" Count="126" Offset="0x15F0">
            <Vtx/>
        </Array>
        <DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
        <DList Name="gEnNyMetalBodyDL" Offset="0x1EA8" RawPointers="0x07000000"/>
        <DList Name="gEnNySpikeDL" Offset="0x1FC8" RawPointers="0x07000000"/>
    </File>
</Root>