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path: root/assets/xml/objects/object_sd.xml
blob: d95d5d513fea7a60dbfe8347fef1013fc43e1b8b (plain)
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<Root>
    <File Name="object_sd" Segment="6">
        <Skeleton Name="gEnHeishiSkel" Type="Normal" LimbType="Standard" Offset="0xBAC8"/>
        <Limb Name="gEnHeishiRootLimb" LimbType="Standard" Offset="0xB9C8"/>
        <Limb Name="gEnHeishiTorsoLimb" LimbType="Standard" Offset="0xB9D4"/>
        <Limb Name="gEnHeishiLeftThighLimb" LimbType="Standard" Offset="0xB9E0"/>
        <Limb Name="gEnHeishiLeftShinLimb" LimbType="Standard" Offset="0xB9EC"/>
        <Limb Name="gEnHeishiLeftFootLimb" LimbType="Standard" Offset="0xB9F8"/>
        <Limb Name="gEnHeishiRightThighLimb" LimbType="Standard" Offset="0xBA04"/>
        <Limb Name="gEnHeishiRightShinLimb" LimbType="Standard" Offset="0xBA10"/>
        <Limb Name="gEnHeishiRightFootLimb" LimbType="Standard" Offset="0xBA1C"/>
        <Limb Name="gEnHeishiChestLimb" LimbType="Standard" Offset="0xBA28"/>
        <Limb Name="gEnHeishiLeftUpperArmLimb" LimbType="Standard" Offset="0xBA34"/>
        <Limb Name="gEnHeishiLeftArmLimb" LimbType="Standard" Offset="0xBA40"/>
        <Limb Name="gEnHeishiLeftHandLimb" LimbType="Standard" Offset="0xBA4C"/>
        <Limb Name="gEnHeishiRightUpperArmLimb" LimbType="Standard" Offset="0xBA58"/>
        <Limb Name="gEnHeishiRightArmLimb" LimbType="Standard" Offset="0xBA64"/>
        <Limb Name="gEnHeishiRightHandLimb" LimbType="Standard" Offset="0xBA70"/>
        <Limb Name="gEnHeishiRightHeadLimb" LimbType="Standard" Offset="0xBA7C"/>

        <Animation Name="gEnHeishiSlamSpearAnim" Offset="0x5500"/>
        <Animation Name="gEnHeishiWalkAnim" Offset="0x5880"/>
        <Animation Name="gEnHeishiIdleAnim" Offset="0x5C30"/>
        <Animation Name="gEnHeishiDyingGuardTalkAnim" Offset="0xC6C8"/>
        <Animation Name="gEnHeishiDyingGuardDieAnim" Offset="0xC374"/>
        <Animation Name="gEnHeishiDyingGuardAnim_00C444" Offset="0xC444"/>

        <Array Name="gHeishiKingGuardVtx" Count="489" Offset="0xD80">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiHeadVtx" Count="147" Offset="0x6CC0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiTorsoArmorVtx" Count="136" Offset="0x75F0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiTorsoVtx" Count="39" Offset="0x7E70">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiRightFootVtx" Count="30" Offset="0x80E0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLeg1Vtx" Count="28" Offset="0x82C0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiUpperLeg1Vtx" Count="36" Offset="0x8480">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiSpearVtx" Count="94" Offset="0x86C0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLowerRightArmVtx" Count="32" Offset="0x8CA0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiUpperArmVtx" Count="43" Offset="0x8EA0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLeftFootVtx" Count="30" Offset="0x9150">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLeftShinVtx" Count="28" Offset="0x9330">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLeftThighVtx" Count="36" Offset="0x94F0">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiHandVtx" Count="64" Offset="0x9730">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiLeftArmVtx" Count="32" Offset="0x9B30">
            <Vtx/>
        </Array>
        <Array Name="gEnHeishiUpperLeftArmVtx" Count="48" Offset="0x9D30">
            <Vtx/>
        </Array>

        <DList Name="gHeishiKingGuardDL" Offset="0x2C10"/>
        <DList Name="gEnHeishiHeadDL" Offset="0xA030"/>
        <DList Name="gEnHeishiTorsoArmorDL" Offset="0xA440"/>
        <DList Name="gEnHeishiTorsoDL" Offset="0xA6F8"/><!--Belt?-->
        <DList Name="gEnHeishiRightFootDL" Offset="0xA848"/>
        <DList Name="gEnHeishiLeg1DL" Offset="0xA930"/>
        <DList Name="gEnHeishiUpperLeg1DL" Offset="0xAAC0"/>
        <DList Name="gEnHeishiSpearDL" Offset="0xAC10"/>
        <DList Name="gEnHeishiLowerRightArmDL" Offset="0xAEC0"/>
        <DList Name="gEnHeishiUpperArmDL" Offset="0xB050"/>
        <DList Name="gEnHeishiLeftFootDL" Offset="0xB158"/>
        <DList Name="gEnHeishiLeftShinDL" Offset="0xB240"/>
        <DList Name="gEnHeishiLeftThighDL" Offset="0xB3D0"/>
        <DList Name="gEnHeishiHandDL" Offset="0xB520"/>
        <DList Name="gEnHeishiLeftArmDL" Offset="0xB730"/>
        <DList Name="gEnHeishiUpperLeftArmDL" Offset="0xB8C0"/>

        <!--King Guard Textures-->
        <Texture Name="gEnHeishiKingGuardTLUT" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
        <Texture Name="gEnHeishiKingGuardTex_200" Format="ci8" Width="8" Height="8" Offset="0x0200" TlutOffset="0x0000"/><!--Mouth?-->
        <Texture Name="gEnHeishiKingGuardTex_240" Format="ci8" Width="8" Height="8" Offset="0x0240" TlutOffset="0x0000"/><!--Eyes?-->
        <Texture Name="gEnHeishiKingGuardArmorTex" Format="ci8" Width="8" Height="8" Offset="0x0280" TlutOffset="0x0000"/>
        <Texture Name="gEnHeishiKingGuardShoulderGuardTex" Format="ci8" Width="8" Height="16" Offset="0x02C0" TlutOffset="0x0000"/>
        <Texture Name="gEnHeishiKingGuardChestArmorTex" Format="ci8" Width="32" Height="64" Offset="0x0340" TlutOffset="0x0000"/>
        <Texture Name="gEnHeishiKingGuardTex_B40" Format="ci8" Width="16" Height="16" Offset="0x0B40" TlutOffset="0x0000"/> <!--Leg Armor?-->
        <Texture Name="gEnHeishiKingGuardHandTex" Format="ci8" Width="8" Height="8" Offset="0x0C40" TlutOffset="0x0000"/>
        <Texture Name="gEnHeishiKingGuardPantsTex" Format="ci8" Width="16" Height="16" Offset="0x0C80" TlutOffset="0x0000"/>

        <!--Normal Guard Textures-->
        <Texture Name="gHeishiTLUT" Format="rgba16" Width="16" Height="16" Offset="0x5C40"/>
        <Texture Name="gEnHeishiMouthTex" Format="ci8" Width="16" Height="16" Offset="0x5E40" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiGradient1Tex" Format="ci8" Width="8" Height="8" Offset="0x5F40" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiGradient2Tex" Format="ci8" Width="8" Height="8" Offset="0x5F80" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiArmorTex" Format="ci8" Width="8" Height="8" Offset="0x5FC0" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiUniform1Tex" Format="i4" Width="16" Height="16" Offset="0x6000"/>
        <Texture Name="gEnHeishiUniform2Tex" Format="i4" Width="16" Height="8" Offset="0x6080"/>
        <Texture Name="gEnHeishiUniformGreyTriforceTex" Format="i4" Width="32" Height="32" Offset="0x60C0"/>
        <Texture Name="gEnHeishiUniformGoldTriforceTex" Format="ci8" Width="32" Height="32" Offset="0x62C0" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiLegTex" Format="ci8" Width="16" Height="16" Offset="0x66C0" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiTex_0067C0" Format="ci8" Width="32" Height="32" Offset="0x67C0" TlutOffset="0x5C40"/>
        <Texture Name="gEnHeishiHandTex" Format="ci8" Width="16" Height="16" Offset="0x6BC0" TlutOffset="0x5C40"/>
    </File>
</Root>