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#ifndef TRANSLATION_H
#define TRANSLATION_H
#include "libu64/debug.h"
/**
* The "T" macro holds translations in English for original debug strings written in Japanese.
* The translated strings are only direct translations. Certain names or terms may not reflect
* their in-game localized counterparts.
*
* To use translated English strings in the build, change the definition below to "en".
*
* Note: This translation macro exists for quality of life purposes.
* The original game would not have had a macro like this.
*/
#define T(jp, en) jp
#define LOG_STRING_T(stringJP, stringEN, file, line) LOG(#stringJP, stringJP, "%s", file, line)
#endif
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