blob: a67d99246b64455a720563383f879970acf74ba2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
|
#ifndef VARIABLES_H
#define VARIABLES_H
#include "z64.h"
#include "segment_symbols.h"
extern Mtx D_01000000;
extern u32 osTvType;
extern u32 osRomBase;
extern u32 osResetType;
extern u32 osMemSize;
extern u8 osAppNMIBuffer[0x40];
extern s8 D_80009430;
extern vu8 gViConfigBlack;
extern u8 gViConfigAdditionalScanLines;
extern u32 gViConfigFeatures;
extern f32 gViConfigXScale;
extern f32 gViConfigYScale;
extern OSPiHandle* gCartHandle;
extern u32 __osPiAccessQueueEnabled;
extern OSViMode osViModePalLan1;
extern s32 osViClock;
extern u32 __osShutdown;
extern OSHWIntr __OSGlobalIntMask;
extern __OSThreadTail __osThreadTail;
extern OSThread* __osRunQueue;
extern OSThread* __osActiveQueue;
extern OSThread* __osRunningThread;
extern OSThread* __osFaultedThread;
extern OSPiHandle* __osPiTable;
extern OSPiHandle* __osCurrentHandle[];
extern OSTimer* __osTimerList;
extern OSViMode osViModeNtscLan1;
extern OSViMode osViModeMpalLan1;
extern OSViContext* __osViCurr;
extern OSViContext* __osViNext;
extern OSViMode osViModeFpalLan1;
extern u32 __additional_scanline;
extern u8 gBuildTeam[];
extern u8 gBuildDate[];
extern u8 gBuildMakeOption[];
extern OSMesgQueue gPiMgrCmdQueue;
extern OSViMode gViConfigMode;
extern u8 gViConfigModeType;
extern OSMesgQueue __osPiAccessQueue;
extern OSPiHandle __Dom1SpeedParam;
extern OSPiHandle __Dom2SpeedParam;
extern OSTime __osCurrentTime;
extern u32 __osBaseCounter;
extern u32 __osViIntrCount;
extern u32 __osTimerCounter;
extern EffectSsOverlay gEffectSsOverlayTable[EFFECT_SS_TYPE_MAX];
extern Gfx D_80116280[];
extern ActorOverlay gActorOverlayTable[ACTOR_ID_MAX]; // original name: "actor_dlftbls" 801162A0
extern s32 gMaxActorId; // original name: "MaxProfile"
extern s32 gDebugCamEnabled;
extern GameStateOverlay gGameStateOverlayTable[GAMESTATE_ID_MAX];
extern u8 gWeatherMode;
extern u8 gLightConfigAfterUnderwater;
extern u8 gInterruptSongOfStorms;
extern u16 gTimeSpeed;
extern s32 gZeldaArenaLogSeverity;
extern MapData gMapDataTable;
extern s16 gSpoilingItems[3];
extern s16 gSpoilingItemReverts[3];
extern FlexSkeletonHeader* gPlayerSkelHeaders[2];
extern u8 gPlayerModelTypes[PLAYER_MODELGROUP_MAX][PLAYER_MODELGROUPENTRY_MAX];
extern Gfx* gPlayerLeftHandBgsDLs[];
extern Gfx* gPlayerLeftHandOpenDLs[];
extern Gfx* gPlayerLeftHandClosedDLs[];
extern Gfx* gPlayerLeftHandBoomerangDLs[];
extern Gfx gCullBackDList[];
extern Gfx gCullFrontDList[];
extern Gfx gEmptyDL[];
extern u32 gBitFlags[32];
extern u16 gEquipMasks[EQUIP_TYPE_MAX];
extern u16 gEquipNegMasks[EQUIP_TYPE_MAX];
extern u32 gUpgradeMasks[UPG_MAX];
extern u8 gEquipShifts[EQUIP_TYPE_MAX];
extern u8 gUpgradeShifts[UPG_MAX];
extern u16 gUpgradeCapacities[UPG_MAX][4];
extern u32 gGsFlagsMasks[4];
extern u32 gGsFlagsShifts[4];
extern void* gItemIcons[0x82];
extern u8 gItemSlots[56];
extern SceneCmdHandlerFunc gSceneCmdHandlers[SCENE_CMD_ID_MAX];
extern s16 gLinkObjectIds[2];
extern u32 gObjectTableSize;
extern RomFile gObjectTable[OBJECT_ID_MAX];
extern EntranceInfo gEntranceTable[ENTR_MAX];
extern SceneTableEntry gSceneTable[SCENE_ID_MAX];
extern u16 gSramSlotOffsets[];
// 4 16-colors palettes
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
extern u64 gMojiFontTex[]; // original name: "font_ff"
extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX];
extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
extern u8 gBossMarkState;
extern void* gDebugCutsceneScript;
extern s32 gScreenWidth;
extern s32 gScreenHeight;
extern Mtx gMtxClear;
extern MtxF gMtxFClear;
#if OOT_DEBUG
extern u32 gIsCtrlr2Valid;
#endif
extern s16* gWaveSamples[9];
extern f32 gBendPitchOneOctaveFrequencies[256];
extern f32 gBendPitchTwoSemitonesFrequencies[256];
extern f32 gPitchFrequencies[];
extern u8 gDefaultShortNoteVelocityTable[16];
extern u8 gDefaultShortNoteGateTimeTable[16];
extern EnvelopePoint gDefaultEnvelope[4];
extern NoteSubEu gZeroNoteSub;
extern NoteSubEu gDefaultNoteSub;
extern u16 gHaasEffectDelaySizes[64];
extern s16 D_8012FBA8[];
extern f32 gHeadsetPanVolume[128];
extern f32 gStereoPanVolume[128];
extern f32 gDefaultPanVolume[128];
extern s16 gLowPassFilterData[16 * 8];
extern s16 gHighPassFilterData[15 * 8];
extern s32 gAudioContextInitialized;
extern u8 gIsLargeSfxBank[7];
extern u8 gChannelsPerBank[4][7];
extern u8 gUsedChannelsPerBank[4][7];
extern u8 gMorphaTransposeTable[16];
extern u8* gFrogsSongPtr;
extern OcarinaNote* gScarecrowLongSongPtr;
extern u8* gScarecrowSpawnSongPtr;
extern OcarinaSongButtons gOcarinaSongButtons[];
extern SfxParams* gSfxParams[7];
extern char D_80133390[];
extern char D_80133398[];
extern u8 gSfxRequestWriteIndex;
extern u8 gSfxRequestReadIndex;
extern SfxBankEntry* gSfxBanks[7];
extern u8 gSfxBankSizes[];
extern u8 gSfxChannelLayout;
extern u16 D_801333D0;
extern Vec3f gSfxDefaultPos;
extern f32 gSfxDefaultFreqAndVolScale;
extern s8 gSfxDefaultReverb;
#if OOT_DEBUG
extern u8 D_801333F0;
extern u8 gAudioSfxSwapOff;
extern u8 D_801333F8;
#endif
extern u8 gSeqCmdWritePos;
extern u8 gSeqCmdReadPos;
extern u8 gStartSeqDisabled;
#if OOT_DEBUG
extern u8 gAudioDebugPrintSeqCmd;
#endif
extern u8 gSoundModeList[];
extern u8 gAudioSpecId;
extern u8 D_80133418;
extern AudioSpec gAudioSpecs[18];
extern s32 gOverlayLogSeverity;
extern s32 gSystemArenaLogSeverity;
extern u8 __osPfsInodeCacheBank;
extern s32 __osPfsLastChannel;
extern const TempoData gTempoData;
extern const AudioHeapInitSizes gAudioHeapInitSizes;
extern s16 gOcarinaSongItemMap[];
extern u8 gSoundFontTable[];
extern u8 gSequenceFontTable[];
extern u8 gSequenceTable[];
extern u8 gSampleBankTable[];
extern SaveContext gSaveContext;
extern RegEditor* gRegEditor;
extern u8 gUseCutsceneCam;
extern u16 D_8015FCCC;
extern char D_8015FCD0[20];
extern u8 D_8015FCE4;
extern u16 gCamAtSplinePointsAppliedFrame;
extern u16 gCamEyePointAppliedFrame;
extern u16 gCamAtPointAppliedFrame;
extern LightningStrike gLightningStrike;
// TODO: These variables are here for BSS ordering but ideally they should not
// be extern. This could be fixed by putting more stuff (e.g. struct definitions)
// between gLightningStrike and gCustomLensFlareOn.
extern s16 sLightningFlashAlpha;
extern s16 sSunDepthTestX;
extern s16 sSunDepthTestY;
extern u8 gCustomLensFlareOn;
extern Vec3f gCustomLensFlarePos;
extern s16 gLensFlareScale;
extern f32 gLensFlareColorIntensity;
extern s16 gLensFlareGlareStrength;
extern MapData* gMapData;
extern f32 gBossMarkScale;
extern u32 D_8016139C;
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
extern TransitionTile gTransitionTile;
extern s32 gTransitionTileState;
extern VisMono gPlayVisMono;
extern Color_RGBA8_u32 gVisMonoColor;
extern PreNmiBuff* gAppNmiBufferPtr;
extern uintptr_t gSegments[NUM_SEGMENTS];
extern Scheduler gScheduler;
extern PadMgr gPadMgr;
extern volatile OSTime gAudioThreadUpdateTimeTotalPerGfxTask;
extern volatile OSTime gGfxTaskSentToNextReadyMinusAudioThreadUpdateTime;
extern volatile OSTime gRSPAudioTimeTotal;
extern volatile OSTime gRSPGfxTimeTotal;
extern volatile OSTime gRDPTimeTotal;
extern volatile OSTime gGraphUpdatePeriod;
extern volatile OSTime gAudioThreadUpdateTimeStart;
extern volatile OSTime gAudioThreadUpdateTimeAcc;
extern volatile OSTime gRSPAudioTimeAcc;
extern volatile OSTime gRSPGfxTimeAcc;
extern volatile OSTime gRSPOtherTimeAcc;
extern volatile OSTime D_8016A578;
extern volatile OSTime gRDPTimeAcc;
extern SfxBankEntry D_8016BAD0[9];
extern SfxBankEntry D_8016BC80[12];
extern SfxBankEntry D_8016BEC0[22];
extern SfxBankEntry D_8016C2E0[20];
extern SfxBankEntry D_8016C6A0[8];
extern SfxBankEntry D_8016C820[3];
extern SfxBankEntry D_8016C8B0[5];
extern ActiveSfx gActiveSfx[7][MAX_CHANNELS_PER_BANK]; // total size = 0xA8
extern u8 gSfxBankMuted[];
extern u16 gAudioSfxSwapSource[10];
extern u16 gAudioSfxSwapTarget[10];
extern u8 gAudioSfxSwapMode[10];
extern ActiveSequence gActiveSeqs[4];
extern AudioContext gAudioCtx;
extern AudioCustomUpdateFunction gAudioCustomUpdateFunction;
extern u32 __osMalloc_FreeBlockTest_Enable;
extern Arena gSystemArena;
extern OSPifRam __osContPifRam;
extern u8 __osContLastCmd;
extern u8 __osMaxControllers;
extern __OSInode __osPfsInodeCache;
extern OSPifRam __osPfsPifRam;
extern u16 gZBuffer[SCREEN_HEIGHT][SCREEN_WIDTH]; // 0x25800 bytes
extern u64 gGfxSPTaskOutputBuffer[0x3000]; // 0x18000 bytes
extern u64 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE / sizeof(u64)]; // 0xC00 bytes
extern u64 gGfxSPTaskStack[SP_DRAM_STACK_SIZE64]; // 0x400 bytes
extern GfxPool gGfxPools[2]; // 0x24820 bytes
extern u8 gAudioHeap[0x38000]; // 0x38000 bytes
#endif
|