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#include "global.h"
extern GlobalContext* D_80161100;
extern s32 D_8012CED8;
extern s32 D_8012CED4;
extern s32 D_8012CED0;
extern char D_801612D0[0x1A];
extern char D_801612EA;
extern DBCamera* D_80161108;
extern s16 D_80161148;
extern s16 D_8016114A;
extern s16 D_8016111A;
extern s16 D_8016110C;
typedef struct {
char state;
s16 mode;
CutsceneCameraPoint* eyePoints;
CutsceneCameraPoint* atPoints;
s16 frameCnt;
s16 csPointsCnt;
} DBCSEditorSlot;
extern DBCSEditorSlot sDbgEditorSlots[];
extern char sDbgEditorStates[];
// DbgCamera_Vec3fVecSphGeoAdd
Vec3f* func_800B3B50(Vec3f* dest, Vec3f* a, VecSph* b) {
Vec3f copy, vecB;
OLib_VecSphGeoToVec3f(&vecB, b);
copy.x = a->x + vecB.x;
copy.y = a->y + vecB.y;
copy.z = a->z + vecB.z;
*dest = copy;
return dest;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B3BD4.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B3DF8.s")
void func_800B3EBC(Vec3s* src, Vec3f* dest) {
dest->x = src->x;
dest->y = src->y;
dest->z = src->z;
}
void func_800B3EFC(Vec3f* src, Vec3s* dest) {
dest->x = src->x;
dest->y = src->y;
dest->z = src->z;
}
void func_800B3F38(Vec3f* src, Vec3f* dest) {
dest->x = src->x;
dest->y = src->y;
dest->z = src->z;
}
void func_800B3F54(Vec3s* src, Vec3f* dest) {
dest->x = src->x;
dest->y = src->y;
dest->z = src->z;
}
void func_800B3F94(PosRot* arg0, Vec3f* arg1, Vec3s* arg2) {
VecSph sp28;
Vec3f sp1C;
OLib_Vec3fDiffToVecSphGeo(&sp28, &arg0->pos, arg1);
sp28.yaw -= arg0->rot.y;
OLib_VecSphGeoToVec3f((Vec3f*)&sp1C, &sp28);
func_800B3EFC(&sp1C, arg2);
}
void func_800B3FF4(PosRot* arg0, Vec3f* arg1, Vec3f* arg2) {
VecSph sp28;
Vec3f sp1C;
func_800B3F38(arg1, &sp1C);
OLib_Vec3fToVecSphGeo(&sp28, &sp1C);
sp28.yaw += arg0->rot.y;
func_800B3B50(arg2, arg0, &sp28);
}
void func_800B404C(s32 arg0, Vec3s* arg1, Vec3f* arg2) {
Vec3f sp1C;
func_800B3EBC(arg1, &sp1C);
func_800B3FF4(arg0, &sp1C, arg2);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4088.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B41DC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B42C0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4370.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B44E0.s")
/**
* Prints individual csSlot point information
*/
void func_800B4920(char* varName, s16 pointCnt, CutsceneCameraPoint* csPoints) {
s32 i;
CutsceneCameraPoint* csPoint;
osSyncPrintf("@@@static SplinedatZ %s[] = {\n", varName);
for (i = 0, csPoint = csPoints; i < pointCnt; i++, csPoint++) {
osSyncPrintf("@@@ /* key frame %2d */ {\n", i);
osSyncPrintf("@@@ /* code */ %d,\n", csPoint->continueFlag);
osSyncPrintf("@@@ /* z */ %d,\n", csPoint->cameraRoll);
osSyncPrintf("@@@ /* T */ %d,\n", csPoint->nextPointFrame);
osSyncPrintf("@@@ /* zoom */ %f,\n", csPoint->viewAngle);
osSyncPrintf("@@@ /* pos */ { %d, %d, %d }\n", csPoint->pos.x, csPoint->pos.y, csPoint->pos.z);
osSyncPrintf("@@@ },\n");
}
osSyncPrintf("@@@};\n@@@\n");
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4A68.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4AA8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4AE4.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4B20.s")
void DbgCamera_Init(DBCamera* dbCamera, Camera* camera) {
dbCamera->unk_10C6.x = dbCamera->unk_10C6.y = dbCamera->unk_10C6.z = 0;
dbCamera->unk_44 = 0;
dbCamera->unk_00 = 0;
dbCamera->unk_34 = 0;
dbCamera->unk_3C = 0;
dbCamera->unk_38 = -1;
dbCamera->unk_40 = -1;
dbCamera->unk_4C = 0;
dbCamera->fov = 0.0f;
dbCamera->unk_50 = 0.0f;
D_80161100 = camera->globalCtx;
dbCamera->unk_7C = 0;
dbCamera->unk_7E = -1;
dbCamera->unk_80 = 1;
dbCamera->unk_82 = 0;
dbCamera->unk_84 = 0;
dbCamera->unk_86 = 0;
dbCamera->unk_78 = 0;
dbCamera->unk_7A = 0;
dbCamera->unk_10C0.x = 0;
dbCamera->unk_10C0.y = 0;
dbCamera->unk_10C0.z = 0;
dbCamera->unk_6C = dbCamera->unk_70 = dbCamera->unk_74 = 0;
}
void DbgCamera_Enable(DBCamera* dbCamera, Camera* camera) {
dbCamera->at = camera->at;
dbCamera->eye = camera->eye;
dbCamera->up = camera->up;
dbCamera->fov = camera->fov;
dbCamera->unk_4C = 0;
dbCamera->unk_80 = 1;
dbCamera->unk_82 = 0;
dbCamera->unk_84 = 0;
dbCamera->unk_86 = 1;
dbCamera->unk_88 = 1;
dbCamera->unk_78 = 0;
dbCamera->unk_7A = 0;
dbCamera->unk_50 = 0.0f;
func_800B4088(dbCamera, camera);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/DbgCamera_Update.s")
s32 func_800B8730(void) {
s32 temp_v1;
void* phi_v0;
s32 phi_v1;
for (phi_v1 = 0; phi_v1 < 0x1A; phi_v1++) {
if (D_801612D0[phi_v1] != 'O') {
return phi_v1 + 'A';
}
}
return '?';
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B87D8.s")
/**
* Clears a DBCSEditorSlot
*/
void func_800B8978(s32 editorSlot, s32 free) {
if (sDbgEditorSlots[editorSlot].state != '?') {
sDbgEditorStates[sDbgEditorSlots[editorSlot].state] = 'X';
}
if (free) {
DebugArena_FreeDebug(sDbgEditorSlots[editorSlot].atPoints, "../db_camera.c", 2784);
DebugArena_FreeDebug(sDbgEditorSlots[editorSlot].eyePoints, "../db_camera.c", 2785);
}
sDbgEditorSlots[editorSlot].state = '?';
sDbgEditorSlots[editorSlot].atPoints = NULL;
sDbgEditorSlots[editorSlot].eyePoints = NULL;
sDbgEditorSlots[editorSlot].mode = 0;
sDbgEditorSlots[editorSlot].frameCnt = 0;
sDbgEditorSlots[editorSlot].csPointsCnt = 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8A0C.s")
extern s32 D_801612EC;
s32 func_800B8BA4(void) {
return D_801612EC;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8BB0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8DB0.s")
void func_800B8F30(char* arg0) {
Mempak_DeleteFile(2, *arg0);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8F58.s")
/**
* Prints cs editor slot inforation
*/
void func_800B9060(s32 arg0) {
DBCSEditorSlot* csSlot;
s32 i;
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n");
for (i = 0, csSlot = sDbgEditorSlots; i < 0xF; i++, csSlot++) {
if (csSlot->csPointsCnt != 0) {
if (i != 0) {
osSyncPrintf("@@@\n@@@/* ** %d ** */\n@@@\n", i);
}
func_800B4920("Lookat", csSlot->csPointsCnt, csSlot->atPoints);
func_800B4920("Position", csSlot->csPointsCnt, csSlot->eyePoints);
osSyncPrintf("@@@static short nPoints = %d;\n@@@\n", csSlot->csPointsCnt);
osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", csSlot->frameCnt);
osSyncPrintf("@@@static short Mode = %d;\n@@@\n", csSlot->mode);
}
}
osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** finish! ***** */\n@@@\n");
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B91B0.s")
/**
* Initalizes the custscene editor
*/
void DbgCamera_FirstInit(Camera* camera, DBCamera* dbCamera) {
s32 temp_s0;
u32 temp_v0;
u32 phi_v0;
s32 i;
char* p;
D_801612EA = '*';
for (p = D_801612D0; p < &D_801612D0[0x1A]; p++) {
*p = 'X';
}
for (i = 0; i < 0xF; i++) {
func_800B8978(i, 0);
}
D_80161108 = dbCamera;
D_8016110C = 0;
D_80161148 = 0;
D_8016114A = -1;
D_8016111A = 0;
}
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B9638.s")
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