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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-07-31 21:22:55 +0200
committerGitHub <noreply@github.com>2025-07-31 21:22:55 +0200
commit82f54b2f075e7f6612b80edf52b37bb6377e0d49 (patch)
tree93550aa10732bc050088b5773ce3ea0d09f6e0dc /include/Actor/Actor.hpp
parent8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6 (diff)
EquipBombchu (#131)
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
Diffstat (limited to 'include/Actor/Actor.hpp')
-rw-r--r--include/Actor/Actor.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp
index b58c39c8..77a943a4 100644
--- a/include/Actor/Actor.hpp
+++ b/include/Actor/Actor.hpp
@@ -12,6 +12,7 @@
#include "Physics/Transform.hpp"
#include "Player/EquipBoomerang.hpp"
#include "System/SysNew.hpp"
+#include "Unknown/UnkStruct_ov000_020beba8.hpp"
struct Actor_UnkStruct_012 {
/* 00 */ u16 mUnk_00;
@@ -48,7 +49,7 @@ struct Actor_UnkStruct_09c {
/* 0 */ u16 mUnk_0;
/* 2 */ unk8 mUnk_2;
/* 3 */ unk8 mUnk_3;
- /* 4 */ unk32 mUnk_4;
+ /* 4 */ UnkStruct_ov000_020beba8 *mUnk_4;
/* 8 */
Actor_UnkStruct_09c();