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authorAetias <144526980+AetiasHax@users.noreply.github.com>2024-10-19 13:20:17 +0200
committerGitHub <noreply@github.com>2024-10-19 13:20:17 +0200
commitffdfd609fb9bc8f968ddc6f187da1d50731cbf69 (patch)
treed13b6142759bc78d50a491d87de56e7e9213c9a4 /include/Actor/Actor.hpp
parent32c4725191813003e34a263a6d1530f806d1ac7c (diff)
parent10c2e3413b3244c5f2adffac1140f37920f13988 (diff)
Merge pull request #51 from AetiasHax/dsd
`dsd` integration
Diffstat (limited to 'include/Actor/Actor.hpp')
-rw-r--r--include/Actor/Actor.hpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp
index 29d4da2a..8f9378d2 100644
--- a/include/Actor/Actor.hpp
+++ b/include/Actor/Actor.hpp
@@ -49,10 +49,10 @@ struct Actor_UnkStruct_0a4 {
Actor_UnkStruct_0a4(q20 x, q20 y, q20 z, s32 unk_10);
};
-class KillPickupsFilter: FilterActorReturn, public FilterActorBase {
+class KillPickupsFilter : FilterActorReturn, public FilterActorBase {
public:
/* 00 (base) */
- /* 04 */
+ /* 04 */
/* 0 */ virtual bool Filter(Actor *actor) override;
/* 4 */
@@ -60,11 +60,11 @@ public:
typedef u32 PlayerCollide;
enum PlayerCollide_ {
- PlayerCollide_Player = 0x1,
- PlayerCollide_Sword = 0x2,
- PlayerCollide_Shield = 0x4,
+ PlayerCollide_Player = 0x1,
+ PlayerCollide_Sword = 0x2,
+ PlayerCollide_Shield = 0x4,
PlayerCollide_Gongoron = 0x8,
- PlayerCollide_Hammer = 0x10,
+ PlayerCollide_Hammer = 0x10,
};
struct Knockback {
@@ -73,11 +73,10 @@ struct Knockback {
/* 10 */ unk32 mUnk_10;
/* 14 */ Actor *actor;
- inline Knockback():
+ inline Knockback() :
mUnk_00(0),
mUnk_10(0xb),
- actor(NULL)
- {}
+ actor(NULL) {}
};
class Actor : public SysObject {
@@ -172,7 +171,7 @@ public:
/* 44 */ virtual bool CollidesWith(Actor *other);
/* 48 */ virtual bool vfunc_48(Knockback *param1);
/* 4c */ virtual bool vfunc_4c(unk32 *param1);
- /* 50 */ virtual Vec3p* GetPos();
+ /* 50 */ virtual Vec3p *GetPos();
/* 54 */ virtual void vfunc_54();
/* 58 */ virtual bool SetUnk_11b();
/* 5c */ virtual bool SetVelocity(Vec3p *vel);
@@ -198,7 +197,7 @@ public:
/* ac */ virtual void vfunc_ac();
/* b0 */ virtual void vfunc_b0();
/* b4 */
-
+
Actor();
bool func_01fffd04(s32 param1);
@@ -241,7 +240,7 @@ public:
void IncreaseActiveFrames();
bool func_ov00_020c2c0c();
bool func_ov00_020c2c70();
- EquipBoomerang* GetEquipBoomerang();
+ EquipBoomerang *GetEquipBoomerang();
bool func_ov00_020c2d54();
bool func_ov00_020c2de4();
bool func_ov00_020c2e7c();