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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-07-22 17:54:33 +0200
committerGitHub <noreply@github.com>2025-07-22 17:54:33 +0200
commitd45ea18bf4210b34d747930b5f1c9aa24d1a525a (patch)
treefa7218884dd6dd04a387981c277e703f0d82c85d /include/Map
parentcf8f5a80b13c4edd7fd8ebb33ab0de81d64f609b (diff)
PlayerBase OK (#126)
* Map symbol in Game * PlayerBase OK * Fix ActorRefill * Fix MapManager * Mark PlayerBase as complete * Fix MapManager
Diffstat (limited to 'include/Map')
-rw-r--r--include/Map/Entrance.hpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/Map/Entrance.hpp b/include/Map/Entrance.hpp
index d8d1b751..af40f6ad 100644
--- a/include/Map/Entrance.hpp
+++ b/include/Map/Entrance.hpp
@@ -15,4 +15,14 @@ public:
/* 0f */ // unk8 mUnk_0f;
/* 10 */ s32 mUnk_10;
/* 14 */
+
+ inline Entrance() :
+ mId(0xff),
+ mUnk_10(0) {}
+
+ inline Entrance(const Entrance &other) :
+ mPos(other.mPos),
+ mAngle(other.mAngle),
+ mId(other.mId),
+ mUnk_10(other.mUnk_10) {}
};