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| author | Aetias <aetias@outlook.com> | 2024-03-25 19:29:37 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2024-03-25 19:29:37 +0100 |
| commit | ce3031f712500de9939e563bc4268e3074e53506 (patch) | |
| tree | 7abf3f623f412e501015bb4d0baae70f882610bc /include/Player/LinkStateBase.hpp | |
| parent | bde7c6f53c6d2a2c7309722f1d5818fee937d6a4 (diff) | |
Document grab actor methods in `LinkStateBase`
Diffstat (limited to 'include/Player/LinkStateBase.hpp')
| -rw-r--r-- | include/Player/LinkStateBase.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp index 25f8dd8a..ad2c5552 100644 --- a/include/Player/LinkStateBase.hpp +++ b/include/Player/LinkStateBase.hpp @@ -113,8 +113,8 @@ public: s16* GetPlayerAngle(); void* GetPlayer_Unk18(); s32 Get_PlayerControlData_Unk32(); - Actor* func_ov00_020a8ca4(); - ActorRef* Get_PlayerLink_UnkRef_3c(); + Actor* GetGrabActor(); + ActorRef* GetGrabActorRef(); unk32 Grab(); s32 Get_PlayerLink_Unk44(); bool IsEquipBeingUsed(ItemFlag id); |
