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authorAetias <144526980+AetiasHax@users.noreply.github.com>2024-10-19 13:20:17 +0200
committerGitHub <noreply@github.com>2024-10-19 13:20:17 +0200
commitffdfd609fb9bc8f968ddc6f187da1d50731cbf69 (patch)
treed13b6142759bc78d50a491d87de56e7e9213c9a4 /include/Player/LinkStateInteract.hpp
parent32c4725191813003e34a263a6d1530f806d1ac7c (diff)
parent10c2e3413b3244c5f2adffac1140f37920f13988 (diff)
Merge pull request #51 from AetiasHax/dsd
`dsd` integration
Diffstat (limited to 'include/Player/LinkStateInteract.hpp')
-rw-r--r--include/Player/LinkStateInteract.hpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/include/Player/LinkStateInteract.hpp b/include/Player/LinkStateInteract.hpp
index a994fb06..150983b8 100644
--- a/include/Player/LinkStateInteract.hpp
+++ b/include/Player/LinkStateInteract.hpp
@@ -1,14 +1,13 @@
#pragma once
#include "global.h"
-#include "types.h"
-
#include "lib/math.h"
+#include "types.h"
+#include "Actor/Actor.hpp"
+#include "Actor/ActorManager.hpp"
#include "Player/LinkStateBase.hpp"
#include "Player/LinkStateRoll.hpp"
-#include "Actor/ActorManager.hpp"
-#include "Actor/Actor.hpp"
class LinkStateInteract : public LinkStateBase {
public:
@@ -37,7 +36,7 @@ public:
s32 GetGrabActorId();
bool func_ov00_020aa818();
void func_ov00_020aa844(Actor *param1);
- LinkStateRoll* GetLinkStateRoll();
+ LinkStateRoll *GetLinkStateRoll();
void SetGrabActorVelocity(Vec3p *velocity);
void SetBombVelocity(Vec3p *velocity);
void func_ov00_020ab6c8();