diff options
| author | Aetias <aetias@outlook.com> | 2025-05-22 22:05:31 +0200 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-05-22 22:05:31 +0200 |
| commit | 0ae9b8c14902a59341ec84730d417eabe595f2de (patch) | |
| tree | 03ce8d268435e7165017374eaee15fbc37b1ace6 /include/Player | |
| parent | 4a764f9d58cb16343c02afb3592aad7aabf66d6d (diff) | |
| parent | 3f6a81d03dec2bd7c8394b508dbe4f017a5244b9 (diff) | |
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
Diffstat (limited to 'include/Player')
| -rw-r--r-- | include/Player/LinkStateBase.hpp | 22 | ||||
| -rw-r--r-- | include/Player/LinkStateDamage.hpp | 1 | ||||
| -rw-r--r-- | include/Player/LinkStateMove.hpp | 7 | ||||
| -rw-r--r-- | include/Player/PlayerBase.hpp | 6 | ||||
| -rw-r--r-- | include/Player/PlayerLinkBase.hpp | 2 | ||||
| -rw-r--r-- | include/Player/TouchControl.hpp | 6 |
6 files changed, 26 insertions, 18 deletions
diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp index bca6c796..14f4603d 100644 --- a/include/Player/LinkStateBase.hpp +++ b/include/Player/LinkStateBase.hpp @@ -14,13 +14,13 @@ typedef unk32 LinkStateId; enum LinkStateId_ { - LinkStateId_Move = 0, - LinkStateId_Item = 1, - LinkStateId_Grab = 2, - LinkStateId_Unk3 = 3, - LinkStateId_Unk4 = 4, - LinkStateId_Damage = 5, - LinkStateId_ItemGet = 6, + LinkStateId_Move = 0, + LinkStateId_Item = 1, + LinkStateId_Interact = 2, + LinkStateId_Follow = 3, + LinkStateId_Roll = 4, + LinkStateId_Damage = 5, + LinkStateId_Cutscene = 6, LinkStateId_COUNT }; @@ -60,7 +60,7 @@ public: void func_ov00_020a81b8(unk32 param1, unk32 param2); LinkStateItem *GetLinkItemState(); void LookAt(Vec3p *target); - void func_ov00_020a81fc(); + void func_ov00_020a81fc(Vec3p *param1, unk32 param2); void AddHealth(s16 amount); void func_ov00_020a8224(unk32 param1); void TurnTo(s16 angle, unk32 param2, unk32 speed); @@ -82,7 +82,7 @@ public: void Clear_PlayerLinkBase_Unk48(u16 flags); void func_ov00_020a8680(unk32 param1, unk16 param2, bool param3); void PlayerLinkBase_func_ov00_020bccc8(); - bool PlayerLinkBase_vfunc_58(); + bool PlayerLinkBase_vfunc_58(unk32 param1, ActorRef *param2); bool func_ov00_020a8704(s16 *pAngle); bool func_ov00_020a8774(Vec3p *param1, s32 angle); void func_ov00_020a8844(Vec3p *param1, bool param2, bool param3); @@ -90,7 +90,7 @@ public: void func_ov00_020a8994(); void func_ov00_020a89bc(unk32 param1, unk32 param2); void func_ov00_020a8a08(unk32 param1); - void func_ov00_020a8a4c(unk32 param1, unk32 param2); + void func_ov00_020a8a4c(const void *param1, unk32 param2); void func_ov00_020a8a90(unk32 param1); void func_ov00_020a8ab0(unk32 param1); void func_ov00_020a8ad0(unk32 param1); @@ -152,6 +152,6 @@ public: void func_ov005_021113c4(bool param1); }; -LinkStateBase *GetLinkState(s32 index); +LinkStateBase *GetLinkState(LinkStateId index); extern LinkStateBase **gLinkStates; diff --git a/include/Player/LinkStateDamage.hpp b/include/Player/LinkStateDamage.hpp index 0e3a70a7..02e2c526 100644 --- a/include/Player/LinkStateDamage.hpp +++ b/include/Player/LinkStateDamage.hpp @@ -8,6 +8,7 @@ #include "Render/ModelRender.hpp" class LinkStateDamage : public LinkStateBase { +public: /* 00 (base) */ /* 0c */ void *mUnk_0c; /* 10 */ unk32 mUnk_10; diff --git a/include/Player/LinkStateMove.hpp b/include/Player/LinkStateMove.hpp index 9b369e9c..a782b22d 100644 --- a/include/Player/LinkStateMove.hpp +++ b/include/Player/LinkStateMove.hpp @@ -7,13 +7,16 @@ class LinkStateMove : public LinkStateBase { public: + static unk32 data_ov000_020e56f0; + /* 00 (base) */ /* 0c */ s32 mUnk_0c; /* 10 */ unk16 mUnk_10; /* 12 */ unk16 mUnk_12; /* 14 */ bool mUnk_14; - /* 14 */ bool mUnk_15; - /* 16 */ unk8 mUnk_16[2]; + /* 15 */ bool mUnk_15; + /* 16 */ bool mUnk_16; + /* 17 */ bool mUnk_17; /* 18 */ /* 00 */ virtual void vfunc_00() override; diff --git a/include/Player/PlayerBase.hpp b/include/Player/PlayerBase.hpp index b08e71a4..744ff464 100644 --- a/include/Player/PlayerBase.hpp +++ b/include/Player/PlayerBase.hpp @@ -29,7 +29,7 @@ public: /* 0c */ virtual bool CanMove(); /* 10 */ virtual void vfunc_10(Cylinder *param1) = 0; /* 14 */ virtual void vfunc_14(Cylinder *param1) = 0; - /* 18 */ virtual void vfunc_18() = 0; + /* 18 */ virtual bool vfunc_18(s32 param1) = 0; /* 1c */ virtual void Init() = 0; /* 20 */ virtual void vfunc_20() = 0; /* 24 */ virtual void UpdatePos() = 0; @@ -48,8 +48,8 @@ public: void SetUpdatePos(bool updatePos); void SetVisible(bool visible); - EquipSword *GetEquipSword(); - EquipShield *GetEquipShield(); + static EquipSword *GetEquipSword(); + static EquipShield *GetEquipShield(); void LookAt(Vec3p *target); bool func_ov00_020a7c00(s32 param1); bool CollidesWith(Cylinder *cylinder); diff --git a/include/Player/PlayerLinkBase.hpp b/include/Player/PlayerLinkBase.hpp index 2a208365..b5bf77ed 100644 --- a/include/Player/PlayerLinkBase.hpp +++ b/include/Player/PlayerLinkBase.hpp @@ -50,7 +50,7 @@ public: /* 0c */ virtual bool CanMove() override; /* 10 */ virtual void vfunc_10(Cylinder *param1) override; /* 14 */ virtual void vfunc_14(Cylinder *param1) override; - /* 18 */ virtual void vfunc_18(s32 param1) override; + /* 18 */ virtual bool vfunc_18(s32 param1) override; /* 1c */ virtual void Init() override; /* 20 */ virtual void vfunc_20() override; /* 24 */ virtual void UpdatePos() override; diff --git a/include/Player/TouchControl.hpp b/include/Player/TouchControl.hpp index 1301e144..8970c032 100644 --- a/include/Player/TouchControl.hpp +++ b/include/Player/TouchControl.hpp @@ -5,6 +5,8 @@ #include "nds/math.h" #include "types.h" +extern u16 *data_0207aecc; + typedef u16 TouchFlags; enum TouchFlag_ { TouchFlag_TouchedNow = 0x0001, @@ -42,9 +44,11 @@ public: void Update(TouchState *state, u16 speed); bool func_ov00_0207aeac(); void UpdateConditionally(TouchState *state, u16 speed); - void func_ov00_0207af38(u16 speed, bool param2); + void func_ov00_0207af38(u16 speedIncrease, bool shouldIncrease); ~TouchControl(); static bool func_0202b864(Vec3p *param1, s32 size, unk8 param3); static bool func_0202b894(Vec3p *param1, s32 size, unk8 param3); }; + +void Fill16(int value, unsigned short *dst, int size); // TODO: Replace with header file |
