diff options
| author | Aetias <aetias@outlook.com> | 2024-03-26 21:25:52 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2024-03-26 21:25:52 +0100 |
| commit | ac47abfa46fc49181ac10724af48904e28f386d6 (patch) | |
| tree | ac76d50ce9814505db816e58a1de2139791f104f /include/Player | |
| parent | f4e26837e21c091e68136e9f20dc8f18ab2162d5 (diff) | |
`PlayerLinkBase` -> `PlayerBase`
Diffstat (limited to 'include/Player')
| -rw-r--r-- | include/Player/LinkStateBase.hpp | 2 | ||||
| -rw-r--r-- | include/Player/PlayerBase.hpp (renamed from include/Player/PlayerLinkBase.hpp) | 2 | ||||
| -rw-r--r-- | include/Player/PlayerLink.hpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp index 3811e6bc..3cd9d7cb 100644 --- a/include/Player/LinkStateBase.hpp +++ b/include/Player/LinkStateBase.hpp @@ -75,7 +75,7 @@ public: void func_ov00_020a8508(); void func_ov00_020a853c(Vec3p *param1); void Teleport(Vec3p *pos, s16 angle, unk32 param3, bool param4, bool param5); - void PlayerLinkBase_vfunc_38(Vec3p *pos); + void PlayerBase_vfunc_38(Vec3p *pos); void PlayerLink_vfunc_74(); void PlayerLink_vfunc_88(); unk16 Get_PlayerLink_Unk48(); diff --git a/include/Player/PlayerLinkBase.hpp b/include/Player/PlayerBase.hpp index 8a3ccd2b..9db3724d 100644 --- a/include/Player/PlayerLinkBase.hpp +++ b/include/Player/PlayerBase.hpp @@ -5,7 +5,7 @@ #include "System/SysNew.hpp" -class PlayerLinkBase : public SysObject { +class PlayerBase : public SysObject { /* 00 (vtable) */ /* 04 */ void *mUnk_04; /* 08 */ s16 mUnk_08; diff --git a/include/Player/PlayerLink.hpp b/include/Player/PlayerLink.hpp index 8ba08d44..4b5ff1e5 100644 --- a/include/Player/PlayerLink.hpp +++ b/include/Player/PlayerLink.hpp @@ -4,7 +4,7 @@ #include "types.h" #include "lib/math.h" -#include "Player/PlayerLinkBase.hpp" +#include "Player/PlayerBase.hpp" #include "Player/MotionParams.hpp" #include "Actor/ActorManager.hpp" @@ -17,7 +17,7 @@ enum PlayerCharacter_ { PlayerCharacter_Gongoron = 1, }; -class PlayerLink: public PlayerLinkBase { +class PlayerLink: public PlayerBase { /* 00 (base) */ /* 14 */ Vec3p mPos; /* 20 */ Vec3p mVel; |
