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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-02-08 13:08:51 +0100
committerGitHub <noreply@github.com>2025-02-08 13:08:51 +0100
commit142e17b99d097296027f576a7ac33ae209fa80df (patch)
tree93f53b01c3ee14f1957e9c75c76a398ff5604e9e /include
parent344163309c0febd621c4e9b208ed82d54c0f4a61 (diff)
parent2e6d7cf10aa2df0e02953aeb93976c0872f3e20b (diff)
Merge pull request #68 from AetiasHax/cleanup
Cleanup + improved Linux setup
Diffstat (limited to 'include')
-rw-r--r--include/Actor/ActorSpawner.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/Actor/ActorSpawner.hpp b/include/Actor/ActorSpawner.hpp
index e417ddcc..94047e10 100644
--- a/include/Actor/ActorSpawner.hpp
+++ b/include/Actor/ActorSpawner.hpp
@@ -16,8 +16,8 @@ public:
static void Destroy();
ActorSpawner();
~ActorSpawner();
- void _ZN12ActorSpawner19func_ov000_020c4014Ev();
- void _ZN12ActorSpawner19func_ov000_020c4018Ev();
+ void func_ov000_020c4014();
+ void func_ov000_020c4018();
Actor *CreateActor(ActorTypeId type);
s32 Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref);
};