diff options
| author | SammygoodTunes <56520787+SammygoodTunes@users.noreply.github.com> | 2025-04-01 21:25:38 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-01 21:25:38 +0200 |
| commit | 3376d55c856262c43c731272a499bf41ba50feea (patch) | |
| tree | a113b273f81cac78a5a11bceaa87b4921d36f6cb /include | |
| parent | 7608f9c8086f3978dde9bf285f4fff592f67f085 (diff) | |
| parent | abc53b54ecb15e06a54634ea67be9369b858e9ec (diff) | |
Merge branch 'main' into decomp/MapManager
Diffstat (limited to 'include')
| -rw-r--r-- | include/Actor/Actor.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/ActorType.hpp | 1 | ||||
| -rw-r--r-- | include/Actor/Dungeon/ActorActionObject.hpp | 20 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorForceNavi.hpp | 15 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNavi.hpp | 64 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNaviBase.hpp | 37 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorWisdomNavi.hpp | 15 | ||||
| -rw-r--r-- | include/Item/ItemManager.hpp | 15 | ||||
| -rw-r--r-- | include/Map/MapOverworld.hpp | 75 | ||||
| -rw-r--r-- | include/Player/PlayerBase.hpp | 2 | ||||
| -rw-r--r-- | include/Player/PlayerLinkBase.hpp | 2 | ||||
| -rw-r--r-- | include/System/OverlayManager.hpp | 1 | ||||
| -rw-r--r-- | include/Unknown/UnkStruct_ov000_020c0c08.hpp | 21 |
13 files changed, 232 insertions, 38 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index 2a30a7c1..c22f086e 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -227,7 +227,7 @@ public: bool func_ov00_020c195c(); bool func_ov00_020c198c(); void KillPickupItemActors(); - void func_Ov00_020c1bfc(s32 param1); + bool func_ov00_020c1bfc(s32 param1); void func_ov00_020c1c20(s32 param1, unk32 param2); bool IsNearLink(); void func_ov00_020c1cf8(); diff --git a/include/Actor/ActorType.hpp b/include/Actor/ActorType.hpp index 092d8549..fe7b2cc6 100644 --- a/include/Actor/ActorType.hpp +++ b/include/Actor/ActorType.hpp @@ -41,6 +41,7 @@ enum ActorTypeId_ { ActorTypeId_SmallKey = 'NKEY', ActorTypeId_SwitchObject = 'SWOB', ActorTypeId_EventIcon = 'EVIC', + ActorTypeId_ActionObject = 'ACOB', ActorTypeId_Sandworm = 'MLDW', ActorTypeId_Tektite = 'TEKT', diff --git a/include/Actor/Dungeon/ActorActionObject.hpp b/include/Actor/Dungeon/ActorActionObject.hpp new file mode 100644 index 00000000..0bf35dfb --- /dev/null +++ b/include/Actor/Dungeon/ActorActionObject.hpp @@ -0,0 +1,20 @@ +#pragma once + +#include "Actor/Actor.hpp" + +class ActorActionObject : public Actor { +public: + static ActorType gType; + + /* 000 (base) */ + /* 158 */ + + /* 00 */ virtual ~ActorActionObject() override; + /* 08 */ virtual bool vfunc_08() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 18 */ virtual void vfunc_18(u32 param1) override; + /* b4 */ + + static ActorActionObject *Create(); + ActorActionObject(); +}; diff --git a/include/Actor/Navi/ActorForceNavi.hpp b/include/Actor/Navi/ActorForceNavi.hpp new file mode 100644 index 00000000..18a124f4 --- /dev/null +++ b/include/Actor/Navi/ActorForceNavi.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "Actor/Navi/ActorNaviBase.hpp" + +class ActorForceNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ + + /* b4 */ virtual FairyId GetFairyId() override; + + static ActorForceNavi *Create(); +}; diff --git a/include/Actor/Navi/ActorNavi.hpp b/include/Actor/Navi/ActorNavi.hpp index 98ebcf51..86774de4 100644 --- a/include/Actor/Navi/ActorNavi.hpp +++ b/include/Actor/Navi/ActorNavi.hpp @@ -1,3 +1,65 @@ #pragma once -class ActorNavi; +#include "Actor/Navi/ActorNaviBase.hpp" +#include "Unknown/UnkStruct_ov000_020beba8.hpp" + +class UnkStruct_ov000_020b8110 : public UnkStruct_ov000_020beba8 { +public: + /* 0 (base) */ + /* c */ + + /* 00 */ virtual ~UnkStruct_ov000_020b8110() override; + /* 08 */ virtual void vfunc_08(unk16 *param1) override; + /* 14 */ virtual void vfunc_14(u16 *param1) override; + /* 18 */ virtual void vfunc_18(s32 *param1) override; + /* 1c */ + + UnkStruct_ov000_020b8110(); +}; + +class ActorNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ ModelRender mUnk_294; + /* 2f0 */ void *mUnk_2f0; + /* 2f4 */ unk8 mUnk_2f4[0x40]; + /* 334 */ unk32 mUnk_334; + /* 338 */ unk32 mUnk_338; + /* 33c */ unk32 mUnk_33c; + /* 340 */ unk16 mUnk_340; + /* 342 */ unk8 mUnk_342[0x2]; + /* 344 */ unk32 mUnk_344; + /* 348 */ unk32 mUnk_348; + /* 34c */ unk8 mUnk_34c[0x68]; + /* 3b4 */ EquipHammer *mHammer; + /* 3b8 */ unk32 mUnk_3b8; + /* 3bc */ unk32 mUnk_3bc; + /* 3c0 */ unk8 mUnk_3c0[0x8]; + /* 3c8 */ + + /* 00 */ virtual ~ActorNavi() override; + /* 08 */ virtual bool vfunc_08() override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* 8c */ virtual bool vfunc_8c() override; + /* b4 */ virtual FairyId GetFairyId() override; + /* b8 */ virtual s32 vfunc_b8() override; + /* c0 */ virtual bool vfunc_c0(Vec3p *param1) override; + /* c4 */ virtual void vfunc_c4() override; + /* c8 */ virtual void vfunc_c8() override; + /* cc */ virtual bool vfunc_cc(unk32 *param1) override; + /* d0 */ virtual void vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* d8 */ virtual void vfunc_d8() override; + /* dc */ virtual void SetActive(bool active) override; + /* e0 */ virtual void vfunc_e0() override; + /* e8 */ virtual void vfunc_e8() override; + /* ec */ virtual void vfunc_ec() override; + + static ActorNavi *Create(); + void func_ov000_020b8200(); + void func_ov000_020b853c(); + + ActorNavi(); +}; diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp index f3a45e8a..4c2a20cf 100644 --- a/include/Actor/Navi/ActorNaviBase.hpp +++ b/include/Actor/Navi/ActorNaviBase.hpp @@ -7,20 +7,30 @@ #include "Player/EquipHammer.hpp" #include "Render/ModelRender.hpp" +typedef s32 FairyId; +enum FairyId_ { + FairyId_None = -1, + FairyId_Courage = 0, + FairyId_Power = 1, + FairyId_Wisdom = 2, + FairyId_COUNT = 3, +}; + class ActorNaviBase_Unk1 {}; class ActorNaviBase : public Actor { +public: /* 000 (base) */ /* 158 */ Vec3p mUnk_158; /* 164 */ unk32 mUnk_164; /* 168 */ ModelRender mUnk_168; /* 1c4 */ unk8 mUnk_1c4[0xc]; - /* 1d0 */ void *mUnk_1d0; - /* 1d4 */ unk8 mUnk_1d4[0x30]; + /* 1d0 */ unk8 mUnk_1d0[0x24]; + /* 1f4 */ unk8 mUnk_1f4[0x20]; /* 214 */ unk16 mUnk_214; /* 216 */ unk8 mUnk_216[0xc]; /* 222 */ unk16 mUnk_222; - /* 224 */ unk8 mUnk_224[0x18]; + /* 224 */ unk8 mUnk_224[0x28]; /* 24c */ unk32 mUnk_24c; /* 250 */ unk32 mUnk_250; /* 254 */ unk32 mUnk_254; @@ -33,22 +43,7 @@ class ActorNaviBase : public Actor { /* 288 */ unk8 mUnk_288[0x2]; /* 28a */ unk16 mUnk_28a; /* 28c */ unk8 mUnk_28c[0x8]; - /* 294 */ ModelRender mUnk_294; - /* 2f0 */ void *mUnk_2f0; - /* 2f4 */ unk8 mUnk_2f4[0x40]; - /* 334 */ unk32 mUnk_334; - /* 338 */ unk32 mUnk_338; - /* 33c */ unk32 mUnk_33c; - /* 340 */ unk16 mUnk_340; - /* 342 */ unk8 mUnk_342[0x2]; - /* 344 */ unk32 mUnk_344; - /* 348 */ unk32 mUnk_348; - /* 34c */ unk8 mUnk_34c[0x68]; - /* 3b4 */ EquipHammer *mHammer; - /* 3b8 */ unk32 mUnk_3b8; - /* 3bc */ unk32 mUnk_3bc; - /* 3c0 */ unk8 mUnk_3c0[0x8]; - /* 3c8 */ + /* 294 */ /* 00 */ virtual ~ActorNaviBase() override; /* 08 */ virtual bool vfunc_08() override; @@ -65,9 +60,7 @@ class ActorNaviBase : public Actor { /* 84 */ virtual void vfunc_84() override; /* 90 */ virtual bool vfunc_90() override; /* 94 */ virtual void vfunc_94() override; - /* a0 */ virtual bool TrySetTransform(Transform *transform) override; - /* b0 */ virtual void SetTransform(Transform *transform) override; - /* b4 */ virtual void vfunc_b4() = 0; + /* b4 */ virtual FairyId GetFairyId() = 0; /* b8 */ virtual s32 vfunc_b8(); /* bc */ virtual bool vfunc_bc(unk32 param1, unk8 param2, s32 param3); /* c0 */ virtual bool vfunc_c0(Vec3p *param1); diff --git a/include/Actor/Navi/ActorWisdomNavi.hpp b/include/Actor/Navi/ActorWisdomNavi.hpp new file mode 100644 index 00000000..fb6d2641 --- /dev/null +++ b/include/Actor/Navi/ActorWisdomNavi.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "Actor/Navi/ActorNaviBase.hpp" + +class ActorWisdomNavi : public ActorNaviBase { +public: + static ActorType gType; + + /* 000 (base) */ + /* 294 */ + + /* b4 */ virtual FairyId GetFairyId() override; + + static ActorWisdomNavi *Create(); +}; diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index c0a84aa7..9e473fc2 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -8,7 +8,7 @@ extern "C" { #include "nds/math.h"
#include "types.h"
-#include "Actor/Navi/ActorNavi.hpp"
+#include "Actor/Navi/ActorNaviBase.hpp"
#include "Item/Item.hpp"
#include "Player/EquipItem.hpp"
#include "Render/ModelRender.hpp"
@@ -20,15 +20,6 @@ extern "C" { #define MAX_AMMO_UPGRADE 2
#define MAX_UNK_0BA 9
-typedef s32 FairyId;
-enum FairyId_ {
- FairyId_None = -1,
- FairyId_Courage = 0,
- FairyId_Power = 1,
- FairyId_Wisdom = 2,
- FairyId_COUNT = 3,
-};
-
typedef u32 ItemModelId;
enum ItemModelId_ {
ItemModelId_OshusSword, // swA
@@ -66,7 +57,7 @@ private: /* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
/* 00c */ u32 mHourglassSandFrames;
/* 010 */ FairyId mEquippedFairy;
- /* 014 */ ActorNavi *mFairies[FairyId_COUNT];
+ /* 014 */ ActorNaviBase *mFairies[FairyId_COUNT];
/* 020 */ u16 mEquipLoadTimer;
/* 022 */ u16 mNumRupees;
/* 024 */ u8 mNumGems[Gem_COUNT];
@@ -114,7 +105,7 @@ public: // Fairy
FairyId GetEquippedFairy() const;
- ActorNavi *GetFairy(FairyId id) const;
+ ActorNaviBase *GetFairy(FairyId id) const;
u32 GetActiveFairyLevel(FairyId id) const;
u32 GetFairyLevel(FairyId id) const;
void SpawnFairies();
diff --git a/include/Map/MapOverworld.hpp b/include/Map/MapOverworld.hpp new file mode 100644 index 00000000..482b3ad1 --- /dev/null +++ b/include/Map/MapOverworld.hpp @@ -0,0 +1,75 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Map/MapBase.hpp" +#include "Render/ModelRender.hpp" +#include "Unknown/UnkStruct_ov000_020c0c08.hpp" + +class MapOverworld_Unk1 : public UnkStruct_ov000_020c0c08 { +public: + /* 00 (base) */ + /* 24 */ + + MapOverworld_Unk1(u32 param1, u8 *param2, unk32 param3); +}; + +class MapOverworld : public MapBase { +public: + /* 000 (base) */ + /* 1b0 */ void *mUnk_1b0; + /* 1b4 */ unk8 mUnk_1b4; + /* 1b5 */ unk8 mUnk_1b5; + /* 1b6 */ unk8 mUnk_1b6; + /* 1b7 */ unk8 mUnk_1b7; + /* 1b8 */ u8 mUnk_1b8; + /* 1b9 */ unk8 mUnk_1b9; + /* 1ba */ unk8 mUnk_1ba; + /* 1bb */ unk8 mUnk_1bb; + /* 1bc */ s32 mUnk_1bc; + /* 1c0 */ ModelRender *mUnk_1c0; + /* 1c4 */ void *mUnk_1c4; + /* 1c8 */ void *mUnk_1c8; + /* 1cc */ unk8 mUnk_1cc; + /* 1cd */ unk8 mUnk_1cd; + /* 1ce */ unk8 mUnk_1ce[0x2]; + /* 1d0 */ unk32 mUnk_1d0; + /* 1d4 */ unk32 mUnk_1d4; + /* 1d8 */ s16 mUnk_1d8; + /* 1da */ s16 mUnk_1da; + /* 1dc */ + + /* 00 */ virtual ~MapOverworld() override; + /* 08 */ virtual void vfunc_08(u32 param_2, u32 param_3, Course *param_4) override; + /* 14 */ virtual void vfunc_14() override; + /* 1c */ virtual void vfunc_1c(bool param_2) override; + /* 20 */ virtual void vfunc_20(s32 param_2) override; + /* 2c */ virtual void vfunc_2c() override; + /* 4c */ virtual void vfunc_4c() override; + /* 54 */ virtual unk32 vfunc_54() override; + /* 58 */ virtual unk32 vfunc_58() override; + /* 5c */ virtual unk32 vfunc_5c() override; + /* 60 */ virtual unk32 vfunc_60() override; + /* 64 */ virtual unk32 vfunc_64() override; + /* 78 */ virtual unk32 vfunc_78() override; + /* 7c */ virtual unk32 vfunc_7c() override; + /* 80 */ virtual unk32 vfunc_80() override; + /* 94 */ virtual void vfunc_94() override; + /* 98 */ virtual void vfunc_98() override; + /* a4 */ virtual unk32 vfunc_a4() override; + /* b0 */ virtual unk8 vfunc_b0(unk32 param_2, unk32 param_3) override; + /* bc */ virtual void vfunc_bc() override; + /* c0 */ virtual void vfunc_c0() override; + /* c4 */ + + MapOverworld(u32 width, u32 height); + void func_ov018_0215bfc8(); + u32 func_ov018_0215c34c(); + u32 func_ov018_0215c368(); + s32 func_ov018_0215c380(u8 *param1); + void func_ov018_0215c650(); + void func_ov018_0215c6ac(); + void func_ov018_0215c6d0(); + void func_ov018_0215c9ac(); +}; diff --git a/include/Player/PlayerBase.hpp b/include/Player/PlayerBase.hpp index f813d770..f7caf604 100644 --- a/include/Player/PlayerBase.hpp +++ b/include/Player/PlayerBase.hpp @@ -29,7 +29,7 @@ public: /* 0c */ virtual bool CanMove(); /* 10 */ virtual void vfunc_10(Cylinder *param1) = 0; /* 14 */ virtual void vfunc_14(Cylinder *param1) = 0; - /* 18 */ virtual void vfunc_18() = 0; + /* 18 */ virtual bool vfunc_18(s32 param1) = 0; /* 1c */ virtual void Init() = 0; /* 20 */ virtual void vfunc_20() = 0; /* 24 */ virtual void UpdatePos() = 0; diff --git a/include/Player/PlayerLinkBase.hpp b/include/Player/PlayerLinkBase.hpp index 2a208365..b5bf77ed 100644 --- a/include/Player/PlayerLinkBase.hpp +++ b/include/Player/PlayerLinkBase.hpp @@ -50,7 +50,7 @@ public: /* 0c */ virtual bool CanMove() override; /* 10 */ virtual void vfunc_10(Cylinder *param1) override; /* 14 */ virtual void vfunc_14(Cylinder *param1) override; - /* 18 */ virtual void vfunc_18(s32 param1) override; + /* 18 */ virtual bool vfunc_18(s32 param1) override; /* 1c */ virtual void Init() override; /* 20 */ virtual void vfunc_20() override; /* 24 */ virtual void UpdatePos() override; diff --git a/include/System/OverlayManager.hpp b/include/System/OverlayManager.hpp index 636208fc..4c83bbe4 100644 --- a/include/System/OverlayManager.hpp +++ b/include/System/OverlayManager.hpp @@ -6,6 +6,7 @@ typedef u32 OverlayId; enum OverlayId_ { + OverlayId_None = -1, OverlayId_Core, OverlayId_01, OverlayId_02, diff --git a/include/Unknown/UnkStruct_ov000_020c0c08.hpp b/include/Unknown/UnkStruct_ov000_020c0c08.hpp new file mode 100644 index 00000000..69054538 --- /dev/null +++ b/include/Unknown/UnkStruct_ov000_020c0c08.hpp @@ -0,0 +1,21 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "System/SysNew.hpp" +#include "Unknown/UnkStruct_0202e1a0.hpp" + +class UnkStruct_ov000_020c0c08 : public SysObject { +public: + /* 00 (vtable) */ + /* 04 */ unk32 mUnk_04; + /* 08 */ u8 *mUnk_08; + /* 0c */ UnkStruct_0202e1a0 mUnk_0c; + /* 24 */ + + /* 00 */ virtual ~UnkStruct_ov000_020c0c08(); + /* 08 */ + + UnkStruct_ov000_020c0c08(unk32 param1, u8 *param2); +}; |
