diff options
| author | Aetias <aetias@outlook.com> | 2025-01-09 08:24:32 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-01-09 08:24:32 +0100 |
| commit | a76eefa1a52f9d985ad5352c13cae1d4299cecb2 (patch) | |
| tree | 10ad5d8d9564ae78ecf4d8313f6d87c975b1c265 /include | |
| parent | 6b9c7701fe475de8456b7fd67969486c604fc834 (diff) | |
PlayerControl: Decomp 7%
Diffstat (limited to 'include')
| -rw-r--r-- | include/Actor/ActorNavi.hpp | 28 | ||||
| -rw-r--r-- | include/Actor/ActorNaviBase.hpp | 34 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e05f8.hpp | 2 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e103c.hpp | 5 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e1098.hpp | 21 | ||||
| -rw-r--r-- | include/Item/ItemManager.hpp | 6 | ||||
| -rw-r--r-- | include/Player/EquipBombchu.hpp | 2 | ||||
| -rw-r--r-- | include/Player/PlayerControl.hpp | 2 |
8 files changed, 93 insertions, 7 deletions
diff --git a/include/Actor/ActorNavi.hpp b/include/Actor/ActorNavi.hpp index 36ce860d..bb6b15d4 100644 --- a/include/Actor/ActorNavi.hpp +++ b/include/Actor/ActorNavi.hpp @@ -1,3 +1,29 @@ #pragma once
-class ActorNavi;
+#include "global.h"
+#include "types.h"
+
+#include "Actor/Actor.hpp"
+#include "Actor/ActorNaviBase.hpp"
+#include "Render/ModelRender.hpp"
+
+class ActorNavi : public ActorNaviBase {
+public:
+ /* 000 (base) */
+ /* 294 */ ModelRender mUnk_294;
+ /* 2f0 */ void *mUnk_2f0;
+ /* 2f4 */ unk8 mUnk_2f4[0x40];
+ /* 334 */ unk32 mUnk_334;
+ /* 338 */ unk32 mUnk_338;
+ /* 33c */ unk32 mUnk_33c;
+ /* 340 */ unk16 mUnk_340;
+ /* 342 */ unk8 mUnk_342[0x2];
+ /* 344 */ unk32 mUnk_344;
+ /* 348 */ unk32 mUnk_348;
+ /* 34c */ unk8 mUnk_34c[0x68];
+ /* 3b4 */ unk32 mUnk_3b4;
+ /* 3b8 */ unk32 mUnk_3b8;
+ /* 3bc */ unk32 mUnk_3bc;
+ /* 3c0 */ unk8 mUnk_3c0[0x8];
+ /* 3c8 */
+};
diff --git a/include/Actor/ActorNaviBase.hpp b/include/Actor/ActorNaviBase.hpp new file mode 100644 index 00000000..9b49aa13 --- /dev/null +++ b/include/Actor/ActorNaviBase.hpp @@ -0,0 +1,34 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Actor/Actor.hpp" +#include "Render/ModelRender.hpp" + +class ActorNaviBase : public Actor { +public: + /* 000 (base) */ + /* 158 */ Vec3p mOffsetPos; + /* 164 */ u32 mUnk_164; + /* 168 */ unk8 mUnk_168[0x68]; + /* 1d0 */ void *mUnk_1d0; + /* 164 */ unk8 mUnk_1d4[0x40]; + /* 214 */ unk16 mUnk_214; + /* 216 */ unk8 mUnk_216[0xc]; + /* 222 */ unk16 mUnk_222; + /* 224 */ unk8 mUnk_224[0x28]; + /* 24c */ unk32 mUnk_24c; + /* 250 */ unk32 mUnk_250; + /* 254 */ unk32 mUnk_254; + /* 258 */ unk32 mUnk_258; + /* 25c */ unk32 mUnk_25c; + /* 260 */ unk32 mUnk_260; + /* 264 */ unk8 mUnk_264[0x1c]; + /* 280 */ unk32 mUnk_280; + /* 284 */ unk32 mUnk_284; + /* 288 */ unk8 mUnk_288[0x2]; + /* 28a */ unk16 mUnk_28a; + /* 28c */ unk8 mUnk_28c[0x8]; + /* 294 */ +}; diff --git a/include/DTCM/UnkStruct_027e05f8.hpp b/include/DTCM/UnkStruct_027e05f8.hpp index ad976a06..b46748ec 100644 --- a/include/DTCM/UnkStruct_027e05f8.hpp +++ b/include/DTCM/UnkStruct_027e05f8.hpp @@ -4,7 +4,7 @@ #include "types.h" struct UnkStruct_027e05f8 { - /* 0 */ unk16 mUnk_0; + /* 0 */ u16 mUnk_0; /* 2 */ unk16 mUnk_2; /* 4 */ unk16 mUnk_4; /* 6 */ diff --git a/include/DTCM/UnkStruct_027e103c.hpp b/include/DTCM/UnkStruct_027e103c.hpp index 62798d92..53550fe0 100644 --- a/include/DTCM/UnkStruct_027e103c.hpp +++ b/include/DTCM/UnkStruct_027e103c.hpp @@ -16,10 +16,13 @@ struct UnkStruct_027e103c { /* 20 */ unk16 mUnk_20; /* 22 */ s16 mUnk_22; /* 24 */ u8 mUnk_24; - /* 25 */ unk8 mUnk_25[7]; + /* 25 */ unk8 mUnk_25[5]; + /* 2a */ unk8 mUnk_2a; /* 2c */ + unk32 func_ov000_020cf01c(); void func_ov000_020cf2b8(); + void func_ov000_020cf9dc(s32 param1, s32 param2); }; extern UnkStruct_027e103c *data_027e103c; diff --git a/include/DTCM/UnkStruct_027e1098.hpp b/include/DTCM/UnkStruct_027e1098.hpp new file mode 100644 index 00000000..043e108a --- /dev/null +++ b/include/DTCM/UnkStruct_027e1098.hpp @@ -0,0 +1,21 @@ +#pragma once + +#include "types.h" + +struct UnkStruct_027e1098 { + /* 00 */ unk8 mUnk_00[0x38]; + /* 38 */ unk32 mUnk_38; + /* 3c */ unk32 mUnk_3c; + /* 40 */ unk32 mUnk_40; + /* 44 */ unk32 mUnk_44; + /* 48 */ unk8 mUnk_48; + /* 49 */ unk8 mUnk_49; + /* 4a */ unk8 mUnk_4a; + /* 4b */ unk8 mUnk_4b; + /* 4c */ unk32 mUnk_4c; + /* 50 */ + + void func_ov014_0211fd04(); +}; + +extern UnkStruct_027e1098 *data_027e1098; diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index f3554a25..3599c17c 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -8,7 +8,7 @@ extern "C" { #include "lib/math.h"
#include "types.h"
-#include "Actor/ActorNavi.hpp"
+#include "Actor/ActorNaviBase.hpp"
#include "DTCM/UnkStruct_027e0f78.hpp"
#include "Item/Item.hpp"
#include "Map/MapManager.hpp"
@@ -172,7 +172,7 @@ public: /* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
/* 00c */ u32 mHourglassSandFrames;
/* 010 */ FairyId mEquippedFairy;
- /* 014 */ ActorNavi *mFairies[FairyId_COUNT];
+ /* 014 */ ActorNaviBase *mFairies[FairyId_COUNT];
/* 020 */ u16 mEquipLoadTimer;
/* 022 */ u16 mNumRupees;
/* 024 */ u8 mNumGems[Gem_COUNT];
@@ -218,7 +218,7 @@ public: // Fairy
FairyId GetEquippedFairy() const;
- ActorNavi *GetFairy(FairyId id) const;
+ ActorNaviBase *GetFairy(FairyId id) const;
u32 GetActiveFairyLevel(FairyId id) const;
u32 GetFairyLevel(FairyId id) const;
diff --git a/include/Player/EquipBombchu.hpp b/include/Player/EquipBombchu.hpp index 449e6512..4e9651cf 100644 --- a/include/Player/EquipBombchu.hpp +++ b/include/Player/EquipBombchu.hpp @@ -41,4 +41,6 @@ public: /* 34 */ virtual void vfunc_34(unk16 *param1) override; // func_ov58_0213ecb4
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov58_02199170
/* 50 */
+
+ void func_ov014_0213ec64();
};
diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp index 015c22bd..e00aafaa 100644 --- a/include/Player/PlayerControl.hpp +++ b/include/Player/PlayerControl.hpp @@ -48,7 +48,7 @@ public: /* 7b */ bool mUnk_7b; /* 7c */ s8 mUnk_7c; /* 7d */ bool mUnk_7d; - /* 7e */ s8 mUnk_7e; + /* 7e */ u8 mUnk_7e; /* 7f */ bool mUnk_7f; /* 80 */ bool mUnk_80; /* 81 */ bool mFollowing; |
