diff options
| author | SammygoodTunes <56520787+SammygoodTunes@users.noreply.github.com> | 2025-06-29 20:57:40 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-29 20:57:40 +0200 |
| commit | a7717d570479538711b528aefc69cf63c9c1462f (patch) | |
| tree | 8f6bdd35a85a4d43c57e694a9750880feb1a067c /include | |
| parent | a02e12a0d9880d66eefbbbc88823ccff98be36d0 (diff) | |
| parent | 3fe49695b4936ea29526eb8b7d07250a69a06c38 (diff) | |
Merge branch 'zeldaret:main' into decomp/MapManager
Diffstat (limited to 'include')
| -rw-r--r-- | include/Actor/Actor.hpp | 9 | ||||
| -rw-r--r-- | include/Actor/ActorRupee.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/ActorSpawner.hpp | 19 | ||||
| -rw-r--r-- | include/Actor/Dungeon/ActorActionObject.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Dungeon/ActorEventIcon.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Dungeon/ActorSwitchObject.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNavi.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNaviBase.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Player/ActorArrow.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Player/ActorBlast.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Player/ActorBomb.hpp | 2 | ||||
| -rw-r--r-- | include/Actor/Player/ActorRefill.hpp | 18 | ||||
| -rw-r--r-- | include/Actor/Player/ActorRope.hpp | 2 | ||||
| -rw-r--r-- | include/Item/Item.hpp | 4 | ||||
| -rw-r--r-- | include/Save/AdventureFlags.hpp | 19 |
15 files changed, 60 insertions, 29 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index 2906b670..b58c39c8 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -35,8 +35,8 @@ struct Actor_UnkStruct_020 { /* 08 */ u8 mUnk_08[2]; /* 0a */ u8 mUnk_0a[2]; /* 0c */ unk8 mUnk_0c; - /* 0d */ unk8 mUnk_0d; - /* 0e */ unk8 mUnk_0e; + /* 0d */ u8 mUnk_0d; + /* 0e */ u8 mUnk_0e; /* 0f */ unk8 mUnk_0f; /* 10 */ unk32 mUnk_10; /* 14 */ @@ -110,8 +110,7 @@ public: /* 012 */ unk16 mUnk_012; /* 014 */ Vec3p mUnk_014; /* 020 */ Actor_UnkStruct_020 mUnk_020; - /* 034 */ unk32 mUnk_034; - /* 038 */ unk32 mUnk_038; + /* 034 */ ActorRef mUnk_034; /* 03c */ unk32 mUnk_03c; /* 040 */ ActorRef mUnk_040; /* 048 */ Vec3p mPos; @@ -174,7 +173,7 @@ public: /* 158 */ /* 00 */ virtual ~Actor(); - /* 08 */ virtual bool vfunc_08(); + /* 08 */ virtual bool Init(); /* 0c */ virtual bool vfunc_0c(); /* 10 */ virtual void vfunc_10(u32 param1); /* 14 */ virtual void vfunc_14(u32 param1); diff --git a/include/Actor/ActorRupee.hpp b/include/Actor/ActorRupee.hpp index a5fcbea3..983abaae 100644 --- a/include/Actor/ActorRupee.hpp +++ b/include/Actor/ActorRupee.hpp @@ -33,7 +33,7 @@ public: /* 160 */ /* 00 */ virtual ~ActorRupee() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* 20 */ virtual void vfunc_20(bool param1) override; diff --git a/include/Actor/ActorSpawner.hpp b/include/Actor/ActorSpawner.hpp index 94047e10..e99bafb3 100644 --- a/include/Actor/ActorSpawner.hpp +++ b/include/Actor/ActorSpawner.hpp @@ -5,10 +5,23 @@ #include "global.h" #include "types.h" +#include "Actor/Actor.hpp" #include "Actor/ActorRef.hpp" #include "Actor/ActorType.hpp" +#include "System/SysNew.hpp" -class ActorSpawner { +struct ActorSpawnOptions { + /* 00 */ Actor_UnkStruct_020 mUnk_00; + /* 14 */ s16 mAngle; + /* 16 */ unk8 mUnk_16[0x2]; + /* 18 */ unk32 mUnk_18; + /* 1c */ ActorRef mUnk_1c; + /* 24 */ unk32 mUnk_24; + /* 28 */ unk32 mUnk_28; + /* 2c */ +}; + +class ActorSpawner : public SysObject { public: /* 0 (empty) */ @@ -18,8 +31,8 @@ public: ~ActorSpawner(); void func_ov000_020c4014(); void func_ov000_020c4018(); - Actor *CreateActor(ActorTypeId type); - s32 Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref); + Actor *CreateActor(ActorTypeId typeId); + s32 Spawn(ActorTypeId type, Vec3p *pos, ActorSpawnOptions *param3, ActorRef *ref); }; extern ActorSpawner *gActorSpawner; diff --git a/include/Actor/Dungeon/ActorActionObject.hpp b/include/Actor/Dungeon/ActorActionObject.hpp index 0bf35dfb..c4e2add3 100644 --- a/include/Actor/Dungeon/ActorActionObject.hpp +++ b/include/Actor/Dungeon/ActorActionObject.hpp @@ -10,7 +10,7 @@ public: /* 158 */ /* 00 */ virtual ~ActorActionObject() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* b4 */ diff --git a/include/Actor/Dungeon/ActorEventIcon.hpp b/include/Actor/Dungeon/ActorEventIcon.hpp index ccef162d..a7a86751 100644 --- a/include/Actor/Dungeon/ActorEventIcon.hpp +++ b/include/Actor/Dungeon/ActorEventIcon.hpp @@ -17,7 +17,7 @@ public: /* 160 */ UnkStruct_02035064 mUnk_160; /* 00 */ virtual ~ActorEventIcon() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* 1c */ virtual void vfunc_1c(u16 *param1) override; diff --git a/include/Actor/Dungeon/ActorSwitchObject.hpp b/include/Actor/Dungeon/ActorSwitchObject.hpp index 61cc3267..0658fcb2 100644 --- a/include/Actor/Dungeon/ActorSwitchObject.hpp +++ b/include/Actor/Dungeon/ActorSwitchObject.hpp @@ -21,7 +21,7 @@ public: /* 198 */ /* 00 */ virtual ~ActorSwitchObject() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 0c */ virtual bool vfunc_0c() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; diff --git a/include/Actor/Navi/ActorNavi.hpp b/include/Actor/Navi/ActorNavi.hpp index 86774de4..f8a86acc 100644 --- a/include/Actor/Navi/ActorNavi.hpp +++ b/include/Actor/Navi/ActorNavi.hpp @@ -40,7 +40,7 @@ public: /* 3c8 */ /* 00 */ virtual ~ActorNavi() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 20 */ virtual void vfunc_20(bool param1) override; /* 8c */ virtual bool vfunc_8c() override; /* b4 */ virtual FairyId GetFairyId() override; diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp index 59db230b..c7dd7cea 100644 --- a/include/Actor/Navi/ActorNaviBase.hpp +++ b/include/Actor/Navi/ActorNaviBase.hpp @@ -46,7 +46,7 @@ public: /* 294 */ /* 00 */ virtual ~ActorNaviBase() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 10 */ virtual void vfunc_10(u32 param1) override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; diff --git a/include/Actor/Player/ActorArrow.hpp b/include/Actor/Player/ActorArrow.hpp index a0ced1e3..021007f6 100644 --- a/include/Actor/Player/ActorArrow.hpp +++ b/include/Actor/Player/ActorArrow.hpp @@ -36,7 +36,7 @@ public: /* 1b8 */ /* 00 */ virtual ~ActorArrow() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 10 */ virtual void vfunc_10(u32 param1) override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; diff --git a/include/Actor/Player/ActorBlast.hpp b/include/Actor/Player/ActorBlast.hpp index a1e8b5fe..431cc1d7 100644 --- a/include/Actor/Player/ActorBlast.hpp +++ b/include/Actor/Player/ActorBlast.hpp @@ -19,7 +19,7 @@ public: /* 164 */ /* 00 */ virtual ~ActorBlast() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* b4 */ diff --git a/include/Actor/Player/ActorBomb.hpp b/include/Actor/Player/ActorBomb.hpp index 17538bf8..3817a73e 100644 --- a/include/Actor/Player/ActorBomb.hpp +++ b/include/Actor/Player/ActorBomb.hpp @@ -54,7 +54,7 @@ public: /* 26c */ /* 00 */ virtual ~ActorBomb() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* 20 */ virtual void vfunc_20(bool param1) override; diff --git a/include/Actor/Player/ActorRefill.hpp b/include/Actor/Player/ActorRefill.hpp index bdd334ff..eeab2793 100644 --- a/include/Actor/Player/ActorRefill.hpp +++ b/include/Actor/Player/ActorRefill.hpp @@ -20,10 +20,10 @@ public: ActorRefill(unk32 param1); /* 00 */ virtual ~ActorRefill() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 20 */ virtual void vfunc_20(bool param1) override; - /* b4 */ virtual ItemFlag vfunc_b4() = 0; + /* b4 */ virtual ItemFlag GetAmmoItem() = 0; /* b8 */ bool func_ov014_02135364(unk32 param1); @@ -42,7 +42,7 @@ public: static ActorRefillBombs *Create(); /* 00 */ virtual ~ActorRefillBombs() override; - /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b4 */ virtual ItemFlag GetAmmoItem() override; /* b8 */ }; @@ -58,7 +58,7 @@ public: static ActorRefillBombchus *Create(); /* 00 */ virtual ~ActorRefillBombchus() override; - /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b4 */ virtual ItemFlag GetAmmoItem() override; /* b8 */ }; @@ -74,7 +74,7 @@ public: static ActorRefillArrows *Create(); /* 00 */ virtual ~ActorRefillArrows() override; - /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b4 */ virtual ItemFlag GetAmmoItem() override; /* b8 */ }; @@ -90,8 +90,8 @@ public: static ActorRefillTime *Create(); /* 00 */ virtual ~ActorRefillTime() override; - /* 08 */ virtual bool vfunc_08() override; - /* b4 */ virtual ItemFlag vfunc_b4() override; + /* 08 */ virtual bool Init() override; + /* b4 */ virtual ItemFlag GetAmmoItem() override; /* b8 */ }; @@ -107,7 +107,7 @@ public: static ActorLSTM *Create(); /* 00 */ virtual ~ActorLSTM() override; - /* 08 */ virtual bool vfunc_08() override; - /* b4 */ virtual ItemFlag vfunc_b4() override; + /* 08 */ virtual bool Init() override; + /* b4 */ virtual ItemFlag GetAmmoItem() override; /* b8 */ }; diff --git a/include/Actor/Player/ActorRope.hpp b/include/Actor/Player/ActorRope.hpp index 1d70a5fd..245a7851 100644 --- a/include/Actor/Player/ActorRope.hpp +++ b/include/Actor/Player/ActorRope.hpp @@ -46,7 +46,7 @@ public: /* 1a0 */ /* 00 */ virtual ~ActorRope() override; - /* 08 */ virtual bool vfunc_08() override; + /* 08 */ virtual bool Init() override; /* 10 */ virtual void vfunc_10(u32 param1) override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; diff --git a/include/Item/Item.hpp b/include/Item/Item.hpp index 4d70c9f1..cea5c551 100644 --- a/include/Item/Item.hpp +++ b/include/Item/Item.hpp @@ -50,7 +50,7 @@ enum ItemFlag_ { /* 0x2d */ ItemFlag_SwordsmansScroll = 45, /* 0x2e */ ItemFlag_CycloneSlate = 46, - /* 0x2f */ ItemFlag_Unk_47 = 47, + /* 0x2f */ ItemFlag_BigCatchLure = 47, /* 0x60 */ ItemFlag_TreasureChart1 = 96, /* 0x61 */ ItemFlag_TreasureChart2 = 97, @@ -224,7 +224,7 @@ enum ItemId_ { /* 0x7d */ ItemId_Unk_125 = 125, /* 0x7e */ ItemId_Unk_126 = 126, /* 0x7f */ ItemId_CycloneSlate = 127, - /* 0x80 */ ItemId_Unk_128 = 128, + /* 0x80 */ ItemId_BigCatchLure = 128, /* 0x81 */ ItemId_Rupoor10 = 129, /* 0x82 */ ItemId_Rupoor50 = 130, /* 0x83 */ ItemId_Unk_131 = 131, diff --git a/include/Save/AdventureFlags.hpp b/include/Save/AdventureFlags.hpp index 0484fba8..39d2e409 100644 --- a/include/Save/AdventureFlags.hpp +++ b/include/Save/AdventureFlags.hpp @@ -23,6 +23,10 @@ enum AdventureFlag_ { /* 0x30 */ AdventureFlag_Cannon = 48, + /* 0x33 */ AdventureFlag_RegalNecklace = 51, + + /* 0x7a */ AdventureFlag_CourageCrest = 122, + /* 0x7d */ AdventureFlag_Azurine = 125, /* 0x7e */ AdventureFlag_Crimsonine = 126, /* 0x7f */ AdventureFlag_Aquanine = 127, @@ -30,11 +34,26 @@ enum AdventureFlag_ { /* 0x8c */ AdventureFlag_SalvageArm = 140, + /* 0xa2 */ AdvantureFlag_HerosNewClothes = 162, + /* 0xa3 */ AdvantureFlag_Kaleidoscope = 163, + /* 0xa4 */ AdventureFlag_GuardNotebook = 164, + + /* 0xa7 */ AdventureFlag_WoodHeart = 167, + + /* 0xb6 */ AdventureFlag_SpawnFinalPhantoms = 182, + /* 0x126 */ AdventureFlag_ReceivedGoldenChimney = 294, /* 0x127 */ AdventureFlag_ReceivedGoldenHandrail = 295, /* 0x128 */ AdventureFlag_ReceivedGoldenCannon = 296, /* 0x129 */ AdventureFlag_ReceivedGoldenHull = 297, + /* 0x137 */ AdventureFlag_FrogGlyph_MercayIsland = 311, + /* 0x138 */ AdventureFlag_FrogGlyph_MolidaIsland = 312, + /* 0x139 */ AdventureFlag_FrogGlyph_BannanIsland = 313, + /* 0x13a */ AdventureFlag_FrogGlyph_DeeEssIsland = 314, + /* 0x13b */ AdventureFlag_FrogGlyph_IsleOfFrost = 315, + /* 0x13c */ AdventureFlag_FrogGlyph_NorthEast = 316, + /* 0x187 */ AdventureFlag_COUNT = 391, }; 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