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authorAetias <aetias@outlook.com>2025-01-18 15:50:03 +0100
committerAetias <aetias@outlook.com>2025-01-18 15:50:03 +0100
commitfe4c283ba249c5c676b75542c83dfbb829c768b3 (patch)
tree40aa253e419330dc3bbfb5300f95dbf97cbe7b81 /include
parent311b9243e1fa2ee7ff4992bb7465ef3292f85a7d (diff)
Document math functions
Diffstat (limited to 'include')
-rw-r--r--include/Actor/Actor.hpp2
-rw-r--r--include/Actor/ActorRupee.hpp2
-rw-r--r--include/Item/ItemManager.hpp2
-rw-r--r--include/Map/CameraViewpoint.hpp2
-rw-r--r--include/Map/Entrance.hpp2
-rw-r--r--include/Map/MapBase.hpp2
-rw-r--r--include/Map/MapData.hpp2
-rw-r--r--include/Map/MapManager.hpp2
-rw-r--r--include/Physics/AABB.hpp2
-rw-r--r--include/Physics/Cylinder.hpp2
-rw-r--r--include/Physics/Sphere.hpp2
-rw-r--r--include/Physics/Transform.hpp2
-rw-r--r--include/Player/EquipRope.hpp2
-rw-r--r--include/Player/LinkStateBase.hpp2
-rw-r--r--include/Player/LinkStateCutscene.hpp2
-rw-r--r--include/Player/LinkStateDamage.hpp2
-rw-r--r--include/Player/LinkStateFollow.hpp2
-rw-r--r--include/Player/LinkStateInteract.hpp2
-rw-r--r--include/Player/PlayerControl.hpp2
-rw-r--r--include/Player/PlayerControlData.hpp2
-rw-r--r--include/Player/PlayerLinkBase.hpp2
-rw-r--r--include/Player/TouchControl.hpp2
-rw-r--r--include/lib/math.h95
-rw-r--r--include/types.h4
24 files changed, 26 insertions, 117 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp
index 64402237..2a30a7c1 100644
--- a/include/Actor/Actor.hpp
+++ b/include/Actor/Actor.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "Actor/ActorRef.hpp"
#include "Actor/ActorType.hpp"
diff --git a/include/Actor/ActorRupee.hpp b/include/Actor/ActorRupee.hpp
index 56519394..a5fcbea3 100644
--- a/include/Actor/ActorRupee.hpp
+++ b/include/Actor/ActorRupee.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/Actor.hpp"
diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp
index ae5e8cad..1fcabe31 100644
--- a/include/Item/ItemManager.hpp
+++ b/include/Item/ItemManager.hpp
@@ -5,7 +5,7 @@ extern "C" {
}
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/ActorNavi.hpp"
diff --git a/include/Map/CameraViewpoint.hpp b/include/Map/CameraViewpoint.hpp
index c952078b..924ef379 100644
--- a/include/Map/CameraViewpoint.hpp
+++ b/include/Map/CameraViewpoint.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "System/SysNew.hpp"
diff --git a/include/Map/Entrance.hpp b/include/Map/Entrance.hpp
index d9bea6ef..8d7d6a29 100644
--- a/include/Map/Entrance.hpp
+++ b/include/Map/Entrance.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "System/SysNew.hpp"
diff --git a/include/Map/MapBase.hpp b/include/Map/MapBase.hpp
index f9d08cac..f85c782e 100644
--- a/include/Map/MapBase.hpp
+++ b/include/Map/MapBase.hpp
@@ -5,7 +5,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "Map/CameraViewpoint.hpp"
#include "Map/Course.hpp"
diff --git a/include/Map/MapData.hpp b/include/Map/MapData.hpp
index be4b691f..295e2309 100644
--- a/include/Map/MapData.hpp
+++ b/include/Map/MapData.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "System/SysNew.hpp"
diff --git a/include/Map/MapManager.hpp b/include/Map/MapManager.hpp
index ff3397b9..b346a4d0 100644
--- a/include/Map/MapManager.hpp
+++ b/include/Map/MapManager.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "Map/Course.hpp"
#include "Map/MapBase.hpp"
diff --git a/include/Physics/AABB.hpp b/include/Physics/AABB.hpp
index ef90ffcd..19ce9f38 100644
--- a/include/Physics/AABB.hpp
+++ b/include/Physics/AABB.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
struct AABB {
Vec3p min;
diff --git a/include/Physics/Cylinder.hpp b/include/Physics/Cylinder.hpp
index 59c03c46..353635dd 100644
--- a/include/Physics/Cylinder.hpp
+++ b/include/Physics/Cylinder.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
struct Cylinder {
Vec3p pos;
diff --git a/include/Physics/Sphere.hpp b/include/Physics/Sphere.hpp
index eb88f74d..ba42ddf2 100644
--- a/include/Physics/Sphere.hpp
+++ b/include/Physics/Sphere.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
struct Sphere {
Vec3p pos;
diff --git a/include/Physics/Transform.hpp b/include/Physics/Transform.hpp
index 6b72af57..140e574d 100644
--- a/include/Physics/Transform.hpp
+++ b/include/Physics/Transform.hpp
@@ -3,7 +3,7 @@
#include "global.h"
#include "types.h"
-#include "lib/math.h"
+#include "nds/math.h"
struct Transform {
Vec3p pos;
diff --git a/include/Player/EquipRope.hpp b/include/Player/EquipRope.hpp
index 127eb974..906f813b 100644
--- a/include/Player/EquipRope.hpp
+++ b/include/Player/EquipRope.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/ActorRef.hpp"
diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp
index 3371b937..f3ac5087 100644
--- a/include/Player/LinkStateBase.hpp
+++ b/include/Player/LinkStateBase.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/Actor.hpp"
diff --git a/include/Player/LinkStateCutscene.hpp b/include/Player/LinkStateCutscene.hpp
index f39c7430..514f2b32 100644
--- a/include/Player/LinkStateCutscene.hpp
+++ b/include/Player/LinkStateCutscene.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Item/Item.hpp"
diff --git a/include/Player/LinkStateDamage.hpp b/include/Player/LinkStateDamage.hpp
index 2c5e6e00..1c59d90e 100644
--- a/include/Player/LinkStateDamage.hpp
+++ b/include/Player/LinkStateDamage.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Player/LinkStateBase.hpp"
diff --git a/include/Player/LinkStateFollow.hpp b/include/Player/LinkStateFollow.hpp
index c422faa1..09de008e 100644
--- a/include/Player/LinkStateFollow.hpp
+++ b/include/Player/LinkStateFollow.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/Actor.hpp"
diff --git a/include/Player/LinkStateInteract.hpp b/include/Player/LinkStateInteract.hpp
index 150983b8..55081c8a 100644
--- a/include/Player/LinkStateInteract.hpp
+++ b/include/Player/LinkStateInteract.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/Actor.hpp"
diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp
index 0e0da8ae..de0da848 100644
--- a/include/Player/PlayerControl.hpp
+++ b/include/Player/PlayerControl.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/Actor.hpp"
diff --git a/include/Player/PlayerControlData.hpp b/include/Player/PlayerControlData.hpp
index 3f998186..c44a00c5 100644
--- a/include/Player/PlayerControlData.hpp
+++ b/include/Player/PlayerControlData.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "System/SysNew.hpp"
diff --git a/include/Player/PlayerLinkBase.hpp b/include/Player/PlayerLinkBase.hpp
index 02cf3219..8c12b911 100644
--- a/include/Player/PlayerLinkBase.hpp
+++ b/include/Player/PlayerLinkBase.hpp
@@ -1,7 +1,7 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
+#include "nds/math.h"
#include "types.h"
#include "Actor/ActorManager.hpp"
diff --git a/include/Player/TouchControl.hpp b/include/Player/TouchControl.hpp
index 47349d28..1301e144 100644
--- a/include/Player/TouchControl.hpp
+++ b/include/Player/TouchControl.hpp
@@ -1,8 +1,8 @@
#pragma once
#include "global.h"
-#include "lib/math.h"
#include "lib/touch.h"
+#include "nds/math.h"
#include "types.h"
typedef u16 TouchFlags;
diff --git a/include/lib/math.h b/include/lib/math.h
deleted file mode 100644
index f3e0d3d6..00000000
--- a/include/lib/math.h
+++ /dev/null
@@ -1,95 +0,0 @@
-#pragma once
-
-#include "global.h"
-#include "types.h"
-
-// Q20.12 fixed point number
-typedef s32 q20;
-// Q4.12 fixed point number
-typedef s16 q4;
-
-#define INT_TO_Q20(n) ((s32) ((n) << 12))
-#define FLOAT_TO_Q21(n) ((s32) (((n) * 8192 + 1) / 4))
-#define FLOAT_TO_Q20(n) ((s32) (((n) * 8192 + 1) / 2))
-#define FLOAT_TO_Q19(n) ((s32) (((n) * 8192 + 1)))
-#define ROUND_Q20(n) (((s32) (n) + 0x800) >> 12)
-#define MUL_Q20(a, b) (q20)((((s64) (a)) * ((s64) (b)) + 0x800) >> 12)
-
-#define DEG_TO_ANG(n) ((n) * 0x10000 / 360)
-#define SIN(n) (gSinCosTable[2 * ((n) >> 4)])
-#define COS(n) (gSinCosTable[2 * ((n) >> 4) + 1])
-
-extern "C" s32 Atan2(s32 x, s32 y);
-extern q4 gSinCosTable[];
-
-typedef struct {
- /* 0 */ s8 x;
- /* 1 */ s8 y;
- /* 2 */
-} Vec2b;
-
-typedef struct {
- /* 0 */ s16 x;
- /* 1 */ s16 y;
- /* 2 */
-} Vec2s;
-
-typedef struct {
- /* 0 */ q20 x;
- /* 4 */ q20 y;
- /* 8 */ q20 z;
- /* c */
-} Vec3p;
-
-extern const Vec3p gVec3p_ZERO;
-
-extern "C" void Vec3p_Add(Vec3p *a, Vec3p *b, Vec3p *out);
-extern "C" void Vec3p_Sub(Vec3p *a, Vec3p *b, Vec3p *out);
-extern "C" q20 Vec3p_Dot(Vec3p *a, Vec3p *b);
-extern "C" void Vec3p_Cross(Vec3p *a, Vec3p *b, Vec3p *out);
-extern "C" q20 Vec3p_Length(Vec3p *a);
-extern "C" void Vec3p_Normalize(Vec3p *vec, Vec3p *out);
-extern "C" void Vec3p_Axpy(q20 a, Vec3p *x, Vec3p *y, Vec3p *out);
-extern "C" q20 Vec3p_Distance(Vec3p *a, Vec3p *b);
-
-inline void Vec3p_Rotate(Vec3p *vec, q20 sin, q20 cos, Vec3p *out) {
- out->x += MUL_Q20(vec->z, sin);
- out->z += MUL_Q20(vec->z, cos);
- out->x += MUL_Q20(vec->x, cos);
- out->z += MUL_Q20(vec->x, -sin);
-}
-
-inline void Vec3p_CopyXZ(Vec3p *vec, Vec3p *out) {
- q20 z = vec->z;
- q20 x = vec->x;
-
- out->x = x;
- out->y = 0;
- out->z = z;
-}
-
-inline void Vec3p_Copy(Vec3p *vec, Vec3p *out) {
- out->x = vec->x;
- out->y = vec->y;
- out->z = vec->z;
-}
-
-typedef struct {
- /* 00 */ q20 x;
- /* 04 */ q20 y;
- /* 08 */ q20 z;
- /* 0c */ q20 w;
- /* 10 */
-} Vec4p;
-
-typedef struct {
- /* 00 */ Vec3p xColumn;
- /* 0c */ Vec3p yColumn;
- /* 18 */ Vec3p zColumn;
- /* 24 */
-} Mat3p;
-
-extern "C" u32 SoftDivide(u32 a, u32 b);
-extern "C" u32 Divide(u32 a, u32 b);
-extern "C" bool Approach(unk32 *src, unk32 dest, unk32 step);
-extern "C" bool Approach_thunk(unk32 *src, unk32 dest, unk32 step);
diff --git a/include/types.h b/include/types.h
index a0952eff..0dd5ecf5 100644
--- a/include/types.h
+++ b/include/types.h
@@ -15,6 +15,10 @@ typedef s8 unk8;
typedef s16 unk16;
typedef s32 unk32;
+#ifndef __cplusplus
+typedef s32 bool;
+#endif
+
#define CEIL_DIV(a, b) (((a) + (b) - 1) / (b))
#endif