diff options
| author | Aetias <144526980+AetiasHax@users.noreply.github.com> | 2025-07-25 15:59:54 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-25 15:59:54 +0200 |
| commit | 8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6 (patch) | |
| tree | 09095f8f36375fe4bb358c163d614ebfbc8fe344 /src/00_Core/Map/MapManager.cpp | |
| parent | dda45d5574798dc45a31437f473eaa55b9142e13 (diff) | |
ActorSwitchObject OK (#130)
* Map symbol in Game
* ActorSwitchObject OK
* Mark ActorSwitchObject as complete
* Document `mTrapActors`
* Fix FilterActorBase
* Fix regressions
Diffstat (limited to 'src/00_Core/Map/MapManager.cpp')
| -rw-r--r-- | src/00_Core/Map/MapManager.cpp | 169 |
1 files changed, 78 insertions, 91 deletions
diff --git a/src/00_Core/Map/MapManager.cpp b/src/00_Core/Map/MapManager.cpp index 22f15cf8..f2c38569 100644 --- a/src/00_Core/Map/MapManager.cpp +++ b/src/00_Core/Map/MapManager.cpp @@ -20,7 +20,8 @@ #include "Save/AdventureFlags.hpp" #include "Unknown/UnkStruct_02037750.hpp" #include "Unknown/UnkStruct_020eec68.hpp" -#include "stdio.h" + +#include <stdio.h> extern bool func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4); @@ -46,7 +47,6 @@ extern void func_ov000_0208ed74(AABB *param_1, Vec3p *param_2); extern void func_ov000_02093a1c(u32 *param_1, unk32 *param_2, unk32 param_3); extern void func_ov000_02096324(unk32 *param_1, unk32 *param_2); extern s32 *func_ov000_02096418(s32 *param_1); -extern void func_ov000_020c3348(ActorSpawnOptions *param_1); extern void func_ov015_021849a4(unk32 *param_1); // extern MapBase *func_ov018_0215b4a0(MapBase *param_1, unk32 param_2, unk32 param_3); @@ -135,14 +135,10 @@ extern UnkStruct_0202e894 *data_027e0ce4; extern unk32 *data_027e0d3c; extern UnkStruct_027e0f68 *data_027e0f68; extern unk32 *data_027e0f70; -extern unk32 data_ov000_020e24a4; extern unk32 data_ov000_020e24b4; -extern unk32 data_ov000_020e24c4; -extern MapManager_Unk2 data_ov000_020e24c8[]; -extern MapManager_Unk2 data_ov000_020e24e8[]; extern unk32 data_ov015_02190458; -// static char *gShipParts[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"}; +static char *sShipParts[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"}; MapManager::MapManager() { /*MapManager_Unk1 *object; @@ -189,6 +185,20 @@ MapManager::MapManager() { return;*/ } +static const MapManager_Unk3 data_ov000_020e24c4(0x5fff); +static const MapManager_Unk1 data_ov000_020e24c8[4] = { + MapManager_Unk1(0, 0x60), + MapManager_Unk1(0, 0), + MapManager_Unk1(0x80, 0x60), + MapManager_Unk1(0x80, 0), +}; +static const MapManager_Unk2 data_ov000_020e24e8[4] = { + MapManager_Unk2(-FLOAT_TO_Q20(128.0), -FLOAT_TO_Q20(96.0)), + MapManager_Unk2(-FLOAT_TO_Q20(128.0), -FLOAT_TO_Q20(96.0)), + MapManager_Unk2(-FLOAT_TO_Q20(128.0), -FLOAT_TO_Q20(96.0)), + MapManager_Unk2(-FLOAT_TO_Q20(128.0), -FLOAT_TO_Q20(96.0)), +}; + MapManager::~MapManager() {} ARM void MapManager::GetCourseDungeonProgress(CourseProgress *param_2) { @@ -560,14 +570,13 @@ ARM void MapManager::func_ov00_02082af4() { } ARM bool MapManager::func_ov00_02082b3c(FlagsUnk2 *param_2) { - Vec2b mapGridPos; u8 entranceId; bool cmp; ActorManager *actorManager; u16 var1; u32 var2; - Course::FindMapGridPos(&mapGridPos, this->mCourse, param_2->mUnk_04.mUnk_0e); + TilePos mapGridPos = this->mCourse->FindMapGridPos(param_2->mUnk_04.mUnk_0e); if (mapGridPos.x != this->GetCurrentMapPosX() || mapGridPos.y != this->GetCurrentMapPosY() || (param_2->mUnk_04.mUnk_00.y == 1 && data_027e0d38->mUnk_14 == 1) || param_2->mUnk_04.mUnk_11 != 0) { @@ -629,7 +638,7 @@ ARM u32 MapManager::func_ov00_02082d74(unk32 param_2) { return func_ov000_02078bc4(param_2); } -ARM void MapManager::func_ov00_02082d84(Vec2b *param_2, s32 *param_3, s32 *param_4) { +ARM void MapManager::func_ov00_02082d84(TilePos *param_2, s32 *param_3, s32 *param_4) { s32 mapWidth = this->GetMapWidth(); u32 uVar3 = CoDivide64By32(0x100000, mapWidth << 0xc); s32 mapHeight = this->GetMapHeight(); @@ -646,7 +655,6 @@ ARM bool MapManager::func_ov00_02082e1c(s32 *param_2, s32 *param_3) { Vec2p mapScreenPos; u8 uVar8; Vec3p local_28; - Vec2b local_4a; Vec3p local_4c; Course *course; bool bVar1; @@ -678,10 +686,10 @@ ARM bool MapManager::func_ov00_02082e1c(s32 *param_2, s32 *param_3) { if (!this->mCourse->GetMapScreenPos(bVar1, &mapScreenPos.x, &mapScreenPos.y)) { this->mCourse->GetMapScreenPos(uVar8, &mapScreenPos.x, &mapScreenPos.y); - Course::FindMapGridPos(&local_4a, this->mCourse, uVar8); - MapManager::func_ov00_02083a54(&local_4a, this, &local_28, local_4a.x, local_4a.y); - uVar8 = this->mCourse->GetScreenMapCellSizeX(); - lVar3 = (int) ((u32) local_4c.x << 0xc) * (int) uVar8 + 0x800; + TilePos local_4a = this->mCourse->FindMapGridPos(uVar8); + local_4a = this->func_ov00_02083a54(&local_28, local_4a.x, local_4a.y); + uVar8 = this->mCourse->GetScreenMapCellSizeX(); + lVar3 = (int) ((u32) local_4c.x << 0xc) * (int) uVar8 + 0x800; *param_2 = mapScreenPos.y + ((int) (((u32) lVar3 >> 0xc | (int) (lVar3 >> 0x20) * 0x100000) + 0x800) >> 0xc); uVar8 = this->mCourse->GetScreenMapCellSizeY(); } else { @@ -713,7 +721,7 @@ ARM bool MapManager::func_ov00_02082e1c(s32 *param_2, s32 *param_3) { } ARM void MapManager::func_ov00_0208306c(s32 *param_2, s32 *param_3) { - Vec2b auStack_2c[18]; + TilePos auStack_2c[18]; Vec3p local_1c; Vec3p local_28; unk32 pMVar1; @@ -726,8 +734,8 @@ ARM void MapManager::func_ov00_0208306c(s32 *param_2, s32 *param_3) { pMVar1 = -2; } - local_1c = gPlayerPos; - this->func_ov00_02083a1c(auStack_2c, this, &local_1c); + local_1c = gPlayerPos; + auStack_2c[0] = this->func_ov00_02083a1c(&local_1c); this->func_ov00_02082d84(auStack_2c, param_2, param_3); if (pMVar3 == -3 || pMVar3 == pMVar1) { @@ -916,8 +924,8 @@ ARM void MapManager::func_ov00_02083524(Vec3p *param_2, unk32 param_3, unk32 par param_2->z = mapCenter->z; } -ARM void MapManager::func_ov00_02083560(Vec2b *param_1, MapManager *param_2, u32 param_3) { - param_2->mCourse->FindMapGridPos(param_1, param_2->mCourse, param_3); +ARM TilePos MapManager::func_ov00_02083560(u32 param_3) { + return this->mCourse->FindMapGridPos(param_3); } ARM u8 MapManager::func_ov00_02083570(u8 param_2, u8 param_3) { @@ -1120,47 +1128,31 @@ ARM s32 MapManager::func_ov00_020839f8(s32 param_2) { return this->mMap->GetClampedTileY(param_2 - this->GetMapCenterZ()); } -ARM void MapManager::func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3) { - s8 x = param_2->func_ov00_020839f8(param_3->z); - s8 y = param_2->func_ov00_020839d4(param_3->x); - param_1->x = y; - param_1->y = x; +ARM TilePos MapManager::func_ov00_02083a1c(Vec3p *param_3) { + s8 y = this->func_ov00_020839f8(param_3->z); + s8 x = this->func_ov00_020839d4(param_3->x); + return TilePos(x, y); } -ARM void MapManager::func_ov00_02083a54(Vec2b *param_1, MapManager *param_2, Vec3p *param_3, s32 param_4, unk32 param_5) { - unk8 uVar2; - unk8 uVar3; - s32 iVar4; +ARM TilePos MapManager::func_ov00_02083a54(Vec3p *param_3, s32 param_4, unk32 param_5) { Vec3p VStack_20; u32 uVar5; - Vec3p *piVar6; Vec3p local_2c; Vec3p local_38; - if (param_2->GetCourseData_Unk_25c() != 0) { - uVar5 = (param_4 == -1 || param_5 == 0xffffffff) ? param_2->func_ov00_02082d08() - : uVar5 = param_2->mCourse->mMapGrid[param_4][param_5]; + if (this->GetCourseData_Unk_25c() != 0) { + uVar5 = (param_4 == -1 || param_5 == 0xffffffff) ? this->func_ov00_02082d08() + : uVar5 = this->mCourse->mMapGrid[param_4][param_5]; - if (param_2->IsMapInMainGrid(uVar5)) { - param_2->func_ov00_02083524(&VStack_20, param_4, param_5); + if (this->IsMapInMainGrid(uVar5)) { + this->func_ov00_02083524(&VStack_20, param_4, param_5); local_38 = *param_3; Vec3p_Sub(&local_38, &VStack_20, &local_2c); - uVar2 = param_2->mMap->GetClampedTileY(local_2c.z); - uVar3 = param_2->mMap->GetClampedTileX(local_2c.x); - param_1->x = uVar3; - param_1->y = uVar2; - return; + return TilePos(this->mMap->GetClampedTileX(local_2c.x), this->mMap->GetClampedTileY(local_2c.z)); } - uVar2 = param_2->func_ov00_020839f8(param_3->z); - uVar3 = param_2->func_ov00_020839d4(param_3->x); - param_1->x = uVar3; - param_1->y = uVar2; - return; + return TilePos(this->func_ov00_020839d4(param_3->x), this->func_ov00_020839f8(param_3->z)); } - uVar2 = param_2->func_ov00_020839f8(param_3->z); - uVar3 = param_2->func_ov00_020839d4(param_3->x); - param_1->x = uVar3; - param_1->y = uVar2; + return TilePos(this->func_ov00_020839d4(param_3->x), this->func_ov00_020839f8(param_3->z)); } ARM s32 MapManager::GetTileStartX(unk32 x) { @@ -1187,7 +1179,7 @@ ARM s32 MapManager::func_ov00_02083c50(unk32 z) { return this->GetMapCenterZ() + this->mMap->GetTileStartZ(z) + 0x800; } -ARM void MapManager::func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3) { +ARM void MapManager::func_ov00_02083c7c(Vec3p *param_2, TilePos param_3) { Vec3p local_28; param_2->x = this->func_ov00_02083c24(param_3.x); @@ -1196,13 +1188,13 @@ ARM void MapManager::func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3) { param_2->y = this->MapData_vfunc_68(&local_28, true); } -ARM void MapManager::func_ov00_02083ce8(Vec3p *param_2, Vec2b param_3, s32 param_4, u32 param_5) { +ARM void MapManager::func_ov00_02083ce8(Vec3p *param_2, TilePos param_3, s32 param_4, u32 param_5) { u32 uVar2; u8 uVar3; u8 uVar4; Vec3p local_2c; Vec3p local_38; - Vec2b local_8; + TilePos local_8; if (GetCourseData_Unk_25c()) { if (param_4 == -1 || param_5 == -1) { @@ -1229,17 +1221,17 @@ ARM void MapManager::func_ov00_02083ce8(Vec3p *param_2, Vec2b param_3, s32 param } ARM s32 MapManager::func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4) { - Vec2b local_8; + TilePos local_8; local_8.x = param_2; local_8.y = param_3; return this->mMap->vfunc_60(&local_8); } -ARM unk32 MapManager::MapData_vfunc_60(Vec2b *param_1) { +ARM unk32 MapManager::MapData_vfunc_60(TilePos *param_1) { return this->mMap->vfunc_60(param_1); } -ARM bool MapManager::func_ov00_02083e70(Vec2b *param_2) { +ARM bool MapManager::func_ov00_02083e70(TilePos *param_2) { switch (this->MapData_vfunc_54(param_2)) { case 0x1b: case 0x2b: @@ -1268,7 +1260,7 @@ ARM s32 MapManager::func_ov00_02083ef8(Vec3p *param_2, Vec3p *param_3, bool para ARM unk32 MapManager::func_ov00_02083f44(Vec3p *param_2, bool param_3) { q20 x = param_2->x; q20 z = param_2->z; - Vec3p local_18 = {x, data_ov000_020e24a4, z}; + Vec3p local_18 = {x, data_ov000_020e24c4.mUnk_0, z}; return this->func_ov00_02083ef8(param_2, &local_18, param_3); } @@ -1299,7 +1291,7 @@ ARM void MapManager::func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *param_1 = 0; } -void MapManager::GetTileWorldBounds(Vec2b *tile, AABB *tileBounds) { +void MapManager::GetTileWorldBounds(TilePos *tile, AABB *tileBounds) { int iVar1; Vec3p local_20; @@ -1312,24 +1304,24 @@ void MapManager::GetTileWorldBounds(Vec2b *tile, AABB *tileBounds) { Vec3p_Add(&tileBounds->max, &local_20, &tileBounds->max); } -unk32 MapManager::MapData_vfunc_54(Vec2b *param_1) { +unk32 MapManager::MapData_vfunc_54(TilePos *param_1) { return this->mMap->vfunc_54(param_1); } ARM unk32 MapManager::func_ov00_020840a0(u8 param_2, u8 param_3) { // Correct param types? - Vec2b vec; + TilePos vec; vec.x = param_2; vec.y = param_3; return this->mMap->vfunc_54(&vec); } // Returns UnkStruct_02085594* -unk32 *MapManager::MapData_vfunc_78(Vec2b *param_1) { +unk32 *MapManager::MapData_vfunc_78(TilePos *param_1) { return this->mMap->vfunc_78(param_1); } -unk32 MapManager::func_ov00_020840dc(Vec2b *param_1) { +unk32 MapManager::func_ov00_020840dc(TilePos *param_1) { UnkStruct_02037750 *piVar1; // placeholder struct until I can find the real struct piVar1 = (UnkStruct_02037750 *) this->MapData_vfunc_78(param_1); @@ -1362,11 +1354,11 @@ void MapManager::func_ov00_0208413c(unk32 param_2) { this->mMap->func_ov00_0207f948(param_2); } -unk8 MapManager::MapData_vfunc_58(Vec2b *param_1, int param_2) { +unk8 MapManager::MapData_vfunc_58(TilePos *param_1, int param_2) { this->mMap->vfunc_58(param_1, param_2); } -ARM s32 MapManager::func_ov00_02084164(Vec2b *param_2) { +ARM s32 MapManager::func_ov00_02084164(TilePos *param_2) { if (this->mMap->vfunc_58(param_2, 7) != 0) { return 0; } @@ -1802,9 +1794,6 @@ u8 MapManager::func_ov00_02084a50() { void MapManager::SpawnNPC(Vec3p *pos, unk32 param_3, unk32 param_4) { ActorSpawnOptions actorSpawnOptions; - actorSpawnOptions.mUnk_1c.id = -1; - actorSpawnOptions.mUnk_1c.index = -1; - func_ov000_020c3348(&actorSpawnOptions); actorSpawnOptions.mUnk_24 = param_3; actorSpawnOptions.mUnk_28 = param_4; gActorSpawner->Spawn(ActorTypeId_EVIC, pos, &actorSpawnOptions, NULL); @@ -1954,9 +1943,9 @@ u8 MapManager::GetMapData_Unk_09() { ARM void MapManager::func_ov00_02084d24(unk8 param_2, unk8 param_3, unk16 param_4) { // Matches, but param types unsure. - // param_2 and param_3 aren't both part of a Vec2b * + // param_2 and param_3 aren't both part of a TilePos * // param_4 short or int? - Vec2b vec; + TilePos vec; vec.x = param_2; vec.y = param_3; this->mMap->vfunc_90(&vec, param_4); @@ -2021,11 +2010,11 @@ unk32 MapManager::func_ov00_02084ebc(Vec3p *param_2) { int *piVar1; int iVar2; unk32 dVar3; // dword - Vec2b auStack_18[4]; // undefined type + TilePos auStack_18[4]; // undefined type u32 uStack_14; - this->func_ov00_02083a1c(auStack_18, this, param_2); - piVar1 = (int *) this->MapData_vfunc_78(auStack_18); + auStack_18[0] = this->func_ov00_02083a1c(param_2); + piVar1 = (int *) this->MapData_vfunc_78(auStack_18); if (piVar1 != (int *) 0x0) { // iVar2 = (**(code **) (*piVar1 + 0x1c))(); if (iVar2 < 0x39) { @@ -2288,13 +2277,12 @@ ARM unk32 MapManager::func_ov00_02085594(Vec3p *param_2) { unk32 dVar3; unk32 uVar4; bool bVar5; - Vec2b local_28; u32 uStack_24; Vec3p VStack_20; - this->func_ov00_02083a1c(&local_28, this, param_2); - piVar1 = (UnkStruct_02085594 *) this->MapData_vfunc_78(&local_28); - bVar5 = true; + TilePos local_28 = this->func_ov00_02083a1c(param_2); + piVar1 = (UnkStruct_02085594 *) this->MapData_vfunc_78(&local_28); + bVar5 = true; if (piVar1 != NULL) { *param_2 = piVar1->mUnk_14; switch (piVar1->vfunc_1c()) { @@ -2359,10 +2347,9 @@ ARM unk32 MapManager::func_ov00_02085594(Vec3p *param_2) { ARM unk32 MapManager::func_ov00_0208583c(MapManager *param_1, Vec3p *param_2, unk32 param_3) { UnkStruct_02085594 *piVar1; - Vec2b auStack_10; - param_1->func_ov00_02083a1c(&auStack_10, param_1, param_2); - piVar1 = (UnkStruct_02085594 *) param_1->MapData_vfunc_78(&auStack_10); + TilePos auStack_10 = param_1->func_ov00_02083a1c(param_2); + piVar1 = (UnkStruct_02085594 *) param_1->MapData_vfunc_78(&auStack_10); if (piVar1 == NULL) { return -1; } @@ -2382,17 +2369,17 @@ unk32 MapManager::func_ov00_020858b0(MapManager *param_1, Vec3p *param_2, unk32 UnkStruct_02085594 *piVar5; int playerPosY; unk32 local_38; - Vec2b local_28; + TilePos local_28; if (param_3 == 1) { func_ov000_02088000(data_027e0f64->mUnk_4, 7); } else { func_ov000_02088000(data_027e0f64->mUnk_4, 6); } - mapWidth = param_1->GetMapWidth(); - mapHeight = param_1->GetMapHeight(); - local_38 = -1; - param_1->func_ov00_02083a1c(&local_28, param_1, param_2); + mapWidth = param_1->GetMapWidth(); + mapHeight = param_1->GetMapHeight(); + local_38 = -1; + local_28 = param_1->func_ov00_02083a1c(param_2); playerPosY = gPlayerPos.y; for (u8 x = local_28.x - 1; x <= (int) (local_28.x + 1); x++) { if ((x > -1) && (x < mapWidth)) { @@ -2420,9 +2407,9 @@ s32 MapManager::func_ov00_02085a34(Vec3p *param_2, s32 param_3) { u32 uVar4; u32 uVar5; u32 uVar6; - Vec2b uStack_2c; - Vec2b auStack_2a[2]; - Vec2b aVStack_28[2]; + TilePos uStack_2c; + TilePos auStack_2a[2]; + TilePos aVStack_28[2]; unk16 auStack_24[4]; unk32 auStack_1c[4]; unk32 uStack_18; @@ -2433,8 +2420,8 @@ s32 MapManager::func_ov00_02085a34(Vec3p *param_2, s32 param_3) { if (param_3 != 2 && param_3 != 3) { return -1; } - this->func_ov00_02083a1c(auStack_2a, this, param_2); - piVar1 = (UnkStruct_02085594 *) this->MapData_vfunc_78(auStack_2a); + auStack_2a[0] = this->func_ov00_02083a1c(param_2); + piVar1 = (UnkStruct_02085594 *) this->MapData_vfunc_78(auStack_2a); if (piVar1 == NULL) { return -1; } @@ -2448,8 +2435,8 @@ s32 MapManager::func_ov00_02085a34(Vec3p *param_2, s32 param_3) { iVar2 = piVar1->vfunc_38(param_3); return iVar2; } - this->func_ov00_02083a1c(aVStack_28, this, param_2); - iVar2 = this->func_ov00_02084ebc(param_2); + aVStack_28[0] = this->func_ov00_02083a1c(param_2); + iVar2 = this->func_ov00_02084ebc(param_2); if (iVar2 == 0) { return -1; } @@ -2658,7 +2645,7 @@ unk8 MapManager::func_ov00_02086044(Vec3p *param_2, Vec3p *param_3, unk32 param_ int *piVar9; Vec3p *pVVar10; int iVar11; - Vec2b local_c6; + TilePos local_c6; unk32 auStack_c4[4]; Vec3p iStack_c0; Vec3p local_b0; |
