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authorAetias <aetias@outlook.com>2024-06-21 11:59:50 +0200
committerAetias <aetias@outlook.com>2024-06-21 11:59:50 +0200
commit4329a6892f959ba97995e36a371c4199fc514d2d (patch)
tree54c49d1bcdd557b80a5371f34b5db9ca8796addd /src/00_Core/Player/PlayerBase.cpp
parent3306a9c7b4c1fe2a0df0549e81ab8ed0f3af5fe2 (diff)
parent925505ed5dc1deb4bd9c3de281233b65dca55016 (diff)
Merge branch 'main' into actor
Diffstat (limited to 'src/00_Core/Player/PlayerBase.cpp')
-rw-r--r--src/00_Core/Player/PlayerBase.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/00_Core/Player/PlayerBase.cpp b/src/00_Core/Player/PlayerBase.cpp
index dfdb4eb5..fc5c92fb 100644
--- a/src/00_Core/Player/PlayerBase.cpp
+++ b/src/00_Core/Player/PlayerBase.cpp
@@ -1,7 +1,5 @@
#include "Player/PlayerLinkBase.hpp"
-#ifdef STUBS
-
bool PlayerBase::vfunc_04() {}
ItemFlag PlayerBase::GetEquipId() {}
bool PlayerBase::CanMove() {}
@@ -20,5 +18,3 @@ void PlayerBase::AddHealth(s16 amount) {}
bool PlayerBase::Teleport(Vec3p *pos, s16 angle, unk32 param3, bool param4, bool param5) {}
bool PlayerBase::TeleportToEntrance(unk32 entranceId, bool param2) {}
bool PlayerBase::TeleportToLastEntrance(bool param1) {}
-
-#endif