diff options
| author | Aetias <aetias@outlook.com> | 2025-02-10 23:07:55 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-02-10 23:07:55 +0100 |
| commit | d057996378f1235c67d93014595e9fd929a4efb6 (patch) | |
| tree | bf6d53c3a165ba80738d4232613bce370c98df87 /src/00_Core/Player/PlayerControl.cpp | |
| parent | 726c3be443b298a5489bf3418e65626863d4cf02 (diff) | |
PlayerControl: Decomp 38%
Diffstat (limited to 'src/00_Core/Player/PlayerControl.cpp')
| -rw-r--r-- | src/00_Core/Player/PlayerControl.cpp | 181 |
1 files changed, 167 insertions, 14 deletions
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp index 79b0b4ef..0cf8d23a 100644 --- a/src/00_Core/Player/PlayerControl.cpp +++ b/src/00_Core/Player/PlayerControl.cpp @@ -78,8 +78,8 @@ ARM void PlayerControl::SetUnk_80() { ARM void PlayerControl::StopFollowing() { mFollowRef.Reset(); - mFollowing = false; - mFollowActor = NULL; + mFollowing = false; + mFollowObject = NULL; } ARM void PlayerControl::func_ov00_020af06c() { @@ -442,13 +442,13 @@ ARM void PlayerControl::func_ov00_020afb6c() { } if (!mFollowing) { - mFollowActor = NULL; + mFollowObject = NULL; } else { - mFollowActor = (void *) gMapManager->MapData_vfunc_78(); + mFollowObject = (void *) gMapManager->MapData_vfunc_78(); Vec3p local_3c; s32 iVar2; s32 iVar7; - if (mFollowActor == NULL) { + if (mFollowObject == NULL) { local_3c.y = gPlayerPos.y; Vec2b local_44 = mUnk_9c; gMapManager->func_ov00_02083c7c(&local_3c, local_44); @@ -459,15 +459,168 @@ ARM void PlayerControl::func_ov00_020afb6c() { } } -bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {} -bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {} -void PlayerControl::func_ov00_020aff90(Cylinder *param1, unk32 param2) {} -void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {} -void PlayerControl::func_ov00_020b014c() {} -void PlayerControl::SetAim() {} -bool PlayerControl::UpdateAimWorld(Vec3p *param1) {} -s16 PlayerControl::GetTouchAngle() {} -u32 PlayerControl::func_ov00_020b034c() {} +ARM bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) { + if (!mUnk_7d || !gPlayerControlData->vfunc_74(param1)) { + return false; + } + if (!param2) { + return true; + } + return param1 == 2 || param1 == 6; +} + +ARM bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) { + if (!mUnk_7d) { + return false; + } + if (!gPlayerControlData->vfunc_78(param1)) { + return false; + } + switch (param1) { + case 1: + case 2: + case 7: + case 13: return true; + + case 10: + case 11: return param2; + + default: return !param2; + } +} + +ARM void PlayerControl::func_ov00_020aff90(Cylinder *param1, unk32 param2) { + if (data_027e0d38->func_ov000_02078b40() == 2) { + return; + } + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); + if (fairy == NULL) { + return; + } + fairy->func_ov000_020baca8(param1, param2); +} + +ARM void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) { + if (mUnk_44.x != 0 || mUnk_44.z != 0) { + Vec3p local_24; + Vec3p_Axpy(y, &mUnk_44, &mTouchWorld, &local_24); + + Vec3p local_30; + local_30.x = param4->x - local_24.x; + local_30.y = 0; + local_30.z = param4->z - local_24.z; + q20 iVar2 = Vec3p_Length(&local_30); + if (iVar2 <= param3) { + *param1 = local_24; + return; + } + + Vec3p local_3c; + local_3c.x = mUnk_44.x; + local_3c.y = 0; + local_3c.z = mUnk_44.z; + q20 lengthInv = CoReciprocal(Vec3p_Length(&local_3c)); + local_3c.x = MUL_Q20(local_3c.x, lengthInv); + local_3c.z = MUL_Q20(local_3c.z, lengthInv); + iVar2 = Vec3p_Dot(&local_30, &local_3c); + + Vec3p local_48; + local_48.x = local_3c.x; + local_48.y = lengthInv; + local_48.z = local_3c.z; + Vec3p_Axpy(iVar2 - param3, &local_48, &local_24, param1); + return; + } + + param1->x = mTouchWorld.x; + param1->y = y; + param1->z = mTouchWorld.z; +} + +extern u32 data_ov000_020ee198; +extern u32 data_027e0f64; + +ARM void PlayerControl::func_ov00_020b014c(Vec3p *param1) { + if ((data_ov000_020ee198 & 1) == 0) { + data_ov000_020ee198 |= 1; + } + if (*(s32 *) (*(s32 *) (data_027e0f64 + 0x4) + 0x15c) == 0x16) { + return; + } + if (!this->func_ov00_020aeef8()) { + return; + } + if (mTouchDuration > 0) { + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); + if (fairy != NULL) { + Vec3p auStack_1c; + this->func_ov00_020affec(&auStack_1c, FLOAT_TO_Q20(0.5), FLOAT_TO_Q20(8.0), param1); + fairy->func_ov000_020ba204(&auStack_1c, &mUnk_44, mTouchWorld.y + FLOAT_TO_Q20(4.2)); + } + } +} + +ARM void PlayerControl::ResetAim() { + mAim = gVec3p_ZERO; +} + +extern "C" s32 func_ov000_020a5e9c(unk32 param1); + +ARM bool PlayerControl::UpdateAimWorld(Vec3p *param1) { + Vec3p pos; + pos = gPlayerPos; + + s32 iVar2 = func_ov000_020a5e9c(data_027e0d38->mUnk_0c); + if (iVar2 == 0x2f && *(s32 *) (*(s32 *) (data_027e0f64 + 0x4) + 0x15c) == 0x31) { + return this->func_ov024_02178348(param1); + } + + if (this->CheckTouching(1)) { + this->func_ov00_020affec(param1, 0, FLOAT_TO_Q20(8.0), &pos); + mAimWorld = *param1; + return true; + } + *param1 = mAimWorld; + return false; +} + +ARM s16 PlayerControl::GetTouchAngle() { + if (mTouchDuration >= 0) { + return mTouchAngle; + } + if (!mUnk_7f) { + return 0; + } + return mUnk_ac; +} + +const q20 data_ov000_020e6144 = FLOAT_TO_Q20(80.0); + +ARM u32 PlayerControl::func_ov00_020b034c() { + if (mTouchDuration >= 0 && this->func_ov00_020af2d4(1, true)) { + q20 uVar5 = func_01ff992c(data_ov000_020e6144); + s64 lVar1 = mTouchDist * uVar5; + if (mTouchDuration < 4) { + lVar1 -= (4 - mTouchDuration) * FLOAT_TO_Q20(1.0); + } + if (lVar1 < 0) { + return 0; + } + if (lVar1 > FLOAT_TO_Q20(1.0)) { + return FLOAT_TO_Q20(1.0); + } + return lVar1; + } + if (!mUnk_7f && (data_027e05f8.mUnk_0 & 0xf0) != 0) { + return FLOAT_TO_Q20(1.0); + } + return 0; +} + s32 PlayerControl::func_ov00_020b0418() {} bool PlayerControl::func_ov00_020b049c(Vec3p *param1, bool param2) {} bool PlayerControl::func_ov00_020b05e8(Vec3p *param1) {} |
