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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-11-16 17:14:48 +0100
committerGitHub <noreply@github.com>2025-11-16 17:14:48 +0100
commitfc691f4c8f76d11d6b47149fefadaca4470ab2a1 (patch)
treefe987a191d96ca71ce32776be09a57408f491050 /src/00_Core/Player/PlayerControl.cpp
parent5b15874c4d2d7c185c98f2791cf8fa6a9d86a440 (diff)
LinkStateInteract (#135)
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
Diffstat (limited to 'src/00_Core/Player/PlayerControl.cpp')
-rw-r--r--src/00_Core/Player/PlayerControl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp
index 50c08bda..07e20cf6 100644
--- a/src/00_Core/Player/PlayerControl.cpp
+++ b/src/00_Core/Player/PlayerControl.cpp
@@ -37,9 +37,9 @@ ARM bool PlayerControl::func_ov00_020aeef8() {
THUMB void PlayerControl::func_ov00_020aef30() {
this->ResetTouchWorld();
- if (mDebug) {
+ if (mBhio) {
// 操作 = Operation
- mDebug->vfunc_20(0, "\x91\x80\x8d\xec", 'PCTL', 'PLYR', 0, 0);
+ mBhio->vfunc_20(0, "\x91\x80\x8d\xec", 'PCTL', 'PLYR', 0, 0);
}
}