diff options
| author | Aetias <aetias@outlook.com> | 2025-02-18 18:33:12 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-02-18 18:33:12 +0100 |
| commit | 4a764f9d58cb16343c02afb3592aad7aabf66d6d (patch) | |
| tree | 282a0173c42fea0c50157fe912e240b0f6e452e6 /src/00_Core/Player | |
| parent | 83bdfdb8925d84d85b36ffbe69f256cc87da8116 (diff) | |
PlayerControl: Decomp 80%
Diffstat (limited to 'src/00_Core/Player')
| -rw-r--r-- | src/00_Core/Player/EquipItem.cpp | 2 | ||||
| -rw-r--r-- | src/00_Core/Player/PlayerControl.cpp | 130 |
2 files changed, 85 insertions, 47 deletions
diff --git a/src/00_Core/Player/EquipItem.cpp b/src/00_Core/Player/EquipItem.cpp index 50afc0ab..9256b13a 100644 --- a/src/00_Core/Player/EquipItem.cpp +++ b/src/00_Core/Player/EquipItem.cpp @@ -9,7 +9,7 @@ u32 EquipItem::vfunc_2c() {} void EquipItem::vfunc_34(unk16 *param1) {} unk32 EquipItem::vfunc_40() const {} unk32 EquipItem::vfunc_44(unk32 param1) const {} -unk32 EquipItem::vfunc_48() const {} +unk32 EquipItem::vfunc_48(unk32 param1) const {} s32 EquipItem::vfunc_4c() const {} Vec3p *EquipItem::GetPlayerPos() {} void EquipItem::func_ov000_020be99c(Vec3p *param1) {} diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp index b2ccb8a5..72baf060 100644 --- a/src/00_Core/Player/PlayerControl.cpp +++ b/src/00_Core/Player/PlayerControl.cpp @@ -92,19 +92,20 @@ ARM void PlayerControl::func_ov00_020af06c() { if (mUnk_7a) { mUnk_7b = usingEquipItem; } - if (gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 != 0) { + if (gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04 != 0) { if (data_027e0d38->func_ov000_02078b40() != 2) { mUsingEquipItem = false; } return; } ItemManager *itemManager = gItemManager; - if (itemManager->mEquippedItem == ItemFlag_PotionA) { + ItemFlag equippedItem = itemManager->mEquippedItem; + if (equippedItem == ItemFlag_PotionA) { if (itemManager->HasPotion(0)) { mUsingEquipItem = true; return; } - } else if (itemManager->mEquippedItem == ItemFlag_PotionB) { + } else if (equippedItem == ItemFlag_PotionB) { if (itemManager->HasPotion(1)) { mUsingEquipItem = true; return; @@ -112,7 +113,7 @@ ARM void PlayerControl::func_ov00_020af06c() { } if (data_027e0d38->func_ov000_02078b40() == 2) { mUnk_7b = true; - mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0; + mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0; } else { if (((data_027e05f8.mUnk_0 & 0x300) != 0) && mUnk_7e != 0 && func_ov00_020aeef8()) { mUnk_7b = true; @@ -126,18 +127,21 @@ ARM void PlayerControl::func_ov00_020af06c() { } } } - mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0; + mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0; - if (itemManager->mEquippedItem == ItemFlag_Hammer && !mUsingEquipItem && mUnk_7b == true) { - ActorNaviBase *courageFairy = itemManager->GetFairy(FairyId_Courage); + if (equippedItem == ItemFlag_Hammer && !usingEquipItem && mUnk_7b == true) { + ActorNaviBase *courageFairy = gItemManager->GetFairy(FairyId_Courage); if (courageFairy != NULL) { - mAimWorld.x = courageFairy->mPos.x; - mAimWorld.y = gPlayerPos.y + FLOAT_TO_Q20(0.5); - mAimWorld.z = courageFairy->mPos.z; + q20 x = courageFairy->mPos.x; + q20 y = gPlayerPos.y + FLOAT_TO_Q20(0.5); + q20 z = courageFairy->mPos.z; + mAimWorld.x = x; + mAimWorld.y = y; + mAimWorld.z = z; } } } - if (!mUnk_7a) { + if (mUnk_7a) { mUsingEquipItem = mUnk_7b; } } @@ -176,9 +180,9 @@ bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) { if (mUnk_7c) { bool unk1 = true; - bool unk2 = true; + bool unk2 = false; if ((param1 & 0x2) != 0 && (data_02056be4[data_027e077c.mUnk_0] & 0x1) != 0) { - unk2 = false; + unk2 = true; } if (!unk2 && ((param1 & 0x1) == 0 || !this->func_ov00_020aeef8() || !data_027e103c->mUnk_24)) { unk1 = false; @@ -242,7 +246,7 @@ ARM void PlayerControl::func_ov00_020af538(bool param1, u8 param2) { mUnk_7e = param2; mUnk_7d = param1; if (mUnk_78) { - bool unk = gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 ? false : true; + bool unk = gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04 ? false : true; if (unk) { if (!this->func_ov00_020af4a4()) { mUnk_7c = false; @@ -317,17 +321,19 @@ ARM bool PlayerControl::func_ov00_020af778() { return false; } - bool bVar1 = false; - EquipItem *equipItem; + bool bVar1 = false; + EquipItem *equipItem = NULL; if ((mFlags & TouchFlag_UntouchedNow) != 0 && mTouchDuration < 21) { s32 dx = mTouchLastX - mTouchFastX; s32 dy = mTouchLastY - mTouchFastY; if (dx * dx + dy * dy < 100) { - bVar1 = !this->func_ov00_020af2d4(7, true); - if (!bVar1 && mUsingEquipItem) { - ItemFlag equipId = gPlayer->GetEquipId(); - if (equipId != ItemFlag_None) { - equipItem = gItemManager->GetEquipItem(equipId); + if (this->func_ov00_020af2d4(7, true)) { + bVar1 = true; + if (mUsingEquipItem) { + ItemFlag equipId = gPlayer->GetEquipId(); + if (equipId != ItemFlag_None) { + equipItem = gItemManager->GetEquipItem(equipId); + } } } } @@ -358,13 +364,13 @@ ARM bool PlayerControl::func_ov00_020af778() { return true; } } else { - if (equipItem->vfunc_48()) { + if (equipItem->vfunc_48(iVar4)) { this->func_ov00_020af6e4(&vec, followDistance, uVar4); return true; } if (followDistance == 0 && equipItem->vfunc_40()) { this->ApplyTouchWorld(&vec, 0); - this->func_ov00_020af6e4(&vec, 0, uVar4); + this->func_ov00_020af6e4(&vec, followDistance, uVar4); return true; } } @@ -396,17 +402,16 @@ ARM bool PlayerControl::func_ov00_020afad8(Vec3p *param1) { ARM void PlayerControl::func_ov00_020afb6c() { bool iVar1 = this->func_ov00_020af778(); Actor *followActor = gActorManager->GetActor(&mFollowRef); - FairyId fairyId = gItemManager->GetEquippedFairy(); - ActorNaviBase *fairy = gItemManager->GetFairy(fairyId); + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); - if (followActor == NULL && fairy != NULL) { + if (followActor == NULL && !mFollowing && fairy != NULL) { fairy->func_ov000_020bad18(); } q20 followDist = mFollowDist; - if (followActor == NULL) { - mFollowRef.Reset(); - } else { + if (followActor != NULL) { followDist = Vec3p_Distance(&gPlayerPos, &followActor->mPos); Cylinder followHitbox; followActor->GetHitbox(&followHitbox); @@ -417,47 +422,80 @@ ARM void PlayerControl::func_ov00_020afb6c() { switch (followActor->mUnk_12c) { case 0: mFollowRef.Reset(); break; case 1: iVar8 = 1; break; + case 5: + iVar8 = 2; + uVar9 = 1; + followHitbox.pos.y += followActor->mYOffset; + break; case 2: iVar8 = 3; followHitbox.pos.y += followHitbox.size; uVar9 = 0; break; - case 3: - case 4: + default: iVar8 = 2; followHitbox.pos.y += followHitbox.size; uVar9 = 2; break; - case 5: - iVar8 = 2; - uVar9 = 1; - followHitbox.pos.y += followActor->mYOffset; - break; } if (iVar8 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) { - this->func_ov00_020aff90(&followHitbox, iVar8); + this->func_ov00_020aff90(&followHitbox.pos, iVar8); if (iVar1) { - data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id); + data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id, uVar9); } } + } else { + mFollowRef.Reset(); } - if (!mFollowing) { - mFollowObject = NULL; - } else { - mFollowObject = (void *) gMapManager->MapData_vfunc_78(); + if (mFollowing) { + mFollowObject = (void *) gMapManager->MapData_vfunc_78(&mUnk_9c); Vec3p local_3c; s32 iVar2; s32 iVar7; - if (mFollowObject == NULL) { + if (mFollowObject != NULL) { + local_3c = *(Vec3p *) ((u32) mFollowObject + 0x18); + void *piVar4 = (*(void *(**) (void *) )((*(u32 *) mFollowObject) + 0x54))(mFollowObject); + if (piVar4 == NULL) { + iVar7 = 0; + } else { + iVar7 = (*(s32(**)(void *))((*(u32 *) piVar4) + 0x44))(piVar4); + } + local_3c.y += iVar7; + if (*(s8 *) ((u32) mFollowObject + 0x12) == 1) { + iVar2 = 1; + iVar7 = 3; + } else { + iVar2 = 2; + iVar7 = 2; + } + } else { local_3c.y = gPlayerPos.y; Vec2b local_44 = mUnk_9c; gMapManager->func_ov00_02083c7c(&local_3c, local_44); iVar2 = 2; iVar7 = 3; - } else { + } + + if (iVar2 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) { + this->func_ov00_020aff90(&local_3c, iVar2); + if (iVar1) { + data_027e0ffc.func_ov000_020ced7c(&local_3c, mUnk_9c.x, mUnk_9c.y, iVar7); + } + } + followDist = Vec3p_Distance(&gPlayerPos, &local_3c); + } else { + mFollowObject = NULL; + } + + if (mFollowStuckTimer > 0 && mFollowDist - followDist <= FLOAT_TO_Q20(0.01)) { + mFollowStuckTimer -= 1; + if (mFollowStuckTimer <= 0) { + this->StopFollowing(); } } + + mFollowDist = followDist; } ARM bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) { @@ -490,7 +528,7 @@ ARM bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) { } } -ARM void PlayerControl::func_ov00_020aff90(Cylinder *param1, unk32 param2) { +ARM void PlayerControl::func_ov00_020aff90(Vec3p *param1, unk32 param2) { if (data_027e0d38->func_ov000_02078b40() == 2) { return; } @@ -509,8 +547,8 @@ ARM void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec Vec3p_Axpy(y, &mUnk_44, &mTouchWorld, &local_24); Vec3p local_30; - local_30.x = param4->x - local_24.x; local_30.y = 0; + local_30.x = param4->x - local_24.x; local_30.z = param4->z - local_24.z; q20 iVar2 = Vec3p_Length(&local_30); if (iVar2 <= param3) { |
