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authorAetias <aetias@outlook.com>2025-01-09 08:24:32 +0100
committerAetias <aetias@outlook.com>2025-01-09 08:24:32 +0100
commita76eefa1a52f9d985ad5352c13cae1d4299cecb2 (patch)
tree10ad5d8d9564ae78ecf4d8313f6d87c975b1c265 /src/00_Core/Player
parent6b9c7701fe475de8456b7fd67969486c604fc834 (diff)
PlayerControl: Decomp 7%
Diffstat (limited to 'src/00_Core/Player')
-rw-r--r--src/00_Core/Player/LinkStateItem.cpp21
-rw-r--r--src/00_Core/Player/PlayerControl.cpp39
2 files changed, 39 insertions, 21 deletions
diff --git a/src/00_Core/Player/LinkStateItem.cpp b/src/00_Core/Player/LinkStateItem.cpp
index 5cbccd85..56b6bc37 100644
--- a/src/00_Core/Player/LinkStateItem.cpp
+++ b/src/00_Core/Player/LinkStateItem.cpp
@@ -1,4 +1,6 @@
#include "Player/LinkStateItem.hpp"
+#include "DTCM/UnkStruct_027e103c.hpp"
+#include "DTCM/UnkStruct_027e1098.hpp"
#include "Item/ItemManager.hpp"
#include "Player/EquipBomb.hpp"
#include "Player/EquipHammer.hpp"
@@ -7,15 +9,8 @@
#include "Player/PlayerControl.hpp"
#include "Save/AdventureFlags.hpp"
-extern unk32 func_ov000_020cf01c(s32 *param1);
-extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3);
-extern void func_ov014_0213ec64(s32 param1);
-extern void func_ov014_0211fd04(s32 *param1);
extern void func_ov000_020b7e6c(s32 *param1);
-extern s32 *data_027e103c;
-extern s32 *data_027e1098;
-
THUMB void LinkStateItem::vfunc_00() {}
ARM LinkStateId LinkStateItem::GetId() {
@@ -39,11 +34,11 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) {
switch (this->mEquipId) {
case ItemFlag_BombchuBag:
- iVar3 = func_ov000_020cf01c(data_027e103c);
+ iVar3 = data_027e103c->func_ov000_020cf01c();
if (*(u8 *) (iVar3 + 0xe0) == '\0') {
- func_ov014_0213ec64((s32) GetEquipBombchu());
+ GetEquipBombchu()->func_ov014_0213ec64();
}
- func_ov014_0211fd04(data_027e1098);
+ data_027e1098->func_ov014_0211fd04();
break;
case ItemFlag_OshusSword: break;
case ItemFlag_WoodenShield: break;
@@ -54,9 +49,9 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) {
case ItemFlag_Hammer: EquipHammer::StopUsing(this); break;
case ItemFlag_PotionA:
case ItemFlag_PotionB:
- iVar3 = (int) (data_027e103c);
- *(unk8 *) ((s16 *) data_027e103c + 0x15) = 0;
- func_ov000_020cf9dc(iVar3, 0, 0);
+ UnkStruct_027e103c *unk = data_027e103c;
+ unk->mUnk_2a = 0;
+ unk->func_ov000_020cf9dc(0, 0);
break;
case ItemFlag_Shovel: EquipScoop::StopUsing(this); break;
}
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp
index 32bc4098..26c2c63c 100644
--- a/src/00_Core/Player/PlayerControl.cpp
+++ b/src/00_Core/Player/PlayerControl.cpp
@@ -1,11 +1,13 @@
#include "Player/PlayerControl.hpp"
#include "Actor/ActorManager.hpp"
+#include "Actor/ActorNaviBase.hpp"
#include "DTCM/UnkStruct_027e05f8.hpp"
#include "DTCM/UnkStruct_027e077c.hpp"
#include "DTCM/UnkStruct_027e0c68.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Item/ItemManager.hpp"
+#include "Player/PlayerBase.hpp"
#include "Save/AdventureFlags.hpp"
ARM bool PlayerControl::func_ov00_020aeeac() {
@@ -82,8 +84,9 @@ ARM void PlayerControl::func_ov00_020af06c() {
mUsingEquipItem = false;
return;
}
+ bool usingEquipItem = mUsingEquipItem;
if (mUnk_7a) {
- mUnk_7b = mUsingEquipItem;
+ mUnk_7b = usingEquipItem;
}
if (gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 != 0) {
if (data_027e0d38->func_ov000_02078b40() != 2) {
@@ -91,27 +94,47 @@ ARM void PlayerControl::func_ov00_020af06c() {
}
return;
}
- if (gItemManager->mEquippedItem == ItemFlag_PotionA) {
- if (gItemManager->HasPotion(0)) {
+ ItemManager *itemManager = gItemManager;
+ if (itemManager->mEquippedItem == ItemFlag_PotionA) {
+ if (itemManager->HasPotion(0)) {
mUsingEquipItem = true;
return;
}
- } else if (gItemManager->mEquippedItem == ItemFlag_PotionB) {
- if (gItemManager->HasPotion(1)) {
+ } else if (itemManager->mEquippedItem == ItemFlag_PotionB) {
+ if (itemManager->HasPotion(1)) {
mUsingEquipItem = true;
return;
}
}
if (data_027e0d38->func_ov000_02078b40() == 2) {
- mUnk_7b = false;
- mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0;
+ mUnk_7b = true;
+ mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0;
} else {
- if (((data_027e05f8.mUnk_0 & 0x300) == 0) || !func_ov00_020aeef8()) {
+ if (((data_027e05f8.mUnk_0 & 0x300) != 0) && mUnk_7e != 0 && func_ov00_020aeef8()) {
+ mUnk_7b = true;
+ } else {
if (((data_027e05f8.mUnk_0 & 0x300) == 0) && mUnk_83) {
mUnk_7b = false;
} else {
+ if (data_027e103c->mUnk_20 == 2 && !mTouch && func_ov00_020aeef8()) {
+ mUnk_7b = !mUnk_7b;
+ mUnk_7c = 0;
+ }
}
}
+ mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0;
+
+ if (itemManager->mEquippedItem == ItemFlag_Hammer && !mUsingEquipItem && mUnk_7b == true) {
+ ActorNaviBase *courageFairy = itemManager->GetFairy(FairyId_Courage);
+ if (courageFairy != NULL) {
+ mAimWorld.x = courageFairy->mPos.x;
+ mAimWorld.y = gPlayerPos.y + FLOAT_TO_Q20(0.5);
+ mAimWorld.z = courageFairy->mPos.z;
+ }
+ }
+ }
+ if (!mUnk_7a) {
+ mUsingEquipItem = mUnk_7b;
}
}