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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-07-31 21:22:55 +0200
committerGitHub <noreply@github.com>2025-07-31 21:22:55 +0200
commit82f54b2f075e7f6612b80edf52b37bb6377e0d49 (patch)
tree93550aa10732bc050088b5773ce3ea0d09f6e0dc /src/05/Player/LinkStateMove_05.cpp
parent8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6 (diff)
EquipBombchu (#131)
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
Diffstat (limited to 'src/05/Player/LinkStateMove_05.cpp')
-rw-r--r--src/05/Player/LinkStateMove_05.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/05/Player/LinkStateMove_05.cpp b/src/05/Player/LinkStateMove_05.cpp
index 805685b3..043a05b7 100644
--- a/src/05/Player/LinkStateMove_05.cpp
+++ b/src/05/Player/LinkStateMove_05.cpp
@@ -227,7 +227,7 @@ ARM bool UnkFilterActor::Filter(Actor *actor) {
Vec3p sp0;
Vec3p_Sub(&actor->mPos, &mPos, &sp0);
s16 angle2 = mAngle;
- s16 angle1 = (s16) Atan2(sp0.x, sp0.z);
+ s16 angle1 = (s16) FX_Atan2Idx(sp0.x, sp0.z);
s32 var_r6 = (s16) (angle1 - angle2) >> 3;
if (var_r6 < 0) {
var_r6 = -var_r6;