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authorYanis002 <35189056+Yanis002@users.noreply.github.com>2025-07-07 14:11:51 +0200
committerYanis002 <35189056+Yanis002@users.noreply.github.com>2025-07-07 14:11:51 +0200
commitac0720a8ce43fde10c2f1c2901711a576d799dd1 (patch)
tree10b611479e8bb69021525cd77be53c79d2e8e775 /src/05
parente3ba2b386d1ef7530d8be93f1c5a0550c30dac79 (diff)
`data_027e0618` -> `gGame`
Diffstat (limited to 'src/05')
-rw-r--r--src/05/Player/LinkStateMove.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/05/Player/LinkStateMove.cpp b/src/05/Player/LinkStateMove.cpp
index 0ca48089..ab5c4f88 100644
--- a/src/05/Player/LinkStateMove.cpp
+++ b/src/05/Player/LinkStateMove.cpp
@@ -1,5 +1,6 @@
#include "Player/LinkStateMove.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
+#include "Game/Game.hpp"
#include "Player/LinkStateDamage.hpp"
#include "Player/LinkStateFollow.hpp"
#include "Player/LinkStateInteract.hpp"
@@ -50,7 +51,6 @@ static Vec3p data_ov005_02112bf0 = {
static const volatile q20 data_ov005_021123b8 = FLOAT_TO_Q20(15.0);
extern LinkStateFollow *GetLinkStateFollow();
-extern unk32 data_027e0618;
extern "C" bool Lerp(s32 *pValue, s32 dest, s32 factor, unk32 param4, u32 step);
extern unk32 data_027e0ffc;
extern "C" void func_ov000_020ceacc(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4);
@@ -101,7 +101,7 @@ ARM void LinkStateMove::vfunc_1c() {
this->EquipItem_vfunc_28();
}
}
- if (data_027e0618 != 6) {
+ if (gGame.mModeId != GameModeId_Battle) {
s32 temp_r7_2 = gPlayerControl->func_ov00_020b0418();
if ((this->func_ov00_020a8f2c() == 0) && (temp_r7_2 > 0)) {
mUnk_0c = temp_r7_2;