diff options
| author | Yanis <35189056+Yanis002@users.noreply.github.com> | 2025-07-13 15:11:50 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-13 15:11:50 +0200 |
| commit | 0421d36979794e73793e40a92c55365e69f6944e (patch) | |
| tree | 9d02cf2999dfcfc6fbf1a7badee74d266002a221 /src/Main/Game/Game.cpp | |
| parent | 91e4cafc1906577aa792de2f072259e953ab60bf (diff) | |
Decompile overlay 8 (95%) (#115)
* started overlay 8
* progress
* progress
* progress
* more headers
* progress
* more progress
* symbols
* fix splits + new headers
* more progress
* func_ov008_02112ee0 & func_ov008_02112f28
* document fish in save item manager and unrelated things because precommit is mad
* SaveItemManager ctor
* progress?
* fix build issues
* split files to match data
* format
* format
* cleanup and match vfunc_08
* add reloc for overlay 0
* fix vtable symbol
* improve non-matching functions
---------
Co-authored-by: Aetias <144526980+AetiasHax@users.noreply.github.com>
Diffstat (limited to 'src/Main/Game/Game.cpp')
| -rw-r--r-- | src/Main/Game/Game.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Main/Game/Game.cpp b/src/Main/Game/Game.cpp index 9e741291..fcbd4097 100644 --- a/src/Main/Game/Game.cpp +++ b/src/Main/Game/Game.cpp @@ -12,6 +12,7 @@ #include "System/OverlayManager.hpp" #include "Unknown/UnkStruct_0203dae0.hpp" #include "Unknown/UnkStruct_02075dac.hpp" +#include "Unknown/UnkStruct_020ec7dc.hpp" #include "Unknown/UnkStruct_020ee734.hpp" #define FRAME_COUNTER (*(u32 *) 0x027ffc3c) @@ -25,7 +26,6 @@ extern unk32 data_02068ed0; extern unk32 data_02068e64; extern unk32 data_02062d4c; extern unk32 data_020683f4; -extern unk32 data_ov000_020ec7dc; extern unk32 data_027e0d54; extern bool data_027e0f8c; extern unk32 data_ov009_0211e0c0; @@ -163,7 +163,8 @@ extern "C" void func_0202c0cc(); extern "C" void func_0202c128(unk32 param1, u16 param2); extern "C" void func_02017cb0(unk32 *param0, unk32 param1); extern "C" void func_02031024(unk32 *param0); -extern "C" void Fill16(unk16 value, void *dest, s32 count); +extern "C" void Fill16(int value, unsigned short *dst, int size); +; extern "C" void func_02033d40(unk32 (*param0)[]); extern "C" void func_ov000_0207c0f0(unk32 *param0, unk32 param1); extern "C" void func_ov000_0207a2e8(unk32 *param0, unk32 param1); @@ -193,11 +194,11 @@ THUMB bool Game::StartGameMode() { func_02031024(&data_020683f4); data_027e077c.Init(0); - Fill16(0, &data_027e0d04, 6); + Fill16(0, (u16 *) &data_027e0d04, 6); func_02033d40(&data_027e0c38); data_027e05f8.Init(); if (gOverlayManager.mLoadedOverlays[0] != OverlayId_None) { - func_ov000_0207c0f0(&data_ov000_020ec7dc, mModeId); + data_ov000_020ec7dc.func_ov000_0207c0f0(mModeId); gTouchControl.Init(); data_027e0e2c.func_ov000_0207bcb4(); data_027e0db0.func_ov000_0207b288(mModeId); |
