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authorYanis <35189056+Yanis002@users.noreply.github.com>2025-07-13 15:11:50 +0200
committerGitHub <noreply@github.com>2025-07-13 15:11:50 +0200
commit0421d36979794e73793e40a92c55365e69f6944e (patch)
tree9d02cf2999dfcfc6fbf1a7badee74d266002a221 /src/Main/Game/Game.cpp
parent91e4cafc1906577aa792de2f072259e953ab60bf (diff)
Decompile overlay 8 (95%) (#115)
* started overlay 8 * progress * progress * progress * more headers * progress * more progress * symbols * fix splits + new headers * more progress * func_ov008_02112ee0 & func_ov008_02112f28 * document fish in save item manager and unrelated things because precommit is mad * SaveItemManager ctor * progress? * fix build issues * split files to match data * format * format * cleanup and match vfunc_08 * add reloc for overlay 0 * fix vtable symbol * improve non-matching functions --------- Co-authored-by: Aetias <144526980+AetiasHax@users.noreply.github.com>
Diffstat (limited to 'src/Main/Game/Game.cpp')
-rw-r--r--src/Main/Game/Game.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Main/Game/Game.cpp b/src/Main/Game/Game.cpp
index 9e741291..fcbd4097 100644
--- a/src/Main/Game/Game.cpp
+++ b/src/Main/Game/Game.cpp
@@ -12,6 +12,7 @@
#include "System/OverlayManager.hpp"
#include "Unknown/UnkStruct_0203dae0.hpp"
#include "Unknown/UnkStruct_02075dac.hpp"
+#include "Unknown/UnkStruct_020ec7dc.hpp"
#include "Unknown/UnkStruct_020ee734.hpp"
#define FRAME_COUNTER (*(u32 *) 0x027ffc3c)
@@ -25,7 +26,6 @@ extern unk32 data_02068ed0;
extern unk32 data_02068e64;
extern unk32 data_02062d4c;
extern unk32 data_020683f4;
-extern unk32 data_ov000_020ec7dc;
extern unk32 data_027e0d54;
extern bool data_027e0f8c;
extern unk32 data_ov009_0211e0c0;
@@ -163,7 +163,8 @@ extern "C" void func_0202c0cc();
extern "C" void func_0202c128(unk32 param1, u16 param2);
extern "C" void func_02017cb0(unk32 *param0, unk32 param1);
extern "C" void func_02031024(unk32 *param0);
-extern "C" void Fill16(unk16 value, void *dest, s32 count);
+extern "C" void Fill16(int value, unsigned short *dst, int size);
+;
extern "C" void func_02033d40(unk32 (*param0)[]);
extern "C" void func_ov000_0207c0f0(unk32 *param0, unk32 param1);
extern "C" void func_ov000_0207a2e8(unk32 *param0, unk32 param1);
@@ -193,11 +194,11 @@ THUMB bool Game::StartGameMode() {
func_02031024(&data_020683f4);
data_027e077c.Init(0);
- Fill16(0, &data_027e0d04, 6);
+ Fill16(0, (u16 *) &data_027e0d04, 6);
func_02033d40(&data_027e0c38);
data_027e05f8.Init();
if (gOverlayManager.mLoadedOverlays[0] != OverlayId_None) {
- func_ov000_0207c0f0(&data_ov000_020ec7dc, mModeId);
+ data_ov000_020ec7dc.func_ov000_0207c0f0(mModeId);
gTouchControl.Init();
data_027e0e2c.func_ov000_0207bcb4();
data_027e0db0.func_ov000_0207b288(mModeId);