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| author | Aetias <144526980+AetiasHax@users.noreply.github.com> | 2025-07-05 00:18:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-05 00:18:55 +0200 |
| commit | 1e2adf0ebd714f9ed2c1e814276278755278dd12 (patch) | |
| tree | 6457fa38205d137bf5ef95531ed54088ecc7c2f3 /src/Main/System/OverlayManager.cpp | |
| parent | b7c6ae6e7c5dc5b9994d48d7c9dabf7bf3b9fa9c (diff) | |
| parent | 92128cf891326c30c7417c596fcb3be0d2602924 (diff) | |
Merge pull request #102 from AetiasHax/game-state
Delink Game, GameMode, GameModePlay, GameModeAdventure
Diffstat (limited to 'src/Main/System/OverlayManager.cpp')
| -rw-r--r-- | src/Main/System/OverlayManager.cpp | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp index 5295fa2d..934ad078 100644 --- a/src/Main/System/OverlayManager.cpp +++ b/src/Main/System/OverlayManager.cpp @@ -9,7 +9,7 @@ struct UnkStruct_020ee698 { }; extern UnkStruct_020ee698 data_ov000_020ee698; -struct OverlaySetup { +struct GameModeData { /* 00 */ unk8 mUnk_00; /* 01 */ unk8 mUnk_01; /* 02 */ unk8 mUnk_02; @@ -22,7 +22,7 @@ struct OverlaySetup { /* 18 */ void *mUnk_18; /* 1c */ }; -extern OverlaySetup gOverlaySetups[]; +extern GameModeData gGameModes[]; extern u32 *data_027e0ce0[]; extern "C" void func_ov007_02102850(u32 **); @@ -52,23 +52,21 @@ THUMB void OverlayManager::Unload(OverlayIndex index) { } } -//! TODO: solve the .word issue with the overlay IDs -//! both functions should match otherwise -THUMB void OverlayManager::LoadOverlaySetup(s32 index) { +THUMB void OverlayManager::LoadGameMode(s32 mode) { OverlayId overlayId; - OverlaySetup *pSetup; + GameModeData *pSetup; - pSetup = &gOverlaySetups[index]; + pSetup = &gGameModes[mode]; this->LoadIfNotLoaded(OverlayIndex_1, pSetup->slot1Overlay); this->LoadIfNotLoaded(OverlayIndex_2, pSetup->slot2Overlay); - if (index == 5) { + if (mode == 5) { func_ov007_02102850(data_027e0ce0); } else { overlayId = pSetup->slot12Overlay; - if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) { + if (mode == 6 && data_ov000_020ee698.mUnk_2c == 2) { overlayId = OverlayId_61; } @@ -77,7 +75,7 @@ THUMB void OverlayManager::LoadOverlaySetup(s32 index) { } } -THUMB void OverlayManager::UnloadOverlaySetup() { +THUMB void OverlayManager::UnloadGameMode() { this->Unload(OverlayIndex_12); this->Unload(OverlayIndex_3); |
