diff options
| author | Aetias <aetias@outlook.com> | 2025-07-05 00:16:17 +0200 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-07-05 00:16:17 +0200 |
| commit | 346a2af149fb20a3c721a2c070a89919a143ae7f (patch) | |
| tree | e375af8bf2f424db50621c6add82e41f47ce5e03 /src/Main | |
| parent | dbc2a4506bcb8a2df544f277f0c924a21f611691 (diff) | |
Delink Game, GameMode, GameModePlay, GameModeAdventure
Diffstat (limited to 'src/Main')
| -rw-r--r-- | src/Main/Game/Game.cpp | 11 | ||||
| -rw-r--r-- | src/Main/Game/GameMode.cpp | 8 | ||||
| -rw-r--r-- | src/Main/System/OverlayManager.cpp | 6 |
3 files changed, 22 insertions, 3 deletions
diff --git a/src/Main/Game/Game.cpp b/src/Main/Game/Game.cpp new file mode 100644 index 00000000..ceabb272 --- /dev/null +++ b/src/Main/Game/Game.cpp @@ -0,0 +1,11 @@ +#include "Game/Game.hpp" + +void Game::EndGameMode() {} +void Game::StartGameMode() {} +void Game::func_0202c974() {} +void Game::func_0202c97c() {} +void Game::Run() {} +void Game::func_0202cec8(s32 param1, unk32 param2) {} +void Game::func_0202cf34() {} +void Game::func_0202cf44() {} +Game::~Game() {} diff --git a/src/Main/Game/GameMode.cpp b/src/Main/Game/GameMode.cpp new file mode 100644 index 00000000..fa86d5bc --- /dev/null +++ b/src/Main/Game/GameMode.cpp @@ -0,0 +1,8 @@ +#include "Game/GameMode.hpp" + +GameMode::~GameMode() {} +void GameMode::func_0202c0b8() {} +void GameMode::vfunc_0c(u16 *param1) {} +void GameMode::vfunc_10(u16 *param1) {} +void GameMode::vfunc_14(u16 *param1) {} +void GameMode::vfunc_18() {} diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp index 4e22cb3e..934ad078 100644 --- a/src/Main/System/OverlayManager.cpp +++ b/src/Main/System/OverlayManager.cpp @@ -9,7 +9,7 @@ struct UnkStruct_020ee698 { }; extern UnkStruct_020ee698 data_ov000_020ee698; -struct GameMode { +struct GameModeData { /* 00 */ unk8 mUnk_00; /* 01 */ unk8 mUnk_01; /* 02 */ unk8 mUnk_02; @@ -22,7 +22,7 @@ struct GameMode { /* 18 */ void *mUnk_18; /* 1c */ }; -extern GameMode gGameModes[]; +extern GameModeData gGameModes[]; extern u32 *data_027e0ce0[]; extern "C" void func_ov007_02102850(u32 **); @@ -54,7 +54,7 @@ THUMB void OverlayManager::Unload(OverlayIndex index) { THUMB void OverlayManager::LoadGameMode(s32 mode) { OverlayId overlayId; - GameMode *pSetup; + GameModeData *pSetup; pSetup = &gGameModes[mode]; |
