diff options
| author | Aetias <144526980+AetiasHax@users.noreply.github.com> | 2025-02-03 23:53:59 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-03 23:53:59 +0100 |
| commit | 66fa3f0623820bc4fb099289a398453cd28e4ed9 (patch) | |
| tree | 49de846e0516c9490ea31fd14a867cc14253f7e4 /src | |
| parent | 48bbd8bb7f008ac913cabb6f7faf4a47ad86878b (diff) | |
| parent | 2bd1bbd10b1ba5a595372a3313e80e4274a4e912 (diff) | |
Merge pull request #59 from AetiasHax/ghidra-symbols
Import documentation from Ghidra server
Diffstat (limited to 'src')
117 files changed, 1786 insertions, 41 deletions
diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp index 3f1f2850..f008064d 100644 --- a/src/00_Core/Actor/Actor.cpp +++ b/src/00_Core/Actor/Actor.cpp @@ -251,7 +251,7 @@ ARM bool Actor::vfunc_9c() {} ARM bool Actor::func_ov00_020c195c() { if (!mUnk_11b) return false; - gPlayerLink->func_ov00_020bc854(&mPos); + gPlayerLink->func_ov000_020bc854(&mPos); return true; } @@ -272,7 +272,7 @@ ARM bool Actor::func_ov00_020c198c() { { return false; } - if (gPlayerLink && !gPlayerLink->func_ov00_020bd304()) return false; + if (gPlayerLink && !gPlayerLink->func_ov000_020bd304()) return false; return true; } @@ -551,12 +551,12 @@ ARM bool Actor::func_ov00_020c243c(ActorTypeId *actorTypes, Actor **out) { knockback.mUnk_10 = 5; } break; - case ActorTypeId_ROPE: { + case ActorTypeId_GrapplingHook: { knockback.mUnk_10 = 8; } break; case ActorTypeId_Bomb: - case ActorTypeId_BLST: + case ActorTypeId_Blast: case ActorTypeId_BMTY: case ActorTypeId_CBLS: { knockback.mUnk_10 = 6; @@ -759,7 +759,7 @@ ARM EquipBoomerang *Actor::GetEquipBoomerang() { ARM bool Actor::func_ov00_020c2d54() { const ActorTypeId types[] = { - ActorTypeId_ROPE, + ActorTypeId_GrapplingHook, ActorTypeId_Null, }; if (mHitbox.size >= 0) { @@ -780,7 +780,7 @@ ARM bool Actor::func_ov00_020c2de4() { EquipRope *rope = EquipSword::GetEquipRope(); - Actor *actor = rope->func_ov14_0213d420(); + ActorRope *actor = rope->GetRopeActor(); if (actor) { Vec3p_Sub(&actor->mPos, &mPos, &vel); if (Vec3p_Length(&vel) > FLOAT_TO_Q20(1.0)) { @@ -819,8 +819,8 @@ ARM bool Actor::func_ov00_020c2ed4() { s32 index = rope->func_ov14_0213d440(mRef.id); if (index >= 0) { - bool unk1 = rope->func_ov14_0213d420(); - if (unk1) { + ActorRope *actor = rope->GetRopeActor(); + if (actor) { Vec3p vel; if (rope->func_ov14_0213d81c(index, &vel)) { mVel = vel; diff --git a/src/00_Core/Actor/ActorSpawner.cpp b/src/00_Core/Actor/ActorSpawner.cpp new file mode 100644 index 00000000..514156ac --- /dev/null +++ b/src/00_Core/Actor/ActorSpawner.cpp @@ -0,0 +1,10 @@ +#include "Actor/ActorSpawner.hpp" + +ActorSpawner *ActorSpawner::Create() {} +void ActorSpawner::Destroy() {} +ActorSpawner::ActorSpawner() {} +ActorSpawner::~ActorSpawner() {} +void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4014Ev() {} +void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4018Ev() {} +Actor *ActorSpawner::CreateActor(ActorTypeId type) {} +s32 ActorSpawner::Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref) {} diff --git a/src/00_Core/Actor/Dungeon/ActorEventIcon.cpp b/src/00_Core/Actor/Dungeon/ActorEventIcon.cpp new file mode 100644 index 00000000..8e943095 --- /dev/null +++ b/src/00_Core/Actor/Dungeon/ActorEventIcon.cpp @@ -0,0 +1,13 @@ +#include "Actor/Dungeon/ActorEventIcon.hpp" + +ActorType ActorEventIcon::gType = ActorType(ActorTypeId_EventIcon, (ActorCreateFunc) ActorEventIcon::Create, NULL); + +ActorEventIcon *ActorEventIcon::Create() {} +ActorEventIcon::ActorEventIcon() {} +bool ActorEventIcon::vfunc_08() {} +void ActorEventIcon::vfunc_14(u32 param1) {} +void ActorEventIcon::vfunc_18(u32 param1) {} +u32 ActorEventIcon::func_ov000_02090648(u32 param1) {} +bool func_ov000_02090774(u32 param1) {} +void ActorEventIcon::vfunc_1c(u16 *param1) {} +ActorEventIcon::~ActorEventIcon() {} diff --git a/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp new file mode 100644 index 00000000..37c4511c --- /dev/null +++ b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp @@ -0,0 +1,15 @@ +#include "Actor/Dungeon/ActorSwitchObject.hpp" + +ActorType ActorSwitchObject::gType = ActorType(ActorTypeId_SwitchObject, (ActorCreateFunc) ActorSwitchObject::Create, NULL); + +ActorSwitchObject *ActorSwitchObject::Create() {} +bool ActorSwitchObject::vfunc_08() {} +void ActorSwitchObject::vfunc_0c() {} +void ActorSwitchObject::vfunc_14(u32 param1) {} +void ActorSwitchObject::vfunc_18(u32 param1) {} +bool ActorSwitchObject::func_ov000_0208fc10(s32 param1) {} +void ActorSwitchObject::func_ov000_0208fc7c() {} +bool ActorSwitchObject::func_ov000_0208fcb4() {} +void ActorSwitchObject::func_ov000_0208fef8() {} +void ActorSwitchObject::func_ov000_0209032c() {} +ActorSwitchObject::~ActorSwitchObject() {} diff --git a/src/00_Core/Actor/Navi/ActorNaviBase.cpp b/src/00_Core/Actor/Navi/ActorNaviBase.cpp new file mode 100644 index 00000000..677d677b --- /dev/null +++ b/src/00_Core/Actor/Navi/ActorNaviBase.cpp @@ -0,0 +1,46 @@ +#include "Actor/Navi/ActorNaviBase.hpp" + +void ActorNaviBase::vfunc_c4() {} +void ActorNaviBase::vfunc_c8() {} +unk32 ActorNaviBase::vfunc_30() {} +s32 ActorNaviBase::vfunc_b8() {} +bool ActorNaviBase::vfunc_cc(unk32 *param1) {} +void ActorNaviBase::GetOffsetPos(Vec3p *pos) {} +unk32 ActorNaviBase::vfunc_38() {} +void ActorNaviBase::vfunc_d0() {} +void ActorNaviBase::func_ov000_020b8c50() {} +void ActorNaviBase::func_ov000_020b8c98(unk32 param1, unk32 param2, unk32 param3) {} +void ActorNaviBase::vfunc_d4() {} +void ActorNaviBase::vfunc_d8() {} +void ActorNaviBase::SetActive(bool active) {} +void ActorNaviBase::TeleportAboveLink() {} +void ActorNaviBase::vfunc_e0() {} +void ActorNaviBase::vfunc_e4() {} +void ActorNaviBase::func_ov000_020b9770(s32 param1) {} +void ActorNaviBase::vfunc_e8() {} +void ActorNaviBase::vfunc_14(u32 param1) {} +void ActorNaviBase::vfunc_18(u32 param1) {} +void ActorNaviBase::func_ov000_020b9fdc() {} +void ActorNaviBase::func_ov000_020b9fe8() {} +void ActorNaviBase::vfunc_20(bool param1) {} +void ActorNaviBase::vfunc_10(u32 param1) {} +unk32 ActorNaviBase::func_ov000_020ba204(Vec3p *param1, Vec3p *param2, s32 param3) {} +unk32 func_ov000_020ba350(unk32 param1) {} +bool ActorNaviBase::vfunc_c0(Vec3p *param1) {} +unk32 ActorNaviBase::func_ov000_020ba3b4() {} +void ActorNaviBase::func_ov000_020ba414(Vec3p *param1) {} +bool ActorNaviBase::func_ov000_020ba458() {} +void ActorNaviBase::func_ov000_020ba4e4() {} +void ActorNaviBase::func_ov000_020ba53c() {} +void ActorNaviBase::vfunc_80() {} +void ActorNaviBase::vfunc_84() {} +bool ActorNaviBase::vfunc_78() {} +bool ActorNaviBase::vfunc_bc(unk32 param1, unk8 param2, s32 param3) {} +void ActorNaviBase::vfunc_74() {} +void ActorNaviBase::func_ov000_020baca8(Vec3p *param1, unk32 param2) {} +void ActorNaviBase::func_ov000_020bad18() {} +bool ActorNaviBase::vfunc_90() {} +void ActorNaviBase::vfunc_94() {} +void ActorNaviBase::func_ov000_020bb0ac() {} +void ActorNaviBase::func_ov000_020bb0e0() {} +void ActorNaviBase::vfunc_ec() {} diff --git a/src/00_Core/Cutscene/CutsceneHandler.cpp b/src/00_Core/Cutscene/CutsceneHandler.cpp new file mode 100644 index 00000000..c55730ba --- /dev/null +++ b/src/00_Core/Cutscene/CutsceneHandler.cpp @@ -0,0 +1,16 @@ +#include "Cutscene/CutsceneHandler.hpp" + +s32 CutsceneHandler::func_ov000_020980fc(unk32 param1, unk32 param2, void **param3) {} +bool CutsceneHandler::func_ov000_02098114() {} +bool CutsceneHandler::SkipCutscene(s32 param1) {} +unk32 CutsceneHandler::func_ov000_020981b8(unk32 *param1) {} +void CutsceneHandler::func_ov000_020985c0() {} +void CutsceneHandler::func_ov000_020985c4() {} +void CutsceneHandler::func_ov000_02098618(s32 param1, unk32 param2, void **param3) {} +void CutsceneHandler::func_ov000_02098658() {} +bool CutsceneHandler::func_ov000_02098694(unk32 param1) {} +bool CutsceneHandler::func_ov000_020987c4(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5) {} +bool CutsceneHandler::func_ov000_02098834() {} +bool CutsceneHandler::func_ov000_02098860() {} +unk32 CutsceneHandler::func_ov000_02098890(unk32 param1, s32 param2) {} +unk32 CutsceneHandler::func_ov000_02098920(unk32 param1) {} diff --git a/src/00_Core/DTCM/UnkStruct_027e0d38.cpp b/src/00_Core/DTCM/UnkStruct_027e0d38.cpp new file mode 100644 index 00000000..c9d66183 --- /dev/null +++ b/src/00_Core/DTCM/UnkStruct_027e0d38.cpp @@ -0,0 +1,5 @@ +#include "DTCM/UnkStruct_027e0d38.hpp" + +unk32 UnkStruct_027e0d38::func_ov000_02078b40() {} +unk8 UnkStruct_027e0d38::func_ov000_02078b64() {} +bool UnkStruct_027e0d38::func_ov000_02078b88() {} diff --git a/src/00_Core/DTCM/UnkStruct_027e0fd4.cpp b/src/00_Core/DTCM/UnkStruct_027e0fd4.cpp new file mode 100644 index 00000000..893e5664 --- /dev/null +++ b/src/00_Core/DTCM/UnkStruct_027e0fd4.cpp @@ -0,0 +1,37 @@ +#include "DTCM/UnkStruct_027e0fd4.hpp" + +void UnkStruct_027e0fd4_Unk1::vfunc_08(u16 *param1, unk32 param2, u32 param3) {} +bool UnkStruct_027e0fd4_Unk1::vfunc_10(s32 *param1) {} +bool UnkStruct_027e0fd4_Unk1::vfunc_14() {} +s32 func_ov000_020b4b60(s32 a, s32 b) {} +UnkStruct_027e0fd4::UnkStruct_027e0fd4() {} +UnkStruct_027e0fd4::~UnkStruct_027e0fd4() {} +void UnkStruct_027e0fd4::vfunc_1c() {} +s32 UnkStruct_027e0fd4::func_Ov000_020b4c2c() {} +void UnkStruct_027e0fd4::func_ov000_020b4c4c(Vec3p *param1, s32 size) {} +void UnkStruct_027e0fd4::func_ov000_020b4d00() {} +unk32 UnkStruct_027e0fd4::func_ov000_020b4d28(u32 *param1, s32 *param2, s32 *param3) {} +unk32 UnkStruct_027e0fd4::func_ov000_020b5034(Vec3p *param1) {} +bool UnkStruct_027e0fd4::func_ov000_020b50e0() {} +bool UnkStruct_027e0fd4::func_ov000_020b50f8() {} +unk32 UnkStruct_027e0fd4::func_ov000_020b510c() {} +void UnkStruct_027e0fd4::func_ov000_020b5160(u32 *param1, u32 param2) {} +bool UnkStruct_027e0fd4::func_ov000_020b5268(unk32 param1, Vec3p *param2, unk32 param3) {} +UnkStruct_027e0fd4_Unk1::~UnkStruct_027e0fd4_Unk1() {} +u32 UnkStruct_027e0fd4::func_ov000_020b5360(s32 param1, s32 param2) {} +void UnkStruct_027e0fd4::func_ov000_020b53c4(unk32 *param1) {} +bool UnkStruct_027e0fd4::func_ov000_020b53f4(unk32 param1, unk32 param2, u32 param3) {} +void UnkStruct_027e0fd4::func_ov000_020b5420(unk32 *param1, UnkStruct_027e0fd4 *param2) {} +void UnkStruct_027e0fd4::func_ov000_020b542c(u32 param1) {} +void UnkStruct_027e0fd4::Clear() {} +void UnkStruct_027e0fd4::func_ov000_020b54c8() {} +void UnkStruct_027e0fd4::func_ov000_020b5514(Vec3p *param1, Vec3p *param2) {} +void UnkStruct_027e0fd4::func_ov000_020b5cb4(Vec3p *param1, Vec3p *param2, s32 *param3, s32 *param4) {} +s32 UnkStruct_027e0fd4::func_ov000_020b6af0(unk32 *param1) {} +void UnkStruct_027e0fd4::func_ov000_020b6ba4(s32 param1, s32 param2) {} +bool UnkStruct_027e0fd4::func_ov000_020b6e70() {} +bool UnkStruct_027e0fd4::vfunc_08() {} +bool UnkStruct_027e0fd4::vfunc_0c() {} +bool UnkStruct_027e0fd4::vfunc_10(s32 *param1) {} +bool UnkStruct_027e0fd4::vfunc_14(u16 *index, unk32 param2) {} +unk32 UnkStruct_027e0fd4_Unk1::vfunc_0c() {}
\ No newline at end of file diff --git a/src/00_Core/DTCM/UnkStruct_027e103c.cpp b/src/00_Core/DTCM/UnkStruct_027e103c.cpp new file mode 100644 index 00000000..53f72d35 --- /dev/null +++ b/src/00_Core/DTCM/UnkStruct_027e103c.cpp @@ -0,0 +1,82 @@ +#include "DTCM/UnkStruct_027e103c.hpp" + +void *UnkStruct_027e103c::func_ov000_020cef9c() {} +unk32 UnkStruct_027e103c::func_ov000_020cefbc() {} +unk32 UnkStruct_027e103c::func_ov000_020cefdc() {} +unk32 UnkStruct_027e103c::func_ov000_020ceffc() {} +unk32 UnkStruct_027e103c::func_ov000_020cf01c() {} +unk32 UnkStruct_027e103c::func_ov000_020cf03c() {} +unk32 UnkStruct_027e103c::func_ov000_020cf05c() {} +unk32 UnkStruct_027e103c::func_ov000_020cf07c() {} +unk32 UnkStruct_027e103c::func_ov000_020cf09c() {} +unk32 UnkStruct_027e103c::func_ov000_020cf0bc() {} +unk32 UnkStruct_027e103c::func_ov000_020cf0dc() {} +unk32 UnkStruct_027e103c::func_ov000_020cf0fc() {} +unk32 UnkStruct_027e103c::func_ov000_020cf11c() {} +void UnkStruct_027e103c::func_ov000_020cf13c(s32 param1) {} +void UnkStruct_027e103c::func_ov000_020cf1b8() {} +void UnkStruct_027e103c::func_ov000_020cf1d4(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cf20c() {} +void UnkStruct_027e103c::func_ov000_020cf224(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cf238(unk32 param1, unk32 param2) {} +bool UnkStruct_027e103c::func_ov000_020cf270(u16 param1) {} +void UnkStruct_027e103c::func_ov000_020cf284(u16 param1, s32 param2) {} +void UnkStruct_027e103c::func_ov000_020cf2a0(u32 param1) {} +void UnkStruct_027e103c::func_ov000_020cf2b8() {} +void UnkStruct_027e103c::func_ov000_020cf2d8() {} +void UnkStruct_027e103c::func_ov000_020cf2f8() {} +void UnkStruct_027e103c::func_ov000_020cf330() {} +void UnkStruct_027e103c::func_ov000_020cf348() {} +s32 UnkStruct_027e103c::func_ov000_020cf374(bool param1) {} +void UnkStruct_027e103c::func_ov000_020cf384() {} +void UnkStruct_027e103c::func_ov000_020cf398() {} +void UnkStruct_027e103c::func_ov000_020cf3b8() {} +void UnkStruct_027e103c::func_ov000_020cf3c8() {} +void UnkStruct_027e103c::func_ov000_020cf3dc() {} +void UnkStruct_027e103c::func_ov000_020cf3f0() {} +void UnkStruct_027e103c::func_ov000_020cf404() {} +void UnkStruct_027e103c::func_ov000_020cf414() {} +void UnkStruct_027e103c::func_ov000_020cf42c() {} +bool UnkStruct_027e103c::func_ov000_020cf444() {} +bool UnkStruct_027e103c::func_ov000_020cf488() {} +bool UnkStruct_027e103c::func_ov000_020cf4bc() {} +bool UnkStruct_027e103c::func_ov000_020cf4d8() {} +bool UnkStruct_027e103c::func_ov000_020cf4f4() {} +bool UnkStruct_027e103c::func_ov000_020cf518() {} +bool UnkStruct_027e103c::func_ov000_020cf534() {} +bool UnkStruct_027e103c::func_ov000_020cf550() {} +bool UnkStruct_027e103c::func_ov000_020cf678() {} +bool UnkStruct_027e103c::func_ov000_020cf750() {} +bool UnkStruct_027e103c::func_ov000_020cf7c4() {} +void UnkStruct_027e103c::func_ov000_020cf7e8() {} +u32 UnkStruct_027e103c::func_ov000_020cf864(u32 param1) {} +bool UnkStruct_027e103c::func_ov000_020cf8fc(u32 param1) {} +bool UnkStruct_027e103c::func_ov000_020cf948() {} +void UnkStruct_027e103c::func_ov000_020cf9dc(s32 param1, s32 param2) {} +void UnkStruct_027e103c::func_ov000_020cfa24(s32 param1, s32 param2) {} +unk8 UnkStruct_027e103c::func_ov000_020cfa64() {} +void UnkStruct_027e103c::func_ov000_020cfa70(s32 param1, s32 param2) {} +unk8 UnkStruct_027e103c::func_ov000_020cfab0() {} +void UnkStruct_027e103c::func_ov000_020cfabc(s32 param1, s32 param2) {} +void UnkStruct_027e103c::func_ov000_020cfae8(s32 param1, s32 param2) {} +void UnkStruct_027e103c::func_ov000_020cfb20(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cfb38() {} +void UnkStruct_027e103c::func_ov000_020cfb48() {} +void UnkStruct_027e103c::func_ov000_020cfb58() {} +void UnkStruct_027e103c::func_ov000_020cfb68() {} +void UnkStruct_027e103c::func_ov000_020cfb84() {} +void UnkStruct_027e103c::func_ov000_020cfb94() {} +unk32 UnkStruct_027e103c::func_ov000_020cfbb0() {} +void UnkStruct_027e103c::func_ov000_020cfbd8(unk8 param1) {} +void UnkStruct_027e103c::func_ov000_020cfbf0(unk32 param1, unk32 param2, unk32 param3) {} +void UnkStruct_027e103c::func_ov000_020cfc20() {} +void UnkStruct_027e103c::func_ov000_020cfc44(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cfc70(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cfc9c(unk32 param1, unk32 param2) {} +void UnkStruct_027e103c::func_ov000_020cfcec() {} +bool UnkStruct_027e103c::func_ov000_020cfcf8() {} +void UnkStruct_027e103c::func_ov000_020cfde4(unk32 param1) {} +void UnkStruct_027e103c::func_ov000_020cfe10(unk8 param1) {} +void UnkStruct_027e103c::func_ov000_020cfe40(unk8 param1, unk32 param2) {} +void UnkStruct_027e103c::func_ov000_020cfe74(unk32 param1, unk32 param2) {} +unk32 UnkStruct_027e103c::func_ov000_020cfea8() {}
\ No newline at end of file diff --git a/src/00_Core/Item/ItemManager.cpp b/src/00_Core/Item/ItemManager.cpp index 9b4a71fb..96fbad4c 100644 --- a/src/00_Core/Item/ItemManager.cpp +++ b/src/00_Core/Item/ItemManager.cpp @@ -1,5 +1,11 @@ #include "Item/ItemManager.hpp"
+#include "DTCM/UnkStruct_027e0d38.hpp"
+#include "DTCM/UnkStruct_027e0f78.hpp"
+#include "Map/MapManager.hpp"
#include "Player/PlayerLinkBase.hpp"
+#include "Player/PlayerManager.hpp"
+#include "Save/AdventureFlags.hpp"
+#include "System/OverlayManager.hpp"
static const char *sShipPartTypes[] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
@@ -21,7 +27,7 @@ THUMB void ItemManager::ClearPrevEquippedItem() { THUMB void ItemManager::Save(SaveItemManager *save) {
save->itemFlags = mItemFlags;
save->numRupees = mNumRupees;
- for (s32 i = 0; i < NUM_POTIONS; ++i) {
+ for (s32 i = 0; i < MAX_POTIONS; ++i) {
save->potions[i] = mPotions[i];
}
save->numBombs = (u8) (*mAmmo)[ItemFlag_BombBag];
@@ -29,7 +35,7 @@ THUMB void ItemManager::Save(SaveItemManager *save) { save->numArrows = (u8) (*mAmmo)[ItemFlag_Bow];
save->equippedItem = (u8) mEquippedItem;
save->salvagedTreasureFlags = mSalvagedTreasureFlags;
- save->hourglassSeconds = FastDivide(mHourglassSandFrames, 60);
+ save->hourglassSeconds = SoftDivide(mHourglassSandFrames, 60);
for (s32 i = 0; i < Gem_COUNT; ++i) {
save->numGems[i] = mNumGems[i];
}
@@ -71,7 +77,7 @@ THUMB void ItemManager::Load(const SaveItemManager *save) { (*mAmmo)[ItemFlag_BombBag] = save->numBombs;
(*mAmmo)[ItemFlag_BombchuBag] = save->numBombchus;
(*mAmmo)[ItemFlag_Bow] = save->numArrows;
- for (s32 i = 0; i < NUM_POTIONS; ++i) {
+ for (s32 i = 0; i < MAX_POTIONS; ++i) {
mPotions[i] = save->potions[i];
}
mEquippedItem = save->equippedItem;
@@ -124,7 +130,6 @@ ARM ActorNavi *ItemManager::GetFairy(FairyId id) const { return mFairies[id];
}
-extern UnkStruct_027e0d38 *data_027e0d38;
extern unk32 gPlayerAnimHandler;
extern "C" void LoadEquipItemModel(unk32 param1, ItemFlag param2);
extern "C" void _ZNK11ItemManager15GetEquippedItemEv();
@@ -153,16 +158,16 @@ ARM ItemModel *ItemManager::GetItemModel(ItemModelId id) { return mItemModels[id];
}
-extern unk32 data_027e0fc4;
+extern unk32 gItemModelLoader;
extern "C" void *func_ov00_020bb3a8(unk32 param1, u32 index);
extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
ARM void ItemManager::func_ov00_020ad538(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 6);
+ void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 6);
func_ov00_020c0bdc(unk1, param1);
}
ARM void ItemManager::func_ov00_020ad560(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 7);
+ void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 7);
func_ov00_020c0bdc(unk1, param1);
}
@@ -171,7 +176,7 @@ ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) { }
ARM void ItemManager::func_ov00_020ad594(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(data_027e0fc4, 11);
+ void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 11);
func_ov00_020c0bdc(unk1, param1);
}
@@ -251,7 +256,7 @@ ARM bool ItemManager::func_ov00_020ad790(unk32 param1) { ItemFlag equipId = mForcedItem;
bool unk2 = !gMapManager->func_ov00_020849f8(equipId);
if (mEquippedItem != ItemFlag_None && (unk2 || (u32) mEquippedItem - 9 <= 1) &&
- (gPlayerLink == 0 || gPlayerLink->func_ov00_020bbd80(param1)) && this->HasItem(mEquippedItem))
+ (gPlayerLink == 0 || gPlayerLink->func_ov000_020bbd80(param1)) && this->HasItem(mEquippedItem))
{
equipId = mEquippedItem;
}
@@ -298,7 +303,7 @@ THUMB u16 ItemManager::GetUnk_09e(u32 index) const { }
THUMB s32 ItemManager::GetUnk_09e_Divided(u32 index) const {
- q20 quotient = Divide(INT_TO_Q20(mUnk_09e[index]), FLOAT_TO_Q20(2.54));
+ q20 quotient = CoDivide64By32(INT_TO_Q20(mUnk_09e[index]), FLOAT_TO_Q20(2.54));
s32 result = ROUND_Q20(quotient);
if (result < 1) result = 1;
return result;
@@ -687,7 +692,7 @@ THUMB void ItemManager::GiveItem(ItemId id) { case ItemId_SalvageArm: {
SET_FLAG(mItemFlags.flags, ItemFlag_SalvageArm);
gAdventureFlags->Set(AdventureFlag_SalvageArm, true);
- gHealthManager->mSalvageArmHealth = 5;
+ gPlayerManager->mSalvageArmHealth = 5;
} break;
case ItemId_SwordsmanScroll: {
diff --git a/src/00_Core/Item/ItemModelLoader.cpp b/src/00_Core/Item/ItemModelLoader.cpp new file mode 100644 index 00000000..d78622ad --- /dev/null +++ b/src/00_Core/Item/ItemModelLoader.cpp @@ -0,0 +1,14 @@ +#include "Item/ItemModelLoader.hpp" + +ItemModelLoader::ItemModelLoader() {} +ItemModelLoader *ItemModelLoader::func_ov000_020bb2ec() {} +unk32 ItemModelLoader::func_ov000_020bb34c() {} +void ItemModelLoader::func_ov000_020bb378(s32 param1) {} +unk32 ItemModelLoader::func_ov000_020bb390(s32 equipId) {} +unk32 ItemModelLoader::func_ov000_020bb3a8(s32 param1) {} +s32 ItemModelLoader::func_ov000_020bb3b4(s32 param1, char *param2) {} +unk32 ItemModelLoader::func_ov000_020bb3d4(s32 param1, unk32 param2) {} +void ItemModelLoader::func_ov000_020bb3f4(char *param2) {} +void ItemModelLoader::func_ov000_020bb414(unk32 param1) {} +void ItemModelLoader::func_ov000_020bb420(unk32 param1) {} +void ItemModelLoader::func_ov000_020bb42c(unk32 param1) {}
\ No newline at end of file diff --git a/src/00_Core/Map/MapBase.cpp b/src/00_Core/Map/MapBase.cpp index 8d6d3c96..46f4e40b 100644 --- a/src/00_Core/Map/MapBase.cpp +++ b/src/00_Core/Map/MapBase.cpp @@ -69,10 +69,10 @@ unk8 MapBase::func_ov00_0207f948(unk32 param_2) {} void MapBase::AddTrigger(TriggerParams *param_2) {} void TriggerBase::vfunc_08() {} s32 MapBase::GetTriggerBoundingBox(unk32 param_2, AABB *param_3) {} -bool TriggerBase::GetBoundingBox() {} +bool TriggerBase::GetBoundingBox(AABB *bbox) {} unk8 MapBase::GetTriggerBoundingBoxes(unk32 param_2, AABB *param_3, unk32 param_4) {} unk32 MapBase::GetOverlappingTrigger(Vec3p *param_2) {} -bool TriggerBase::Overlaps() {} +bool TriggerBase::Overlaps(Vec3p *point) {} unk8 MapBase::FindTrigger(unk32 type) {} unk8 MapBase::GetOverlappingTriggers(Vec3p *param_2, TriggerBase **triggers, unk32 capacity) {} bool MapBase::IsTriggerTypeOverlapped(unk32 type, Vec3p *param_3) {} diff --git a/src/00_Core/Map/MapData.cpp b/src/00_Core/Map/MapData.cpp new file mode 100644 index 00000000..12e485e0 --- /dev/null +++ b/src/00_Core/Map/MapData.cpp @@ -0,0 +1,16 @@ +#include "Map/MapData.hpp" + +MapData::MapData(u8 *map, unk8 x, unk8 y, unk32 param4, unk32 param5) {} +MapData::~MapData() {} +void MapData::func_ov000_020972e4(u16 *param1, unk32 *param2, bool param3) {} +void MapData::func_ov000_02097354() {} +void MapData::SetFlag0(u32 index, bool value) {} +bool MapData::GetFlag0(u32 index) {} +void MapData::SetFlag1(u32 index, bool value) {} +bool MapData::GetFlag1(u32 index) {} +void MapData::SetFlag2(u32 index, bool value) {} +bool MapData::GetFlag2(u32 index) {} +void MapData::SetFlag3(u32 index, bool value) {} +bool MapData::GetFlag3(u32 index) {} +void MapData::SetFlag4(u32 index, bool value) {} +bool MapData::GetFlag4(u32 index) {} diff --git a/src/00_Core/Map/MapManager.cpp b/src/00_Core/Map/MapManager.cpp index 69be3117..9c23a95b 100644 --- a/src/00_Core/Map/MapManager.cpp +++ b/src/00_Core/Map/MapManager.cpp @@ -132,7 +132,7 @@ void MapManager::func_ov00_02083f44(Vec3p *param_2) {} unk8 MapManager::MapData_vfunc_6c() {} unk8 MapManager::MapData_vfunc_70() {} unk8 MapManager::func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *param_3) {} -void MapManager::func_ov00_02084024(unk32 param_2, AABB *param_3) {} +void MapManager::GetTileWorldBounds(Vec2b *tile, AABB *tileBounds) {} unk8 MapManager::MapData_vfunc_54() {} unk8 MapManager::func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4) {} unk8 MapManager::MapData_vfunc_78() {} diff --git a/src/00_Core/Map/Trigger.cpp b/src/00_Core/Map/Trigger.cpp new file mode 100644 index 00000000..7e1bb785 --- /dev/null +++ b/src/00_Core/Map/Trigger.cpp @@ -0,0 +1,40 @@ +#include "Map/TriggerAABB.hpp" +#include "Map/TriggerAABB_Unk1.hpp" +#include "Map/TriggerAABB_Unk2.hpp" +#include "Map/TriggerBase.hpp" +#include "Map/TriggerSphere.hpp" + +TriggerBase::TriggerBase(TriggerParams *params) {} +TriggerBase::TriggerBase(u8 id, u32 param2, u32 param3, u32 param4) {} +TriggerBase::~TriggerBase() {} + +TriggerAABB::TriggerAABB(TriggerParams *params) : + TriggerBase(params) {} +TriggerAABB::TriggerAABB(u8 id, u32 param2, u32 param3, u32 param4) : + TriggerBase(id, param2, param3, param4) {} +TriggerAABB::~TriggerAABB() {} + +TriggerSphere::TriggerSphere(TriggerParams *params) : + TriggerBase(params) {} +TriggerSphere::TriggerSphere(u8 id, u32 param2, u32 param3, u32 param4) : + TriggerBase(id, param2, param3, param4) {} +TriggerSphere::~TriggerSphere() {} +bool TriggerSphere::GetBoundingBox(AABB *bbox) {} + +TriggerAABB_Unk2::TriggerAABB_Unk2(TriggerParams *params) : + TriggerAABB(params) {} +TriggerAABB_Unk2_Unk1::TriggerAABB_Unk2_Unk1() {} +TriggerAABB_Unk2::~TriggerAABB_Unk2() {} +void TriggerAABB_Unk2::vfunc_08() {} +unk32 TriggerAABB_Unk2::vfunc_0c() {} +unk32 TriggerAABB_Unk2::vfunc_10() {} + +TriggerAABB_Unk1::TriggerAABB_Unk1(TriggerParams *params) : + TriggerAABB(params) {} +TriggerAABB_Unk1::~TriggerAABB_Unk1() {} +void TriggerAABB_Unk1::vfunc_08() {} + +bool TriggerSphere::Overlaps(Vec3p *point) {} + +bool TriggerAABB::Overlaps(Vec3p *point) {} +bool TriggerAABB::GetBoundingBox(AABB *bbox) {} diff --git a/src/00_Core/Map/TriggerAABB_Unk2_Unk1_1.cpp b/src/00_Core/Map/TriggerAABB_Unk2_Unk1_1.cpp new file mode 100644 index 00000000..6a44f466 --- /dev/null +++ b/src/00_Core/Map/TriggerAABB_Unk2_Unk1_1.cpp @@ -0,0 +1,6 @@ +#include "Map/TriggerAABB_Unk2.hpp" + +bool TriggerAABB_Unk2_Unk1::ContainsInXZ(Vec3p *pos) {} +bool TriggerAABB_Unk2_Unk1::Contains(Vec3p *pos) {} +bool TriggerAABB_Unk2_Unk1::IntersectsCube(Cube *cube) {} +void TriggerAABB_Unk2_Unk1::vfunc_54(Cube *param1, Vec3p *param2, u32 *param3) {} diff --git a/src/00_Core/Map/TriggerAABB_Unk2_Unk1_2.cpp b/src/00_Core/Map/TriggerAABB_Unk2_Unk1_2.cpp new file mode 100644 index 00000000..0879387b --- /dev/null +++ b/src/00_Core/Map/TriggerAABB_Unk2_Unk1_2.cpp @@ -0,0 +1,12 @@ +#include "Map/TriggerAABB_Unk2.hpp" + +unk32 TriggerAABB_Unk2_Unk1::vfunc_08() {} +void TriggerAABB_Unk2_Unk1::SetBoundingBox(AABB *param1) {} +void TriggerAABB_Unk2_Unk1::GetBoundingBox(AABB *bbox) {} +void TriggerAABB_Unk2_Unk1::SetPosition(Vec3p *pos) {} +void TriggerAABB_Unk2_Unk1::vfunc_34() {} +void TriggerAABB_Unk2_Unk1::vfunc_38() {} +void TriggerAABB_Unk2_Unk1::GetPosition(Vec3p *pos) {} +q20 TriggerAABB_Unk2_Unk1::GetSizeXZ() {} +q20 TriggerAABB_Unk2_Unk1::GetHeight() {} +TriggerAABB_Unk2_Unk1::~TriggerAABB_Unk2_Unk1() {} diff --git a/src/00_Core/Physics/AABB.cpp b/src/00_Core/Physics/AABB.cpp new file mode 100644 index 00000000..c3d6b2e0 --- /dev/null +++ b/src/00_Core/Physics/AABB.cpp @@ -0,0 +1,15 @@ +#include "Physics/AABB.hpp" + +bool AABB::func_ov000_0208e680() {} +void AABB::GetCenter(Vec3p *center) {} +q20 AABB::GetSizeX() {} +q20 AABB::GetSizeZ() {} +q20 AABB::GetSizeY() {} +bool AABB::Contains(Vec3p *vec) {} +bool AABB::ContainsInXZ(Vec3p *vec) {} +bool AABB::ContainsInXY(Vec3p *vec) {} +bool AABB::IntersectsCube(Cube *cube) {} +bool AABB::func_ov000_0208e87c(Cube *cube, Vec3p *vec, u32 *out) {} +void AABB::GrowToPoint(Vec3p *point) {} +void AABB::Grow(Vec3p *dimensions) {} +void AABB::GrowScalar(q20 amount) {} diff --git a/src/00_Core/Player/EquipItem.cpp b/src/00_Core/Player/EquipItem.cpp new file mode 100644 index 00000000..9256b13a --- /dev/null +++ b/src/00_Core/Player/EquipItem.cpp @@ -0,0 +1,19 @@ +#include "Player/EquipItem.hpp" + +void EquipItem::vfunc_00() {} +void EquipItem::vfunc_1c() {} +bool EquipItem::IsUsable(unk32 param1) const {} +bool EquipItem::IsInUse() const {} +bool EquipItem::UpdateInUse(unk32 param1) {} +u32 EquipItem::vfunc_2c() {} +void EquipItem::vfunc_34(unk16 *param1) {} +unk32 EquipItem::vfunc_40() const {} +unk32 EquipItem::vfunc_44(unk32 param1) const {} +unk32 EquipItem::vfunc_48(unk32 param1) const {} +s32 EquipItem::vfunc_4c() const {} +Vec3p *EquipItem::GetPlayerPos() {} +void EquipItem::func_ov000_020be99c(Vec3p *param1) {} +void EquipItem::func_ov000_020be9e4(s32 param1, s32 param2, s32 param3, s16 param4) {} +u16 EquipItem::GetAmmo() {} +void EquipItem::GiveAmmo(u32 amount) {} +bool EquipItem::GetHitbox(Cylinder *hitbox) const {} diff --git a/src/00_Core/Player/EquipShield.cpp b/src/00_Core/Player/EquipShield.cpp new file mode 100644 index 00000000..b7b30105 --- /dev/null +++ b/src/00_Core/Player/EquipShield.cpp @@ -0,0 +1,12 @@ +#include "Player/EquipShield.hpp" + +void EquipShield::vfunc_00() {} +ItemFlag EquipShield::GetId() const {} +bool EquipShield::IsUsable(unk32 param1) const {} +void EquipShield::func_ov000_020c070c(u32 param1, Vec3p *param2, unk32 param3) {} +void EquipShield::vfunc_10() {} +void EquipShield::vfunc_18() {} +void EquipShield::vfunc_1c() {} +void EquipShield::vfunc_30() {} +void EquipShield::vfunc_38(unk32 param1) {} +bool EquipShield::GetHitbox(Cylinder *hitbox) const {} diff --git a/src/00_Core/Player/EquipSword.cpp b/src/00_Core/Player/EquipSword.cpp new file mode 100644 index 00000000..813f0e1c --- /dev/null +++ b/src/00_Core/Player/EquipSword.cpp @@ -0,0 +1,26 @@ +#include "Player/EquipSword.hpp" + +void EquipSword::vfunc_00() {} +ItemFlag EquipSword::GetId() const {} +void EquipSword::func_ov000_020bf008(unk16 param1, unk16 param2) {} +bool EquipSword::func_ov000_020bf028() {} +void EquipSword::func_ov000_020bf088() {} +void EquipSword::vfunc_10() {} +bool EquipSword::UpdateInUse(unk32 param1) {} +void EquipSword::vfunc_18() {} +void EquipSword::vfunc_1c() {} +void EquipSword::func_ov000_020bf330() {} +bool EquipSword::func_ov000_020bf4f4() {} +void EquipSword::vfunc_30() {} +EquipRope *EquipSword::GetEquipRope() {} +void *func_ov000_020bff80(void *param1) {} +void EquipSword::vfunc_38(unk32 param1) {} +bool EquipSword::GetHitbox(Cylinder *hitbox) const {} +void EquipSword::func_ov000_020c024c(Vec3p *param1, s32 param2) {} +void EquipSword::func_ov000_020c0318(Vec3p *param1, s32 param2) {} +void EquipSword::func_ov000_020c0550(Vec3p *param1, s32 param2) {} +void EquipSword::func_ov000_020c05ec(s32 param1) {} +void EquipSword::func_ov000_020c0648() {} +u32 EquipSword::vfunc_2c() {} +void EquipSword::func_ov000_020c06b0(s32 param1) {} +void *func_ov000_020c06b8() {} diff --git a/src/00_Core/Player/LinkStateCutscene.cpp b/src/00_Core/Player/LinkStateCutscene.cpp new file mode 100644 index 00000000..be25ba5b --- /dev/null +++ b/src/00_Core/Player/LinkStateCutscene.cpp @@ -0,0 +1,37 @@ +#include "Player/LinkStateCutscene.hpp" + +void LinkStateCutscene::vfunc_00() {} +void UnkStruct_ov004_0210abb8::vfunc_08(unk32 param1) {} +bool LinkStateCutscene::func_ov000_020b1e98(s32 param1) {} +bool LinkStateCutscene::func_ov000_020b1eb8() {} +bool LinkStateCutscene::func_ov000_020b1eec() {} +void LinkStateCutscene::CreateDebugHierarchy() {} +void LinkStateCutscene::OnStateEnter() {} +void LinkStateCutscene::OnStateLeave(s32 param1) {} +LinkStateId LinkStateCutscene::GetId() {} +void LinkStateCutscene::vfunc_1c() {} +void LinkStateCutscene::StopVerticalVelocity() {} +void LinkStateCutscene::func_ov000_020b2568() {} +void LinkStateCutscene::func_ov000_020b2598() {} +void LinkStateCutscene::func_ov000_020b2ba4() {} +void LinkStateCutscene::func_ov000_020b2ce4(unk32 param1, s16 param2) {} +void LinkStateCutscene::func_ov000_020b2cf0() {} +void LinkStateCutscene::func_ov000_020b2d60() {} +bool LinkStateCutscene::func_ov000_020b2d8c() {} +void LinkStateCutscene::func_ov000_020b2e84() {} +bool LinkStateCutscene::vfunc_24(s32 param1) {} +bool LinkStateCutscene::vfunc_28() {} +void LinkStateCutscene::func_ov000_020b2f48(unk32 param1, unk32 param2) {} +void LinkStateCutscene::func_ov000_020b2f70(unk32 param1, void *param2, unk32 *param3) {} +void LinkStateCutscene::ChangeToMoveState() {} +bool LinkStateCutscene::func_ov000_020b2fac() {} +void LinkStateCutscene::func_ov000_020b3024(Vec3p *param1, unk32 param2) {} +void LinkStateCutscene::func_ov000_020b305c(Vec3p *param1, Vec3p *param2) {} +void LinkStateCutscene::func_ov000_020b309c(Vec3p *param1) {} +void LinkStateCutscene::func_ov000_020b30e4(u32 param1, unk32 param2, unk32 param3) {} +void LinkStateCutscene::func_ov000_020b3278(s32 param1, s32 *param2) {} +void LinkStateCutscene::func_ov000_020b35d8(s32 param1, s32 param2) {} +void LinkStateCutscene::func_ov000_020b38dc(u32 param1, u32 param2) {} +bool LinkStateCutscene::vfunc_40() {} +bool LinkStateCutscene::vfunc_38() {} +UnkStruct_ov004_0210abb8::~UnkStruct_ov004_0210abb8() {} diff --git a/src/00_Core/Player/LinkStateItem.cpp b/src/00_Core/Player/LinkStateItem.cpp index 5cbccd85..240b94c8 100644 --- a/src/00_Core/Player/LinkStateItem.cpp +++ b/src/00_Core/Player/LinkStateItem.cpp @@ -1,4 +1,5 @@ #include "Player/LinkStateItem.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" #include "Item/ItemManager.hpp" #include "Player/EquipBomb.hpp" #include "Player/EquipHammer.hpp" @@ -7,13 +8,11 @@ #include "Player/PlayerControl.hpp" #include "Save/AdventureFlags.hpp" -extern unk32 func_ov000_020cf01c(s32 *param1); extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3); extern void func_ov014_0213ec64(s32 param1); extern void func_ov014_0211fd04(s32 *param1); extern void func_ov000_020b7e6c(s32 *param1); -extern s32 *data_027e103c; extern s32 *data_027e1098; THUMB void LinkStateItem::vfunc_00() {} @@ -39,26 +38,26 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) { switch (this->mEquipId) { case ItemFlag_BombchuBag: - iVar3 = func_ov000_020cf01c(data_027e103c); + iVar3 = data_027e103c->func_ov000_020cf01c(); if (*(u8 *) (iVar3 + 0xe0) == '\0') { - func_ov014_0213ec64((s32) GetEquipBombchu()); + GetEquipBombchu()->func_ov014_0213ec64(); } func_ov014_0211fd04(data_027e1098); break; case ItemFlag_OshusSword: break; case ItemFlag_WoodenShield: break; case ItemFlag_Boomerang: break; - case ItemFlag_BombBag: EquipBomb::StopUsing(this, param1); break; + case ItemFlag_BombBag: this->StopUsingBomb(param1); break; case ItemFlag_Bow: break; - case ItemFlag_GrapplingHook: EquipRope::StopUsing(this); break; - case ItemFlag_Hammer: EquipHammer::StopUsing(this); break; + case ItemFlag_GrapplingHook: this->StopUsingRope(); break; + case ItemFlag_Hammer: this->StopUsingHammer(); break; case ItemFlag_PotionA: case ItemFlag_PotionB: - iVar3 = (int) (data_027e103c); - *(unk8 *) ((s16 *) data_027e103c + 0x15) = 0; - func_ov000_020cf9dc(iVar3, 0, 0); + UnkStruct_027e103c *pData_027e103c = data_027e103c; + pData_027e103c->mUnk_2a = 0; + pData_027e103c->func_ov000_020cf9dc(0, 0); break; - case ItemFlag_Shovel: EquipScoop::StopUsing(this); break; + case ItemFlag_Shovel: this->StopUsingScoop(); break; } if (this->mEquipId != ItemFlag_None) { diff --git a/src/00_Core/Player/PlayerControlData.cpp b/src/00_Core/Player/PlayerControlData.cpp new file mode 100644 index 00000000..50e6c853 --- /dev/null +++ b/src/00_Core/Player/PlayerControlData.cpp @@ -0,0 +1,37 @@ +#include "Player/PlayerControlData.hpp" + +void PlayerControlData::vfunc_00() {} +void PlayerControlData::func_ov000_020b4440() {} +void PlayerControlData::func_ov000_020b4460(s32 param1) {} +void PlayerControlData::func_ov000_020b44d4(s32 param1, u32 param2) {} +void PlayerControlData::func_ov000_020b4558(s32 param1, u32 param2) {} +void PlayerControlData::func_ov000_020b45e0() {} +void PlayerControlData::func_ov000_020b45f8(unk32 *param1, unk8 param2, unk8 param3) {} +void PlayerControlData::func_ov000_020b464c(unk32 *param1, unk8 param2, unk8 param3) {} +void PlayerControlData::vfunc_60(unk32 param1, unk32 param2, s32 param3) {} +void PlayerControlData::vfunc_68(unk32 param1, unk32 param2) {} +void PlayerControlData::vfunc_64(u32 param1) {} +void PlayerControlData::vfunc_20() {} +void PlayerControlData::vfunc_24() {} +void PlayerControlData::vfunc_28() {} +void PlayerControlData::vfunc_2c() {} +void PlayerControlData::vfunc_30() {} +void PlayerControlData::vfunc_34() {} +unk32 PlayerControlData::vfunc_7c() {} +unk32 PlayerControlData::vfunc_74() {} +unk32 PlayerControlData::vfunc_78() {} +void PlayerControlData::func_ov000_020b484c(s32 param1, s32 param2, s32 param3) {} +void PlayerControlData::vfunc_6c(s32 param1, Vec3p *param2) {} +void PlayerControlData::vfunc_5c() {} +void PlayerControlData::vfunc_3c(s32 param1, s32 param2) {} +void PlayerControlData::vfunc_40(u16 *param1, Vec3p *param2, unk32 param3, char param4) {} +void PlayerControlData::vfunc_44(unk32 param1, unk32 *param2, unk32 param3, unk16 param4) {} +void PlayerControlData::vfunc_48(unk32 param1, unk32 param2, unk32 param3, s16 param4) {} +void PlayerControlData::vfunc_4c(unk32 param1, Vec3p *param2) {} +void PlayerControlData::vfunc_70(s32 param1) {} +void PlayerControlData::vfunc_50() {} +void PlayerControlData::vfunc_54() {} +void PlayerControlData::vfunc_58() {} +void PlayerControlData::func_ov000_020b4944(unk32 param1, u32 param2, s32 param3) {} +void PlayerControlData::func_ov000_020b4a00(s32 *param1, s32 *param2, s32 *param3, s32 param4) {} +unk32 PlayerControlData::vfunc_0c() {} diff --git a/src/00_Core/Player/PlayerControl_2.cpp b/src/00_Core/Player/PlayerControl_2.cpp new file mode 100644 index 00000000..7535837a --- /dev/null +++ b/src/00_Core/Player/PlayerControl_2.cpp @@ -0,0 +1,7 @@ +#include "Player/PlayerControl.hpp" + +void PlayerControl::ResetTouchWorld() {} +void PlayerControl::InitTouchMovement() {} +void PlayerControl::func_ov000_020b7924(s32 param1) {} +void PlayerControl::ApplyTouchWorld(Vec3p *result, unk32 scale) {} +bool PlayerControl::func_ov000_020b7d6c() {} diff --git a/src/00_Core/Player/PlayerLinkBase.cpp b/src/00_Core/Player/PlayerLinkBase.cpp new file mode 100644 index 00000000..897932c8 --- /dev/null +++ b/src/00_Core/Player/PlayerLinkBase.cpp @@ -0,0 +1,101 @@ +#include "Player/PlayerLinkBase.hpp" + +s32 PlayerLinkBase::GetMaxHealth() {} +void PlayerLinkBase::vfunc_10(Cylinder *param1) {} +void PlayerLinkBase::vfunc_14(Cylinder *param1) {} +void PlayerLinkBase::UnequipPotion() {} +void PlayerLinkBase::ChangeLinkState(s32 index) {} +void PlayerLinkBase::SetLinkSubState(s32 index, unk32 substate) {} +PlayerControlData *PlayerLinkBase::GetPlayerControlData(s32 index) {} +void PlayerLinkBase::GetDistanceTo(Vec3p *vec, q20 *yDist, q20 *xzDist) {} +bool PlayerLinkBase::func_ov000_020bb68c(Vec3p *target) {} +bool PlayerLinkBase::func_ov000_020bb6d4() {} +void PlayerLinkBase::func_ov000_020bb810(Vec3p *target, unk32 param2) {} +void PlayerLinkBase::func_ov000_020bb8c4(Vec3p *param1) {} +void PlayerLinkBase::TurnTo(Vec3p *target) {} +void PlayerLinkBase::func_ov000_020bb9b0() {} +void PlayerLinkBase::func_ov000_020bb9c8() {} +void PlayerLinkBase::func_ov000_020bb9e4() {} +bool PlayerLinkBase::func_ov000_020bba00() {} +bool PlayerLinkBase::func_ov000_020bba14() {} +bool PlayerLinkBase::func_ov000_020bba28() {} +void PlayerLinkBase::func_ov000_020bba48() {} +void PlayerLinkBase::vfunc_18(s32 param1) {} +bool PlayerLinkBase::CanMove() {} +bool PlayerLinkBase::vfunc_58() {} +bool PlayerLinkBase::vfunc_5c() {} +bool PlayerLinkBase::vfunc_60() {} +void PlayerLinkBase::vfunc_64() {} +bool PlayerLinkBase::func_ov000_020bbabc() {} +bool PlayerLinkBase::func_ov000_020bbb18() {} +bool PlayerLinkBase::func_ov000_020bbb64() {} +bool PlayerLinkBase::func_ov000_020bbb78() {} +void PlayerLinkBase::func_ov000_020bbbb8() {} +bool PlayerLinkBase::func_ov000_020bbbd0(s32 param1, s32 param2) {} +bool PlayerLinkBase::func_ov000_020bbc68(s32 param1) {} +bool PlayerLinkBase::func_ov000_020bbd40() {} +bool PlayerLinkBase::func_ov000_020bbd60() {} +bool PlayerLinkBase::func_ov000_020bbd80(s32 param1) {} +unk32 PlayerLinkBase::func_ov000_020bbe94() {} +bool PlayerLinkBase::vfunc_30(s32 param1, Vec3p *param2, s32 param3) {} +void PlayerLinkBase::func_ov000_020bc088() {} +ItemManager *PlayerLinkBase::GetItemManager() {} +void PlayerLinkBase::vfunc_70(s32 param1, Vec3p *param2, unk32 param3) {} +void PlayerLinkBase::func_ov000_020bc1c8(unk32 param1, unk32 param2, unk32 param3) {} +bool PlayerLinkBase::func_ov000_020bc210() {} +void PlayerLinkBase::SetVelocity(Vec3p *velocity, bool setAngle) {} +void PlayerLinkBase::vfunc_6c() {} +void PlayerLinkBase::func_ov000_020bc280(unk16 param1) {} +unk32 PlayerLinkBase::func_ov000_020bc2d4(unk32 param1) {} +unk32 PlayerLinkBase::func_ov000_020bc320(unk32 param1, unk32 param2, unk32 param3) {} +void PlayerLinkBase::func_ov000_020bc398(unk32 param1, s32 param2) {} +PlayerCharacter PlayerLinkBase::GetCurrentCharacter() {} +s32 PlayerLinkBase::GetHealth(PlayerCharacter character) {} +void PlayerLinkBase::AddHealth(s16 amount, PlayerCharacter character) {} +void PlayerLinkBase::func_ov000_020bc4ac() {} +s32 PlayerLinkBase::GetStateId() {} +s32 PlayerLinkBase::func_ov000_020bc520(Vec3p *param1) {} +ItemFlag PlayerLinkBase::GetEquipId() {} +unk32 PlayerLinkBase::Grab() {} +void PlayerLinkBase::func_ov000_020bc7e0(unk32 param1) {} +s32 PlayerLinkBase::GetGrabActorId() {} +s32 PlayerLinkBase::func_ov000_020bc808() {} +unk32 PlayerLinkBase::func_ov000_020bc84c() {} +void PlayerLinkBase::func_ov000_020bc854(Vec3p *param1) {} +void PlayerLinkBase::UpdateTilePos(Vec3p *param1, PlayerCharacter character) {} +void PlayerLinkBase::func_ov000_020bc90c(unk32 *param1, s32 param2) {} +bool PlayerLinkBase::func_ov000_020bc960(unk32 param1, unk32 param2, unk32 param3) {} +bool PlayerLinkBase::TeleportToLastEntrance(bool param1) {} +bool PlayerLinkBase::TeleportToEntrance(unk32 entranceId, bool param2) {} +bool PlayerLinkBase::Teleport(Vec3p *pos, s16 angle, unk32 param3, bool param4, bool param5) {} +void PlayerLinkBase::vfunc_74() {} +bool PlayerLinkBase::GongoronCollidesWith(Cylinder *hitbox) {} +unk32 PlayerLinkBase::vfunc_78() {} +bool PlayerLinkBase::func_ov000_020bcc78() {} +void PlayerLinkBase::func_ov000_020bccc8() {} +void PlayerLinkBase::func_ov000_020bcdb8() {} +void PlayerLinkBase::func_ov000_020bcdec(Vec3p *param1, unk16 param2) {} +bool PlayerLinkBase::PlayItemCutscene(ItemId cutsceneItemId) {} +bool PlayerLinkBase::func_ov000_020bcec8() {} +bool PlayerLinkBase::func_ov000_020bcefc() {} +bool PlayerLinkBase::func_ov000_020bcf2c() {} +bool PlayerLinkBase::func_ov000_020bcf50(Vec3p *param1, unk32 param2) {} +bool PlayerLinkBase::func_ov000_020bcf84(Vec3p *param1, Vec3p *param2) {} +bool PlayerLinkBase::func_ov000_020bcfb8(s32 param1) {} +bool PlayerLinkBase::func_ov000_020bd030(unk32 param1) {} +bool PlayerLinkBase::func_ov000_020bd070(unk32 param1) {} +bool PlayerLinkBase::func_ov000_020bd0a8() {} +bool PlayerLinkBase::func_ov000_020bd0bc(Vec3p *param1, s32 param2) {} +bool PlayerLinkBase::func_ov000_020bd268() {} +bool PlayerLinkBase::func_ov000_020bd2bc() {} +bool PlayerLinkBase::func_ov000_020bd304() {} +bool PlayerLinkBase::func_ov000_020bd318() {} +void PlayerLinkBase::vfunc_7c() {} +void PlayerLinkBase::SetPlayerCharacter(PlayerCharacter character) {} +bool PlayerLinkBase::func_ov000_020bd3b0(unk32 param1, unk32 param2, unk32 param3, unk16 param4) {} +void PlayerLinkBase::SetPosition(Vec3p *position) {} +void PlayerLinkBase::SetAngle(s16 *angle) {} +bool PlayerLinkBase::func_ov000_020bd510(s32 param1, unk32 *param2) {} +void PlayerLinkBase::vfunc_68() {} +void PlayerLinkBase::SetUnk_5e() {} +void PlayerLinkBase::ResetUnk_5e() {} diff --git a/src/00_Core/Player/PlayerManager.cpp b/src/00_Core/Player/PlayerManager.cpp new file mode 100644 index 00000000..c5e67e1d --- /dev/null +++ b/src/00_Core/Player/PlayerManager.cpp @@ -0,0 +1,5 @@ +#include "Player/PlayerManager.hpp" + +void PlayerManager::Save(SaveItemManager *save) {} +void PlayerManager::IncreaseMaxHealth(s16 amount) {} +void PlayerManager::UpdateShipMaxHealth() {} diff --git a/src/00_Core/Render/ModelRender.cpp b/src/00_Core/Render/ModelRender.cpp new file mode 100644 index 00000000..03a66133 --- /dev/null +++ b/src/00_Core/Render/ModelRender.cpp @@ -0,0 +1,25 @@ +#include "Render/ModelRender.hpp" + +ModelRender::ModelRender() {} +ModelRender::~ModelRender() {} +void *ModelRender::GetLcdcAddress() {} +void ModelRender::vfunc_0c(ItemModel *model) {} +void *ModelRender::func_ov000_020a9624(s32 param1) {} +void ModelRender::SetTransform(Vec3p *scale, Mat3p *rotation, Vec3p *translation) {} +void ModelRender::SetRotationTranslation(Mat3p *rotation, Vec3p *translation) {} +void ModelRender::SetTranslation(Vec3p *translation) {} +void ModelRender::PushGeometryCommands() {} +void ModelRender::vfunc_20() {} +void ModelRender::vfunc_24(unk32 param1) {} +void ModelRender::vfunc_28() {} +void ModelRender::vfunc_2c() {} +void ModelRender::vfunc_34() {} +void ModelRender::vfunc_30() {} +void ModelRender::func_ov000_020a98e8(unk32 param1) {} +void ModelRender::func_ov000_020a990c(unk32 param1) {} +void ModelRender::func_ov000_020a9938(unk32 param1) {} +void ModelRender::func_ov000_020a9960(unk32 param1) {} +void ModelRender::vfunc_38() {} +void ModelRender::vfunc_3c() {} +void ModelRender::func_ov000_020a9998(unk32 param1, unk32 param2) {} +void ModelRender::func_ov000_020a99c0() {} diff --git a/src/00_Core/Save/AdventureFlags.cpp b/src/00_Core/Save/AdventureFlags.cpp index a6a944b5..7ba5f7c6 100644 --- a/src/00_Core/Save/AdventureFlags.cpp +++ b/src/00_Core/Save/AdventureFlags.cpp @@ -47,4 +47,3 @@ bool AdventureFlags::func_ov00_02098074(unk32 param1, unk16 param2, unk32 param3 bool AdventureFlags::func_ov00_0209809c() {} bool AdventureFlags::func_ov00_020980ac() {} void AdventureFlags::func_ov00_020980bc(s32 param1) {} -void AdventureFlags::func_ov00_020980d0() {} diff --git a/src/00_Core/Save/FlagsUnk.cpp b/src/00_Core/Save/FlagsUnk.cpp new file mode 100644 index 00000000..11d43a92 --- /dev/null +++ b/src/00_Core/Save/FlagsUnk.cpp @@ -0,0 +1,5 @@ +#include "Save/AdventureFlags.hpp" + +FlagsUnk::~FlagsUnk() {} +FlagsUnk2::~FlagsUnk2() {} +void FlagsUnk::func_ov000_020980f8() {} diff --git a/src/00_Core/Save/SaveItemManager.cpp b/src/00_Core/Save/SaveItemManager.cpp new file mode 100644 index 00000000..8fdf2cef --- /dev/null +++ b/src/00_Core/Save/SaveItemManager.cpp @@ -0,0 +1,3 @@ +#include "Save/SaveItemManager.hpp" + +SaveItemManager::SaveItemManager() {} diff --git a/src/00_Core/Unknown/UnkStruct_ov000_020b1528.cpp b/src/00_Core/Unknown/UnkStruct_ov000_020b1528.cpp new file mode 100644 index 00000000..ed9b3d16 --- /dev/null +++ b/src/00_Core/Unknown/UnkStruct_ov000_020b1528.cpp @@ -0,0 +1,9 @@ +#include "Unknown/UnkStruct_ov000_020b1528.hpp" + +UnkStruct_ov000_020b1528::UnkStruct_ov000_020b1528() {} +UnkStruct_ov000_020b1528::~UnkStruct_ov000_020b1528() {} +void UnkStruct_ov000_020b1528::Clear() {} +bool UnkStruct_ov000_020b1528::vfunc_08() {} +bool UnkStruct_ov000_020b1528::vfunc_0c() {} +bool UnkStruct_ov000_020b1528::vfunc_10(s32 *param1) {} +bool UnkStruct_ov000_020b1528::vfunc_14(u16 *index, unk32 param2) {} diff --git a/src/00_Core/Unknown/UnkStruct_ov000_020beba8.cpp b/src/00_Core/Unknown/UnkStruct_ov000_020beba8.cpp new file mode 100644 index 00000000..1d46c6b3 --- /dev/null +++ b/src/00_Core/Unknown/UnkStruct_ov000_020beba8.cpp @@ -0,0 +1,9 @@ +#include "Unknown/UnkStruct_ov000_020beba8.hpp" + +UnkStruct_ov000_020beba8::UnkStruct_ov000_020beba8(unk32 param1) {} +void UnkStruct_ov000_020beba8::vfunc_08(unk16 *param1) {} +void UnkStruct_ov000_020beba8::vfunc_0c(unk16 *param1) {} +void UnkStruct_ov000_020beba8::vfunc_10(s32 *param1) {} +void UnkStruct_ov000_020beba8::vfunc_18(s32 *param1) {} +void UnkStruct_ov000_020beba8::vfunc_14(u16 *param1) {} +UnkStruct_ov000_020beba8::~UnkStruct_ov000_020beba8() {} diff --git a/src/00_Core/Unknown/UnkStruct_ov000_020e2f04.cpp b/src/00_Core/Unknown/UnkStruct_ov000_020e2f04.cpp new file mode 100644 index 00000000..52e9cfd6 --- /dev/null +++ b/src/00_Core/Unknown/UnkStruct_ov000_020e2f04.cpp @@ -0,0 +1,13 @@ +#include "Unknown/UnkStruct_ov000_020e2f04.hpp" + +UnkStruct_ov000_020e2f04::~UnkStruct_ov000_020e2f04() {} +void UnkStruct_ov000_020e2f04::vfunc_0c() {} +void UnkStruct_ov000_020e2f04::vfunc_10() {} +void UnkStruct_ov000_020e2f04::vfunc_14(AABB *param1, unk32 param2, unk32 param3, unk32 param4) {} +void UnkStruct_ov000_020e2f04::vfunc_18() {} +void UnkStruct_ov000_020e2f04::vfunc_1c() {} +void UnkStruct_ov000_020e2f04::SetBoundingBox(AABB *param1) {} +void UnkStruct_ov000_020e2f04::vfunc_24() {} +void UnkStruct_ov000_020e2f04::vfunc_28() {} +void UnkStruct_ov000_020e2f04::GetBoundingBox(AABB *bbox) {} +void UnkStruct_ov000_020e2f04::vfunc_58(unk32 param1, unk32 param2, s32 param3) {} diff --git a/src/04_Load/Actor/ActorManager.cpp b/src/04_Load/Actor/ActorManager.cpp new file mode 100644 index 00000000..a1ace7fe --- /dev/null +++ b/src/04_Load/Actor/ActorManager.cpp @@ -0,0 +1,13 @@ +#include "Actor/ActorManager.hpp" + +void ActorManager::Create() {} +void ActorManager::Destroy() {} +ActorManager::ActorManager() {} +ActorManager::~ActorManager() {} +void ActorManager::func_ov004_0210532c() {} +void ActorManager::func_ov004_021053dc() {} +void ActorManager::func_ov004_021054a4(s32 *param1, s32 param2, unk32 param3) {} +void ActorManager::func_ov004_0210554c() {} +bool ActorManager::func_ov004_02105578(unk32 param1) {} +bool ActorManager::func_ov004_02105608(unk32 param1, unk32 param2, unk32 param3) {} +void ActorManager::func_ov004_021056b8() {}
\ No newline at end of file diff --git a/src/04_Load/Actor/Navi/ActorNaviBase.cpp b/src/04_Load/Actor/Navi/ActorNaviBase.cpp new file mode 100644 index 00000000..c4f5a069 --- /dev/null +++ b/src/04_Load/Actor/Navi/ActorNaviBase.cpp @@ -0,0 +1,6 @@ +#include "Actor/Navi/ActorNaviBase.hpp" + +ActorNaviBase::ActorNaviBase() {} +ActorNaviBase::~ActorNaviBase() {} +void func_ov004_021079d4(unk32 *param1) {} +bool ActorNaviBase::vfunc_08() {} diff --git a/src/04_Load/Cutscene/CutsceneHandler.cpp b/src/04_Load/Cutscene/CutsceneHandler.cpp new file mode 100644 index 00000000..924d03e3 --- /dev/null +++ b/src/04_Load/Cutscene/CutsceneHandler.cpp @@ -0,0 +1,6 @@ +#include "Cutscene/CutsceneHandler.hpp" + +CutsceneHandler::CutsceneHandler() {} +CutsceneHandler::~CutsceneHandler() {} +void CutsceneHandler::func_ov004_0210f3e4(s32 param1) {} +void CutsceneHandler::func_ov004_0210f46c() {} diff --git a/src/04_Load/DTCM/UnkStruct_027e103c.cpp b/src/04_Load/DTCM/UnkStruct_027e103c.cpp new file mode 100644 index 00000000..b14c5226 --- /dev/null +++ b/src/04_Load/DTCM/UnkStruct_027e103c.cpp @@ -0,0 +1,14 @@ +#include "DTCM/UnkStruct_027e103c.hpp" + +UnkStruct_027e103c::UnkStruct_027e103c() {} +void _Z19func_ov004_02104ce0v() {} +UnkStruct_027e103c::~UnkStruct_027e103c() {} +void UnkStruct_027e103c::Create() {} +void UnkStruct_027e103c::Destroy() {} +void UnkStruct_027e103c::func_ov004_02104d68() {} +bool UnkStruct_027e103c::func_ov004_02104f5c() {} +void UnkStruct_027e103c::func_ov004_02104f78() {} +void UnkStruct_027e103c::func_ov004_02104fa8() {} +void UnkStruct_027e103c::func_ov004_02104fb8() {} +void UnkStruct_027e103c::func_ov004_02104ffc(unk32 param1, unk32 param2) {} +void UnkStruct_027e103c::func_ov004_0210504c() {} diff --git a/src/04_Load/Debug/DebugHierarchy.cpp b/src/04_Load/Debug/DebugHierarchy.cpp new file mode 100644 index 00000000..a759227d --- /dev/null +++ b/src/04_Load/Debug/DebugHierarchy.cpp @@ -0,0 +1,3 @@ +#include "Debug/DebugHierarchy.hpp" + +DebugHierarchy::~DebugHierarchy() {} diff --git a/src/04_Load/Item/ItemManager.cpp b/src/04_Load/Item/ItemManager.cpp new file mode 100644 index 00000000..98475a9b --- /dev/null +++ b/src/04_Load/Item/ItemManager.cpp @@ -0,0 +1,11 @@ +#include "Item/ItemManager.hpp" + +ItemManager::ItemManager() {} +void ItemManager::Init() {} +ItemManager::~ItemManager() {} +void ItemManager::InitEquipItems() {} +void ItemManager::func_ov004_02107648() {} +void ItemManager::func_ov004_02107650() {} +void ItemManager::func_ov004_02107698() {} +void ItemManager::func_ov004_021076bc() {} +void ItemManager::SpawnFairies() {} diff --git a/src/04_Load/Item/ItemModelLoader.cpp b/src/04_Load/Item/ItemModelLoader.cpp new file mode 100644 index 00000000..b7d0e845 --- /dev/null +++ b/src/04_Load/Item/ItemModelLoader.cpp @@ -0,0 +1,4 @@ +#include "Item/ItemModelLoader.hpp" + +void ItemModelLoader::Create() {} +void ItemModelLoader::Destroy() {} diff --git a/src/04_Load/Map/Course.cpp b/src/04_Load/Map/Course.cpp new file mode 100644 index 00000000..6217d8b8 --- /dev/null +++ b/src/04_Load/Map/Course.cpp @@ -0,0 +1,10 @@ +#include "Map/Course.hpp" + +Course::Course() {} +Course::~Course() {} +bool Course::func_ov004_0210ee84(char *param1) {} +unk32 Course::func_ov004_0210ef90(unk32 param1) {} +void Course::func_ov004_0210f010() {} +void Course::LoadMapData(u8 *map, s32 x, s32 y, char param4, unk32 param5) {} +bool Course::func_ov004_0210f0fc(unk32 param1, unk16 *param2, s32 param3) {} +void Course::func_ov004_0210f140(s32 param1) {} diff --git a/src/04_Load/Map/MapBase.cpp b/src/04_Load/Map/MapBase.cpp new file mode 100644 index 00000000..7e93b2f0 --- /dev/null +++ b/src/04_Load/Map/MapBase.cpp @@ -0,0 +1,20 @@ +#include "Map/MapBase.hpp" + +MapBase_Unk_180::MapBase_Unk_180() {} +MapBase::MapBase(u32 param1, u32 param2) {} +void MapBase::vfunc_14() {} +void MapBase::func_ov004_0210c118() {} +void MapBase::vfunc_08(u32 param_2, u32 param_3, Course *param_4) {} +void MapBase::vfunc_0c(Course *param_2) {} +void MapBase::vfunc_10() {} +void MapBase::vfunc_2c() {} +void MapBase::vfunc_30(s32 param_2) {} +bool MapBase::vfunc_34(char *param_2) {} +void MapBase::vfunc_38() {} +void MapBase::vfunc_3c() {} +void MapBase::vfunc_40() {} +void MapBase::vfunc_44() {} +void MapBase::func_ov004_0210cb1c() {} +void MapBase::func_ov004_0210cb38() {} +void MapBase::func_ov004_0210cc20(Course *course) {} +void MapBase::func_ov004_0210cc58(Course *course, u32 map) {} diff --git a/src/04_Load/Map/MapManager.cpp b/src/04_Load/Map/MapManager.cpp new file mode 100644 index 00000000..74f9c617 --- /dev/null +++ b/src/04_Load/Map/MapManager.cpp @@ -0,0 +1,11 @@ +#include "Map/MapManager.hpp" + +MapManager::MapManager() {} +MapManager::~MapManager() {} +void MapManager::Create() {} +void MapManager::Destroy() {} +void MapManager::LoadMapTexSprites(s32 param1) {} +void MapManager::func_ov004_02102260() {} +void MapManager::func_ov004_02102264(unk32 *param1, char *param2) {} +void MapManager::func_ov004_021024c4(s32 param1, unk32 param2, unk32 param3) {} +void MapManager::func_ov004_021025d8() {} diff --git a/src/04_Load/Player/EquipItem.cpp b/src/04_Load/Player/EquipItem.cpp new file mode 100644 index 00000000..1192a561 --- /dev/null +++ b/src/04_Load/Player/EquipItem.cpp @@ -0,0 +1,5 @@ +#include "Player/EquipItem.hpp" + +EquipItem::EquipItem() {} +EquipItem::~EquipItem() {} +void EquipItem::vfunc_10() {} diff --git a/src/04_Load/Player/EquipShield.cpp b/src/04_Load/Player/EquipShield.cpp new file mode 100644 index 00000000..9dac9b72 --- /dev/null +++ b/src/04_Load/Player/EquipShield.cpp @@ -0,0 +1,4 @@ +#include "Player/EquipShield.hpp" + +EquipShield::EquipShield() {} +EquipShield::~EquipShield() {} diff --git a/src/04_Load/Player/EquipSword.cpp b/src/04_Load/Player/EquipSword.cpp new file mode 100644 index 00000000..d1ce0b39 --- /dev/null +++ b/src/04_Load/Player/EquipSword.cpp @@ -0,0 +1,4 @@ +#include "Player/EquipSword.hpp" + +EquipSword::EquipSword() {} +EquipSword::~EquipSword() {} diff --git a/src/04_Load/Player/LinkStateBase.cpp b/src/04_Load/Player/LinkStateBase.cpp new file mode 100644 index 00000000..183d78a4 --- /dev/null +++ b/src/04_Load/Player/LinkStateBase.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateBase.hpp" + +LinkStateBase::LinkStateBase(PlayerLinkBase *link) {} +LinkStateBase::~LinkStateBase() {} +void LinkStateBase::CreateDebugHierarchy() {} diff --git a/src/04_Load/Player/LinkStateCutscene.cpp b/src/04_Load/Player/LinkStateCutscene.cpp new file mode 100644 index 00000000..2d68fa4d --- /dev/null +++ b/src/04_Load/Player/LinkStateCutscene.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateCutscene.hpp" + +LinkStateCutscene::LinkStateCutscene(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateCutscene::~LinkStateCutscene() {} diff --git a/src/04_Load/Player/LinkStateDamage.cpp b/src/04_Load/Player/LinkStateDamage.cpp new file mode 100644 index 00000000..2eecae46 --- /dev/null +++ b/src/04_Load/Player/LinkStateDamage.cpp @@ -0,0 +1,6 @@ +#include "Player/LinkStateDamage.hpp" + +LinkStateDamage::LinkStateDamage(PlayerLinkBase *link) : + LinkStateBase(link) {} +unk32 *_Z19func_ov004_021083f4Piiii(unk32 *param1, unk32 param2, unk32 param3, unk32 param4) {} +LinkStateDamage::~LinkStateDamage() {} diff --git a/src/04_Load/Player/LinkStateFollow.cpp b/src/04_Load/Player/LinkStateFollow.cpp new file mode 100644 index 00000000..72e3789b --- /dev/null +++ b/src/04_Load/Player/LinkStateFollow.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateFollow.hpp" + +LinkStateFollow::LinkStateFollow(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateFollow::~LinkStateFollow() {} diff --git a/src/04_Load/Player/LinkStateInteract.cpp b/src/04_Load/Player/LinkStateInteract.cpp new file mode 100644 index 00000000..7775cf81 --- /dev/null +++ b/src/04_Load/Player/LinkStateInteract.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateInteract.hpp" + +LinkStateInteract::LinkStateInteract(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateInteract::~LinkStateInteract() {} diff --git a/src/04_Load/Player/LinkStateItem.cpp b/src/04_Load/Player/LinkStateItem.cpp new file mode 100644 index 00000000..b6d31fea --- /dev/null +++ b/src/04_Load/Player/LinkStateItem.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateItem.hpp" + +LinkStateItem::LinkStateItem(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateItem::~LinkStateItem() {} diff --git a/src/04_Load/Player/LinkStateMove.cpp b/src/04_Load/Player/LinkStateMove.cpp new file mode 100644 index 00000000..ffd5c89e --- /dev/null +++ b/src/04_Load/Player/LinkStateMove.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateMove.hpp" + +LinkStateMove::LinkStateMove(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateMove::~LinkStateMove() {} diff --git a/src/04_Load/Player/LinkStateRoll.cpp b/src/04_Load/Player/LinkStateRoll.cpp new file mode 100644 index 00000000..f2eea62f --- /dev/null +++ b/src/04_Load/Player/LinkStateRoll.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateRoll.hpp" + +LinkStateRoll::LinkStateRoll(PlayerLinkBase *link) : + LinkStateBase(link) {} +LinkStateRoll::~LinkStateRoll() {} diff --git a/src/04_Load/Player/PlayerBase.cpp b/src/04_Load/Player/PlayerBase.cpp new file mode 100644 index 00000000..de9d78a3 --- /dev/null +++ b/src/04_Load/Player/PlayerBase.cpp @@ -0,0 +1,4 @@ +#include "Player/PlayerBase.hpp" + +PlayerBase::PlayerBase() {} +PlayerBase::~PlayerBase() {} diff --git a/src/04_Load/Player/PlayerControl.cpp b/src/04_Load/Player/PlayerControl.cpp new file mode 100644 index 00000000..19c9ab7a --- /dev/null +++ b/src/04_Load/Player/PlayerControl.cpp @@ -0,0 +1,9 @@ +#include "Player/PlayerControl.hpp" + +PlayerControl::PlayerControl() {} +PlayerControl::~PlayerControl() {} +void PlayerControl::Create() {} +void PlayerControl::Destroy() {} +void PlayerControl::Init() {} +void PlayerControl::func_ov004_0210b1d0() {} +void PlayerControl::func_ov004_0210b1f0() {} diff --git a/src/04_Load/Player/PlayerControlData.cpp b/src/04_Load/Player/PlayerControlData.cpp new file mode 100644 index 00000000..a9be443d --- /dev/null +++ b/src/04_Load/Player/PlayerControlData.cpp @@ -0,0 +1,7 @@ +#include "Player/PlayerControlData.hpp" + +PlayerControlData::PlayerControlData() {} +PlayerControlData::~PlayerControlData() {} +void func_ov004_0210b634(unk32 *param1) {} +void PlayerControlData::vfunc_18() {} +void PlayerControlData::vfunc_1c() {} diff --git a/src/04_Load/Player/PlayerLinkBase.cpp b/src/04_Load/Player/PlayerLinkBase.cpp new file mode 100644 index 00000000..ab82b4dd --- /dev/null +++ b/src/04_Load/Player/PlayerLinkBase.cpp @@ -0,0 +1,6 @@ +#include "Player/PlayerLinkBase.hpp" + +PlayerLinkBase::PlayerLinkBase() {} +PlayerLinkBase::~PlayerLinkBase() {} +void PlayerLinkBase::Init() {} +void PlayerLinkBase::vfunc_20() {} diff --git a/src/04_Load/Player/PlayerManager.cpp b/src/04_Load/Player/PlayerManager.cpp new file mode 100644 index 00000000..d7e5cdb9 --- /dev/null +++ b/src/04_Load/Player/PlayerManager.cpp @@ -0,0 +1,8 @@ +#include "Player/PlayerManager.hpp" + +void PlayerManager::Create() {} +void PlayerManager::Destroy() {} +PlayerManager::PlayerManager() {} +PlayerManager::~PlayerManager() {} +void PlayerManager::Init(bool param1) {} +void PlayerManager::func_ov004_02108008() {} diff --git a/src/04_Load/Save/AdventureFlags.cpp b/src/04_Load/Save/AdventureFlags.cpp new file mode 100644 index 00000000..8588afef --- /dev/null +++ b/src/04_Load/Save/AdventureFlags.cpp @@ -0,0 +1,11 @@ +#include "Save/AdventureFlags.hpp" + +AdventureFlags::AdventureFlags() {} +AdventureFlags::~AdventureFlags() {} +void AdventureFlags::Create() {} +void AdventureFlags::Destroy() {} +void AdventureFlags::func_ov004_021044f8(s32 param1) {} +void AdventureFlags::func_ov004_0210453c() {} +bool AdventureFlags::func_ov004_0210455c(s32 param1) {} +void AdventureFlags::func_ov004_021046c8(unk32 param1) {} +void AdventureFlags::func_ov004_021046d4() {} diff --git a/src/05/DTCM/UnkStruct_027e103c.cpp b/src/05/DTCM/UnkStruct_027e103c.cpp new file mode 100644 index 00000000..5e84fbe5 --- /dev/null +++ b/src/05/DTCM/UnkStruct_027e103c.cpp @@ -0,0 +1,24 @@ +#include "DTCM/UnkStruct_027e103c.hpp" + +void UnkStruct_027e103c::func_ov005_02103f20() {} +void UnkStruct_027e103c::func_ov005_02103f3c() {} +bool UnkStruct_027e103c::func_ov005_02103f4c() {} +void UnkStruct_027e103c::func_ov005_02103f70() {} +void UnkStruct_027e103c::func_ov005_02103f80(unk8 param1) {} +void UnkStruct_027e103c::func_ov005_02103f8c(char *param1) {} +void UnkStruct_027e103c::func_ov005_02103fb4() {} +void UnkStruct_027e103c::func_ov005_02103fc8(unk8 param1) {} +void UnkStruct_027e103c::func_ov005_02103fd8() {} +void UnkStruct_027e103c::func_ov005_02103ff0() {} +void UnkStruct_027e103c::WalletFull() {} +void UnkStruct_027e103c::func_ov005_02104104() {} +void UnkStruct_027e103c::func_ov005_02104028(bool param1) {} +void UnkStruct_027e103c::func_ov005_02104058() {} +void UnkStruct_027e103c::func_ov005_02104070() {} +void UnkStruct_027e103c::func_ov005_02104088(unk32 param1) {} +void UnkStruct_027e103c::func_ov005_021040c8() {} +bool UnkStruct_027e103c::func_ov005_021040ec() {} +void UnkStruct_027e103c::func_ov005_02104114() {} +void UnkStruct_027e103c::func_ov005_0210413c() {} +void UnkStruct_027e103c::func_ov005_02104160() {} +void UnkStruct_027e103c::func_Ov005_0210418c(char param1) {} diff --git a/src/05/Map/MapBase.cpp b/src/05/Map/MapBase.cpp new file mode 100644 index 00000000..c515e59a --- /dev/null +++ b/src/05/Map/MapBase.cpp @@ -0,0 +1,6 @@ +#include "Map/MapBase.hpp" + +void MapBase::vfunc_1c(bool param_2) {} +void MapBase::vfunc_20(s32 param_2) {} +void MapBase::vfunc_24() {} +void MapBase::vfunc_28(s32 param_2) {} diff --git a/src/05/Player/LinkStateBase.cpp b/src/05/Player/LinkStateBase.cpp new file mode 100644 index 00000000..1a898263 --- /dev/null +++ b/src/05/Player/LinkStateBase.cpp @@ -0,0 +1,30 @@ +#include "Player/LinkStateBase.hpp" + +void LinkStateBase::vfunc_1c() {} +void LinkStateBase::vfunc_2c(u16 *param1) {} +void LinkStateBase::vfunc_30(unk32 param1) {} +bool LinkStateBase::vfunc_38() {} +bool LinkStateBase::vfunc_3c() {} +bool LinkStateBase::vfunc_40() {} +void LinkStateBase::func_ov005_0210f768() {} +void LinkStateBase::func_ov005_0210f7b8() {} +u32 LinkStateBase::func_ov005_0210f808(u32 param1, Vec3p *param2, s32 param3) {} +void func_ov005_02110220() {} +void func_ov005_02110224() {} +void LinkStateBase::func_ov005_02110228(s32 param1, s32 param2, s32 param3, char param4, char param5) {} +bool LinkStateBase::func_ov005_0211058c(s32 param1) {} +void LinkStateBase::func_ov005_021107fc() {} +void LinkStateBase::func_ov005_0211086c(s32 param1) {} +void LinkStateBase::func_ov005_0211097c(unk32 param1, unk8 param2, unk8 param3) {} +unk32 LinkStateBase::func_ov005_021109c0() {} +void LinkStateBase::func_ov005_02110b40(s32 param1) {} +void LinkStateBase::func_ov005_02110bb4() {} +void LinkStateBase::func_ov005_02110be8() {} +void LinkStateBase::func_ov005_02110e0c(u16 param1, s32 param2) {} +void LinkStateBase::func_ov005_02110e28(u16 param1, s32 param2, s32 param3, char param4) {} +bool LinkStateBase::func_ov005_02110f50(s32 param1, s32 param2, s32 param3, u32 *param4) {} +void LinkStateBase::func_ov005_021112ec() {} +bool LinkStateBase::func_ov005_02111358() {} +bool LinkStateBase::func_ov005_0211139c() {} +bool LinkStateBase::func_ov005_021113b4() {} +void LinkStateBase::func_ov005_021113c4(bool param1) {} diff --git a/src/05/Player/LinkStateCutscene.cpp b/src/05/Player/LinkStateCutscene.cpp new file mode 100644 index 00000000..7eaf872c --- /dev/null +++ b/src/05/Player/LinkStateCutscene.cpp @@ -0,0 +1,28 @@ +#include "Player/LinkStateCutscene.hpp" + +unk32 UnkStruct_ov004_0210abb8::vfunc_2c(s32 param1) {} +void UnkStruct_ov004_0210abb8::vfunc_24(unk32 param1) {} +void LinkStateCutscene::func_ov005_021089c0() {} +void LinkStateCutscene::func_ov005_021089f4() {} +void LinkStateCutscene::func_ov005_02108d08() {} +void LinkStateCutscene::func_ov005_02108e08() {} +void LinkStateCutscene::func_ov005_02108e8c() {} +void LinkStateCutscene::func_ov005_02108f38() {} +void LinkStateCutscene::func_ov005_02108f98(unk32 param1, unk32 param2, unk32 param3) {} +void LinkStateCutscene::func_ov005_021092bc() {} +void LinkStateCutscene::func_ov005_0210952c() {} +void LinkStateCutscene::func_ov005_02109588() {} +void LinkStateCutscene::func_ov005_0210960c() {} +void LinkStateCutscene::func_ov005_02109650() {} +bool LinkStateCutscene::PlayItemCutscene(unk32 itemId) {} +bool LinkStateCutscene::func_ov005_02109768() {} +void LinkStateCutscene::func_ov005_021097b0(s32 param1) {} +void LinkStateCutscene::func_ov005_021099dc() {} +bool LinkStateCutscene::func_ov005_02109cd0(s32 *param1, s32 param2, unk32 param3) {} +void LinkStateCutscene::func_ov005_02109e84() {} +void LinkStateCutscene::func_ov005_02109f2c() {} +void LinkStateCutscene::func_ov005_02109f88() {} +void LinkStateCutscene::func_ov005_0210a018() {} +void LinkStateCutscene::func_ov005_0210a06c() {} +bool LinkStateCutscene::func_ov005_0210a0c0(unk16 param1) {} +void LinkStateCutscene::vfunc_30(unk32 param1) {} diff --git a/src/05/Player/LinkStateDamage.cpp b/src/05/Player/LinkStateDamage.cpp new file mode 100644 index 00000000..10d4a3d7 --- /dev/null +++ b/src/05/Player/LinkStateDamage.cpp @@ -0,0 +1,4 @@ +#include "Player/LinkStateDamage.hpp" + +void LinkStateDamage::vfunc_1c() {} +bool LinkStateDamage::vfunc_40() {} diff --git a/src/05/Player/LinkStateFollow.cpp b/src/05/Player/LinkStateFollow.cpp new file mode 100644 index 00000000..7b1dda53 --- /dev/null +++ b/src/05/Player/LinkStateFollow.cpp @@ -0,0 +1,17 @@ +#include "Player/LinkStateFollow.hpp" +#include "Player/LinkStateCutscene.hpp" + +void LinkStateFollow::OnStateEnter() {} +EquipRope *LinkStateFollow::GetEquipRope() {} +void LinkStateFollow::vfunc_1c() {} +void LinkStateFollow::func_ov005_0210b9c4() {} +void LinkStateFollow::func_ov005_0210ba98() {} +void LinkStateFollow::func_ov005_0210babc() {} +void LinkStateFollow::func_ov005_0210bb50() {} +void LinkStateFollow::func_ov005_0210bb98() {} +void LinkStateFollow::func_ov005_0210bd70() {} +void LinkStateFollow::func_ov005_0210bf50() {} +bool LinkStateFollow::vfunc_20(s32 param1) {} +LinkStateCutscene *GetLinkStateCutscene() {} +void LinkStateFollow::vfunc_2c(u16 *param1) {} +void LinkStateFollow::func_ov005_0210ca80(Vec3p *param1, s32 *param2) {} diff --git a/src/05/Player/LinkStateInteract.cpp b/src/05/Player/LinkStateInteract.cpp new file mode 100644 index 00000000..11a79dfa --- /dev/null +++ b/src/05/Player/LinkStateInteract.cpp @@ -0,0 +1,15 @@ +#include "Player/LinkStateInteract.hpp" +#include "Player/LinkStateFollow.hpp" + +void LinkStateInteract::vfunc_1c() {} +void LinkStateInteract::func_ov005_0210a690() {} +bool LinkStateInteract::func_ov005_0210a714() {} +void LinkStateInteract::func_ov005_0210a774() {} +void LinkStateInteract::func_ov005_0210a7d4() {} +LinkStateFollow *GetLinkStateFollow() {} +unk32 func_ov005_0210ab08(unk32 param1) {} +void LinkStateInteract::func_ov005_0210ab1c() {} +void LinkStateInteract::func_ov005_0210ad88() {} +void LinkStateInteract::func_ov005_0210b2a4() {} +void LinkStateInteract::vfunc_2c(u16 *param1) {} +void LinkStateInteract::func_ov005_0210b4f4(Vec3p *vec, Actor *actor) {} diff --git a/src/05/Player/LinkStateItem.cpp b/src/05/Player/LinkStateItem.cpp new file mode 100644 index 00000000..bec80c3d --- /dev/null +++ b/src/05/Player/LinkStateItem.cpp @@ -0,0 +1,22 @@ +#include "Player/LinkStateItem.hpp" +#include "Player/LinkStateRoll.hpp" + +void LinkStateItem::OnStateEnter() {} +EquipSword *GetEquipSword() {} +void LinkStateItem::vfunc_1c() {} +bool LinkStateItem::vfunc_20(s32 param1) {} +EquipBombchu *GetEquipBombchu() {} +bool LinkStateItem::vfunc_24(s32 param1) {} +void LinkStateItem::func_ov005_02105850() {} +void LinkStateItem::func_ov005_02105c28() {} +EquipShield *GetEquipShield() {} +void LinkStateItem::func_ov005_02105d94() {} +void LinkStateItem::func_ov005_02105dac() {} +LinkStateRoll *GetLinkStateRoll() {} +void LinkStateItem::func_ov005_02106644() {} +void LinkStateItem::func_ov005_02106700(Vec3p *param1, unk8 *param2) {} +void LinkStateItem::func_ov005_02106740(s32 *param1, s32 param2) {} +bool LinkStateItem::func_ov005_02106894(s32 param1, s32 param2) {} +void LinkStateItem::func_ov005_02106980(unk32 param, s32 param2, s32 *param3) {} +bool LinkStateItem::func_ov005_02106a50() {} +bool LinkStateItem::func_ov005_02106bbc(Vec3p *param1, unk32 param2, u32 param3) {} diff --git a/src/05/Player/LinkStateMove.cpp b/src/05/Player/LinkStateMove.cpp new file mode 100644 index 00000000..367fd3f9 --- /dev/null +++ b/src/05/Player/LinkStateMove.cpp @@ -0,0 +1,5 @@ +#include "Player/LinkStateMove.hpp" + +void LinkStateMove::func_ov005_021113d0() {} +void LinkStateMove::vfunc_1c() {} +bool LinkStateMove::vfunc_3c() {} diff --git a/src/05/Player/LinkStateRoll.cpp b/src/05/Player/LinkStateRoll.cpp new file mode 100644 index 00000000..4c48f029 --- /dev/null +++ b/src/05/Player/LinkStateRoll.cpp @@ -0,0 +1,23 @@ +#include "Player/LinkStateRoll.hpp" +#include "Player/LinkStateDamage.hpp" + +s32 LinkStateRoll::func_ov005_02106c80(u32 param1) {} +void LinkStateRoll::vfunc_1c() {} +void LinkStateRoll::func_ov005_02106cd0() {} +LinkStateDamage *GetLinkStateDamage() {} +void LinkStateRoll::func_ov005_02107208(u32 param1) {} +void LinkStateRoll::func_ov005_02107214() {} +void LinkStateRoll::func_ov005_021073b8() {} +void LinkStateRoll::func_ov005_021075bc() {} +LinkStateItem *GetLinkStateItem() {} +void LinkStateRoll::func_ov005_02107880() {} +void LinkStateRoll::func_ov005_02107954(unk32 param1, unk32 param2, unk32 param3) {} +void LinkStateRoll::func_ov005_02107b74(unk32 *param1, unk16 param2, unk16 param3) {} +bool LinkStateRoll::func_ov005_02107bd4() {} +bool LinkStateRoll::func_ov005_02107c8c() {} +bool LinkStateRoll::func_ov005_02107d74() {} +unk32 LinkStateRoll::func_ov005_02107e80(u32 param1, unk32 *param2, unk16 param3, unk8 *param4) {} +void LinkStateRoll::func_ov005_02107fc0() {} +bool LinkStateRoll::func_ov005_02108094() {} +void LinkStateRoll::func_ov005_02108188() {} +void LinkStateRoll::func_ov005_021081a8() {} diff --git a/src/05/Player/PlayerLinkBase.cpp b/src/05/Player/PlayerLinkBase.cpp new file mode 100644 index 00000000..550e4d7a --- /dev/null +++ b/src/05/Player/PlayerLinkBase.cpp @@ -0,0 +1,7 @@ +#include "Player/PlayerLinkBase.hpp" + +void PlayerLinkBase::vfunc_2c(s32 param1, unk8 param2) {} +void func_ov005_0210e8a8(unk32 *param1, s32 param2) {} +void PlayerLinkBase::UpdatePos(unk32 param1) {} +void PlayerLinkBase::vfunc_28(s32 param1) {} +bool PlayerLinkBase::func_ov005_0210eba4() {} diff --git a/src/12_Battle/Player/Battle/PlayerBattleLinkControlData.cpp b/src/12_Battle/Player/Battle/PlayerBattleLinkControlData.cpp new file mode 100644 index 00000000..59cfa4a6 --- /dev/null +++ b/src/12_Battle/Player/Battle/PlayerBattleLinkControlData.cpp @@ -0,0 +1,25 @@ +#include "Player/Battle/PlayerBattleLinkControlData.hpp" + +PlayerBattleLinkControlData::PlayerBattleLinkControlData() {} +PlayerBattleLinkControlData::~PlayerBattleLinkControlData() {} +void PlayerBattleLinkControlData::vfunc_18() {} +void PlayerBattleLinkControlData::vfunc_14(s32 param1) {} +void PlayerBattleLinkControlData::vfunc_60(unk32 param1, unk32 param2, s32 param3) {} +void PlayerBattleLinkControlData::vfunc_68(unk32 param1, unk32 param2) {} +void PlayerBattleLinkControlData::vfunc_64(u32 param1) {} +void PlayerBattleLinkControlData::vfunc_6c(s32 param1, Vec3p *param2) {} +void PlayerBattleLinkControlData::func_ov012_0211af70() {} +void PlayerBattleLinkControlData::vfunc_20() {} +void PlayerBattleLinkControlData::vfunc_80(s32 param1) {} +void PlayerBattleLinkControlData::vfunc_2c() {} +void func_ov012_0211b384(unk32 *param1, s32 param2) {} +void PlayerBattleLinkControlData::vfunc_30() {} +void PlayerBattleLinkControlData::vfunc_38(s32 param1, s32 param2) {} +void PlayerBattleLinkControlData::vfunc_40(u16 *param1, Vec3p *param2, unk32 param3, char param4) {} +void PlayerBattleLinkControlData::vfunc_3c(s32 param1, s32 param2) {} +void PlayerBattleLinkControlData::vfunc_44(unk32 param1, unk32 *param2, unk32 param3, unk16 param4) {} +void PlayerBattleLinkControlData::vfunc_70(s32 param1) {} +bool PlayerBattleLinkControlData::func_ov012_0211b9c4(s32 param1, Vec3p *param2) {} +void PlayerBattleLinkControlData::vfunc_4c(unk32 param1, Vec3p *param2) {} +void PlayerBattleLinkControlData::func_ov012_0211bb08(s32 param1) {} +unk32 PlayerBattleLinkControlData::GetCharacterId() {} diff --git a/src/14_Land/Actor/ActorRupee.cpp b/src/14_Land/Actor/ActorRupee.cpp index f45f2c7a..80857246 100644 --- a/src/14_Land/Actor/ActorRupee.cpp +++ b/src/14_Land/Actor/ActorRupee.cpp @@ -5,11 +5,11 @@ #include "System/Random.hpp" extern "C" { - void func_ov000_0207a1c8(bool *param_1, unk32 param_2, Vec3p *param_3); - void func_0202bc38(unk32 param_1, Vec3p *param_2, u32 param_3, Actor_UnkStruct_012 *param_4, bool); - void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7, - char param_8, char param_9, char param_10); - void func_ov000_020d7ad4(u32 *param1, u32 param2); +void func_ov000_0207a1c8(bool *param_1, unk32 param_2, Vec3p *param_3); +void func_0202bc38(unk32 param_1, Vec3p *param_2, u32 param_3, Actor_UnkStruct_012 *param_4, bool); +void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7, + char param_8, char param_9, char param_10); +void func_ov000_020d7ad4(u32 *param1, u32 param2); } u16 GetRupeeValue(RupeeId id); @@ -177,7 +177,7 @@ void ActorRupee::Update(bool param1) { cutsceneItemId = GetRupeeCutsceneItemId(); if (cutsceneItemId >= 0) { - if (gPlayerLink->func_ov00_020bce48(cutsceneItemId)) { + if (gPlayerLink->PlayItemCutscene(cutsceneItemId)) { Kill(); } else { func_ov14_0213b204(3); @@ -223,7 +223,7 @@ void ActorRupee::Update(bool param1) { break; case 3: PlayerLinkBase *pLink = gPlayerLink; - if (pLink->func_ov00_020bce48(GetRupeeCutsceneItemId())) { + if (pLink->PlayItemCutscene(GetRupeeCutsceneItemId())) { Kill(); } break; diff --git a/src/14_Land/Actor/Player/ActorArrow.cpp b/src/14_Land/Actor/Player/ActorArrow.cpp new file mode 100644 index 00000000..48d27797 --- /dev/null +++ b/src/14_Land/Actor/Player/ActorArrow.cpp @@ -0,0 +1,34 @@ +#include "Actor/Player/ActorArrow.hpp" +#include "Player/EquipShield.hpp" +#include "Unknown/UnkStruct_ov000_020beba8.hpp" + +ActorType ActorArrow::gType = ActorType(ActorTypeId_Arrow, (ActorCreateFunc) ActorArrow::Create, NULL); + +UnkStruct_ov000_020beba8 data_ov014_0215abec = UnkStruct_ov000_020beba8(0); + +ActorArrow *ActorArrow::Create() {} +void ActorArrow::func_ov014_0211fd80(unk32 param1) {} +void ActorArrow::func_ov014_0211fd90() {} +ActorArrow::ActorArrow() {} +ActorArrow::~ActorArrow() {} +bool ActorArrow::vfunc_08() {} +bool ActorArrow::CollidesWith(Actor *other) {} +void ActorArrow::func_ov014_021200d4() {} +void ActorArrow::func_ov014_02120118() {} +bool ActorArrow::func_ov014_02120180() {} +EquipRope *ActorArrow::GetEquipRope() {} +void ActorArrow::vfunc_14(u32 param1) {} +void func_ov014_02120774(u32 *param1, s32 param2) {} +void ActorArrow::vfunc_18(u32 param1) {} +void ActorArrow::vfunc_10(u32 param1) {} +void ActorArrow::func_ov014_021207b8(ActorRef *ref, s32 param2, s32 param3) {} +void ActorArrow::func_ov014_02120998(ActorRef *ref, q20 x, q20 y, q20 z, s16 param5) {} +void func_ov014_02120a80(s32 param1, ActorArrow *arrow) {} +void ActorArrow::func_ov014_02120ac4(unk32 param1, bool param2) {} +void ActorArrow::func_ov014_02120c98(Vec3p *param1) {} +void ActorArrow::func_ov014_02120d58() {} +void ActorArrow::func_ov014_02120da8() {} +bool ActorArrow::func_ov014_02120dec(unk32 param1) {} +bool ActorArrow::vfunc_48(Knockback *param1) {} +EquipShield *GetEquipShield() {} +void ActorArrow::vfunc_20(bool param1) {}
\ No newline at end of file diff --git a/src/14_Land/Actor/Player/ActorBlast.cpp b/src/14_Land/Actor/Player/ActorBlast.cpp new file mode 100644 index 00000000..0f892335 --- /dev/null +++ b/src/14_Land/Actor/Player/ActorBlast.cpp @@ -0,0 +1,12 @@ +#include "Actor/Player/ActorBlast.hpp" + +ActorType ActorBlast::gType = ActorType(ActorTypeId_Blast, (ActorCreateFunc) ActorBlast::Create, NULL); + +ActorBlast *ActorBlast::Create() {} +void ActorBlast_Unk1::vfunc_10(s32 *param1) {} +ActorBlast::ActorBlast() {} +ActorBlast::~ActorBlast() {} +bool ActorBlast::vfunc_08() {} +void ActorBlast::vfunc_14(u32 param1) {} +ActorBlast_Unk1::~ActorBlast_Unk1() {} +void ActorBlast::vfunc_18(u32 param1) {} diff --git a/src/14_Land/Actor/Player/ActorBomb.cpp b/src/14_Land/Actor/Player/ActorBomb.cpp new file mode 100644 index 00000000..1ee7c1bc --- /dev/null +++ b/src/14_Land/Actor/Player/ActorBomb.cpp @@ -0,0 +1,24 @@ +#include "Actor/Player/ActorBomb.hpp" + +ActorType ActorBomb::gType = ActorType(ActorTypeId_Bomb, (ActorCreateFunc) ActorBomb::Create, NULL); + +ActorBomb *ActorBomb::Create() {} +void ActorBomb_Unk1::vfunc_0c(unk16 *param1) {} +void ActorBomb_Unk1::vfunc_10(s32 *param1) {} +ActorBomb::ActorBomb() {} +ActorBomb_Unk2::~ActorBomb_Unk2() {} +ActorBomb::~ActorBomb() {} +ActorBomb_Unk2::ActorBomb_Unk2() {} +bool ActorBomb::vfunc_08() {} +void ActorBomb::vfunc_14(u32 param1) {} +ActorBomb_Unk1::~ActorBomb_Unk1() {} +void ActorBomb::vfunc_18(u32 param1) {} +bool ActorBomb::func_ov014_02122bb8(s32 param1) {} +void ActorBomb::vfunc_54() {} +void ActorBomb::vfunc_20(bool param1) {} +bool ActorBomb::SetVelocity(Vec3p *vel) {} +bool ActorBomb::func_ov014_02122e48(unk32 *param1) {} +bool ActorBomb::func_ov014_02122e7c() {} +bool ActorBomb::func_ov014_02122e98() {} +bool ActorBomb::func_ov014_02122eb8() {} +bool ActorBomb::func_ov014_02122ed4() {} diff --git a/src/14_Land/Actor/Player/ActorRope.cpp b/src/14_Land/Actor/Player/ActorRope.cpp new file mode 100644 index 00000000..e94f258d --- /dev/null +++ b/src/14_Land/Actor/Player/ActorRope.cpp @@ -0,0 +1,19 @@ +#include "Actor/Player/ActorRope.hpp" + +ActorType ActorRope::gType(ActorTypeId_GrapplingHook, (ActorCreateFunc) ActorRope::Create, NULL); + +ActorRope *ActorRope::Create() {} +void ActorRope::func_ov014_0212382c(Vec4p *vec) {} +q20 ActorRope::func_ov014_0212384c() {} +ActorRope::~ActorRope() {} +s32 ActorRope::func_ov014_021238f0() {} +void ActorRope::func_ov014_02123904() {} +bool ActorRope::func_ov014_02123960() {} +void ActorRope::vfunc_14(u32 param1) {} +void ActorRope::vfunc_18(u32 param1) {} +void ActorRope::func_ov014_02123c54(s32 param1) {} +bool ActorRope::func_ov014_02123cd0(Vec3p *param1, s32 param2) {} +bool ActorRope::func_ov014_02123e1c() {} +bool ActorRope::func_ov014_02123e48(unk32 param1) {} +void ActorRope::vfunc_20(bool param1) {} +void ActorRope::vfunc_10(u32 param1) {} diff --git a/src/14_Land/Player/EquipBomb.cpp b/src/14_Land/Player/EquipBomb.cpp new file mode 100644 index 00000000..12efed6b --- /dev/null +++ b/src/14_Land/Player/EquipBomb.cpp @@ -0,0 +1,6 @@ +#include "Player/EquipBomb.hpp" + +EquipBomb::EquipBomb() {} +ItemFlag EquipBomb::GetId() const {} +EquipBomb::~EquipBomb() {} +unk32 EquipBomb::vfunc_50() {} diff --git a/src/14_Land/Player/EquipBombchu.cpp b/src/14_Land/Player/EquipBombchu.cpp new file mode 100644 index 00000000..5ebfe5b8 --- /dev/null +++ b/src/14_Land/Player/EquipBombchu.cpp @@ -0,0 +1,13 @@ +#include "Player/EquipBombchu.hpp" + +EquipBombchu::EquipBombchu() {} +EquipBombchu_Unk1::EquipBombchu_Unk1() {} +EquipBombchu::~EquipBombchu() {} +void EquipBombchu::func_ov014_0213eba4() {} +void EquipBombchu::func_ov014_0213ec40() {} +void EquipBombchu::func_ov014_0213ec64() {} +ItemFlag EquipBombchu::GetId() const {} +void EquipBombchu::vfunc_34(unk16 *param1) {} +Actor *EquipBombchu::func_ov014_0213ed74() {} +void *EquipBombchu::func_ov014_0213ed94(s32 param1) {} +void EquipBombchu::func_ov014_0213eda0() {} diff --git a/src/14_Land/Player/EquipBoomerang.cpp b/src/14_Land/Player/EquipBoomerang.cpp new file mode 100644 index 00000000..004379f4 --- /dev/null +++ b/src/14_Land/Player/EquipBoomerang.cpp @@ -0,0 +1,12 @@ +#include "Player/EquipBoomerang.hpp" + +EquipBoomerang::EquipBoomerang() {} +EquipBoomerang::~EquipBoomerang() {} +bool EquipBoomerang::UpdateInUse(unk32 param1) {} +void EquipBoomerang::vfunc_10() {} +void EquipBoomerang::func_ov014_0213d098() {} +void EquipBoomerang::func_ov014_0213d0bc(Vec3p *param1) {} +Actor *EquipBoomerang::GetActor() {} +ItemFlag EquipBoomerang::GetId() const {} +void EquipBoomerang::func_ov014_0213d184() {} +void EquipBoomerang::func_ov014_0213d1b0() {} diff --git a/src/14_Land/Player/EquipBow.cpp b/src/14_Land/Player/EquipBow.cpp new file mode 100644 index 00000000..609985b6 --- /dev/null +++ b/src/14_Land/Player/EquipBow.cpp @@ -0,0 +1,5 @@ +#include "Player/EquipBow.hpp" + +EquipBow::EquipBow() {} +EquipBow::~EquipBow() {} +ItemFlag EquipBow::GetId() const {} diff --git a/src/14_Land/Player/EquipHammer.cpp b/src/14_Land/Player/EquipHammer.cpp new file mode 100644 index 00000000..6a59f82a --- /dev/null +++ b/src/14_Land/Player/EquipHammer.cpp @@ -0,0 +1,8 @@ +#include "Player/EquipHammer.hpp" + +EquipHammer::EquipHammer() {} +EquipHammer::~EquipHammer() {} +void EquipHammer::vfunc_10() {} +ItemFlag EquipHammer::GetId() const {} +bool EquipHammer::GetHitbox(Cylinder *hitbox) const {} +s32 EquipHammer::vfunc_4c() const {} diff --git a/src/14_Land/Player/EquipPotion.cpp b/src/14_Land/Player/EquipPotion.cpp new file mode 100644 index 00000000..7cf51cf7 --- /dev/null +++ b/src/14_Land/Player/EquipPotion.cpp @@ -0,0 +1,11 @@ +#include "Player/EquipPotion.hpp" + +EquipPotion::EquipPotion() {} +EquipPotion::~EquipPotion() {} +EquipPotionA::EquipPotionA() {} +EquipPotionA::~EquipPotionA() {} +ItemFlag EquipPotionA::GetId() const {} +EquipPotionB::EquipPotionB() {} +EquipPotionB::~EquipPotionB() {} +ItemFlag EquipPotionB::GetId() const {} +bool EquipPotion::IsUsable(unk32 param1) const {} diff --git a/src/14_Land/Player/EquipRope.cpp b/src/14_Land/Player/EquipRope.cpp new file mode 100644 index 00000000..abc2ddc0 --- /dev/null +++ b/src/14_Land/Player/EquipRope.cpp @@ -0,0 +1,40 @@ +#include "Player/EquipRope.hpp" + +void func_ov014_0213d230(unk32 param1, s32 param2) {} +bool func_ov013_0213d248(s32 param1) {} +EquipRope::EquipRope() {} +void func_ov014_0213d2e8() {} +void func_ov014_0213d2ec(s32 param1) {} +EquipRope::~EquipRope() {} +void EquipRope::vfunc_10() {} +ItemFlag EquipRope::GetId() const {} +bool EquipRope::func_ov014_0213d3d4(Vec3p *vec) {} +void EquipRope::func_ov014_0213d404(unk32 *param1) {} +ActorRope *EquipRope::GetRopeActor() {} +s32 EquipRope::func_ov14_0213d440(s32 actorId) {} +s32 EquipRope::func_ov14_0213d480(s32 actorId) {} +bool EquipRope::func_ov014_0213d4c8() {} +bool EquipRope::func_ov014_0213d4ec(unk32 *param1, s32 param2) {} +s32 EquipRope::func_ov014_0213d594(s32 param1) {} +bool EquipRope::func_ov014_0213d5d0(unk32 *param1, s32 param2) {} +s32 EquipRope::func_ov014_0213d63c(s32 param1) {} +bool EquipRope::func_ov014_0213d684() {} +bool EquipRope::func_ov014_0213d6e0() {} +bool EquipRope::func_ov014_0213d71c(s32 param1, ActorRef *param2) {} +bool EquipRope::func_ov014_0213d788(s32 param1) {} +bool EquipRope::func_ov14_0213d81c(s32 index, Vec3p *vec) {} +void EquipRope::func_ov14_0213d91c(s32 index) {} +bool EquipRope::func_ov014_0213d9ac() {} +bool EquipRope::func_ov14_0213dadc(s32 index, Cylinder *cylinder) {} +void EquipRope::func_ov014_0213db34() {} +void EquipRope::func_ov014_0213db60() {} +void EquipRope::func_ov014_0213dba4(Vec3p *param1) {} +s32 EquipRope::func_ov014_0213dda0() {} +s32 EquipRope::func_ov14_0213ddd4(Actor *actor) {} +bool EquipRope::func_ov14_0213defc(Actor *actor) {} +bool EquipRope::func_ov014_0213dfbc(Cylinder *cylinder, s32 param2, Vec3p *vec) {} +void EquipRope::func_ov014_0213e144(Vec3p *param1, Vec3p *param2, s32 param3) {} +bool EquipRope::func_ov014_0213e20c(s32 param1, Vec3p *param2) {} +bool EquipRope::func_ov014_0213e328() {} +void func_ov014_0213e544(s32 param1, unk32 param2) {} +void func_ov014_0213e55c(unk32 *param1) {} diff --git a/src/14_Land/Player/EquipScoop.cpp b/src/14_Land/Player/EquipScoop.cpp new file mode 100644 index 00000000..12cf112e --- /dev/null +++ b/src/14_Land/Player/EquipScoop.cpp @@ -0,0 +1,5 @@ +#include "Player/EquipScoop.hpp" + +EquipScoop::EquipScoop() {} +EquipScoop::~EquipScoop() {} +ItemFlag EquipScoop::GetId() const {} diff --git a/src/14_Land/Player/PlayerLink.cpp b/src/14_Land/Player/PlayerLink.cpp new file mode 100644 index 00000000..3de34d13 --- /dev/null +++ b/src/14_Land/Player/PlayerLink.cpp @@ -0,0 +1,24 @@ +#include "Player/PlayerLink.hpp" + +PlayerLink *PlayerLink::Create() {} +PlayerLink *PlayerLink::GetInstance() {} +void PlayerLink::func_ov014_0213eef0(s32 param1) {} +LinkStateCutscene *PlayerLink::GetLinkStateCutscene() {} +PlayerLink::PlayerLink() {} +PlayerLink::~PlayerLink() {} +void PlayerLink::Init() {} +bool PlayerLink::vfunc_04() {} +unk32 PlayerLink::vfunc_78() {} +void PlayerLink::ResetUnk_5e() {} +void PlayerLink::vfunc_2c(s32 param1, unk8 param2) {} +void PlayerLink::UpdatePos() {} +void PlayerLink::func_ov014_0213f37c() {} +void PlayerLink::vfunc_74() {} +void PlayerLink::OnDeath(bool param1) {} +void PlayerLink::vfunc_7c() {} +void PlayerLink::AddHealth(s16 amount) {} +void PlayerLink::vfunc_68() {} +LinkStateItem *PlayerLink::GetLinkStateItem() {} +void PlayerLink::func_ov014_0213f734(unk32 *param1, UnkStruct_027e0fd4 *param2) {} +void PlayerLink::func_ov014_0213f740() {} +void PlayerLink::func_ov014_0213f97c() {} diff --git a/src/23/Player/PlayerLink.cpp b/src/23/Player/PlayerLink.cpp new file mode 100644 index 00000000..6911221f --- /dev/null +++ b/src/23/Player/PlayerLink.cpp @@ -0,0 +1,13 @@ +#include "Player/PlayerLink.hpp" + +unk32 PlayerLink::func_ov023_02177e7c() {} +unk32 PlayerLink::func_ov023_02177e84() {} +void PlayerLink::func_ov023_02177e90() {} +bool PlayerLink::func_ov023_02178058() {} +LinkStateFollow *PlayerLink::GetLinkStateFollow() {} +void PlayerLink::func_ov023_02178174() {} +EquipBombchu *PlayerLink::GetEquipBombchu() {} +EquipShield *PlayerLink::GetEquipShield() {} +void PlayerLink::GiveControlToLink() {} +void PlayerLink::vfunc_6c() {} +void PlayerLink::func_ov023_02178630() {} diff --git a/src/40/Player/PlayerLink.cpp b/src/40/Player/PlayerLink.cpp new file mode 100644 index 00000000..f968e7a2 --- /dev/null +++ b/src/40/Player/PlayerLink.cpp @@ -0,0 +1,6 @@ +#include "Player/PlayerLink.hpp" + +void PlayerLink::vfunc_44() {} +LinkStateCutscene *GetLinkStateCutscene() {} +void PlayerLink::vfunc_48() {} +void PlayerLink::vfunc_4c() {} diff --git a/src/53_Boomerang/Player/EquipBoomerang.cpp b/src/53_Boomerang/Player/EquipBoomerang.cpp new file mode 100644 index 00000000..4d6db100 --- /dev/null +++ b/src/53_Boomerang/Player/EquipBoomerang.cpp @@ -0,0 +1,17 @@ +#include "Player/EquipBoomerang.hpp" + +void EquipBoomerang::func_ov053_02199014() {} +void EquipBoomerang::func_ov053_02199020() {} +s32 EquipBoomerang::func_ov053_0219902c(s32 param1) {} +void EquipBoomerang::func_ov053_02199038() {} +void EquipBoomerang::vfunc_18() {} +void EquipBoomerang::vfunc_1c() {} +void EquipBoomerang::func_ov053_021990f0(unk16 param1) {} +bool EquipBoomerang::func_ov053_02199128(s32 *param1) {} +void EquipBoomerang::vfunc_30() {} +void EquipBoomerang::func_ov053_02199168() {} +void EquipBoomerang::func_ov053_021991ec() {} +void EquipBoomerang::vfunc_38(unk32 param1) {} +bool EquipBoomerang::IsUsable(unk32 param1) const {} +bool EquipBoomerang::func_ov053_02199410(s32 param1) {} +bool EquipBoomerang::func_ov053_021994cc(Vec3p *param1) {}
\ No newline at end of file diff --git a/src/54_Scoop/Player/EquipScoop.cpp b/src/54_Scoop/Player/EquipScoop.cpp new file mode 100644 index 00000000..ba34e890 --- /dev/null +++ b/src/54_Scoop/Player/EquipScoop.cpp @@ -0,0 +1,22 @@ +#include "Player/EquipScoop.hpp" +#include "Player/LinkStateItem.hpp" + +ModelRender EquipScoop::gModelRender; + +void EquipScoop::vfunc_00() {} +void EquipScoop::vfunc_18() {} +unk32 EquipScoop::vfunc_40() const {} +unk32 EquipScoop::vfunc_44(unk32 param1) const {} +unk32 EquipScoop::vfunc_48(unk32 param1) const {} +bool EquipScoop::IsUsable(unk32 param1) const {} +void EquipScoop::vfunc_30() {} +s32 EquipScoop::func_ov054_02198e08(Vec3p *param1) {} +bool EquipScoop::func_ov054_021980e24(Vec3p *param1) {} +void EquipScoop::vfunc_38(unk32 param1) {} +void func_ov054_02198ee0(s32 param1, unk32 *param2) {} +void LinkStateItem::func_ov054_02198eec() {} +bool LinkStateItem::func_ov054_02198efc(s32 param1, unk32 param2, u32 param3) {} +bool LinkStateItem::func_ov054_021992c8(unk32 param1, unk32 param2, u32 param3) {} +EquipScoop *GetEquipScoop() {} +void LinkStateItem::StopUsingScoop() {} +bool func_ov054_021998d4(s32 param1, s32 param2, unk32 param3, u32 param4) {} diff --git a/src/55_Bomb/Player/EquipBomb.cpp b/src/55_Bomb/Player/EquipBomb.cpp new file mode 100644 index 00000000..fcfb30c6 --- /dev/null +++ b/src/55_Bomb/Player/EquipBomb.cpp @@ -0,0 +1,15 @@ +#include "Player/EquipBomb.hpp" +#include "Player/LinkStateItem.hpp" + +ModelRender EquipBomb::gModelRender; + +void EquipBomb::vfunc_00() {} +bool EquipBomb::IsUsable(unk32 param1) const {} +void EquipBomb::vfunc_18() {} +void EquipBomb::vfunc_30() {} +void EquipBomb::vfunc_38(unk32 param1) {} +Actor *EquipBomb::func_ov055_02198e60() {} +void LinkStateItem::func_ov055_02198f78() {} +void LinkStateItem::StopUsingBomb(s32 param1) {} +EquipBomb *GetEquipBomb() {} +void LinkStateItem::func_ov055_02199020() {} diff --git a/src/55_Bomb/Player/EquipPotion.cpp b/src/55_Bomb/Player/EquipPotion.cpp new file mode 100644 index 00000000..47fefea9 --- /dev/null +++ b/src/55_Bomb/Player/EquipPotion.cpp @@ -0,0 +1,10 @@ +#include "Player/EquipPotion.hpp" +#include "Player/LinkStateItem.hpp" + +void EquipPotion::vfunc_00() {} +void EquipPotion::vfunc_18() {} +void EquipPotion::vfunc_1c() {} +void EquipPotion::vfunc_30() {} +void EquipPotion::vfunc_38(unk32 param1) {} +void LinkStateItem::func_ov055_021993b8() {} +void LinkStateItem::func_ov055_02199654() {} diff --git a/src/56_Bow/Player/EquipBow.cpp b/src/56_Bow/Player/EquipBow.cpp new file mode 100644 index 00000000..8cb51602 --- /dev/null +++ b/src/56_Bow/Player/EquipBow.cpp @@ -0,0 +1,18 @@ +#include "Player/EquipBow.hpp" +#include "Player/LinkStateItem.hpp" + +ModelRender EquipBow::gModelRenderBow; +ModelRender EquipBow::gModelRenderArrow; + +void EquipBow::vfunc_00() {} +bool EquipBow::IsUsable(unk32 param1) const {} +void EquipBow::vfunc_18() {} +void EquipBow::vfunc_30() {} +void EquipBow::vfunc_38(unk32 param1) {} +LinkStateItem *GetLinkStateItem() {} +bool EquipBow::func_ov056_02198ee8() {} +void EquipBow::func_ov056_02198f48(u16 param1) {} +void LinkStateItem::func_ov056_021990c0() {} +void LinkStateItem::func_ov056_0219911c() {} +EquipBow *GetEquipBow() {} +bool LinkStateItem::func_ov056_021992f8() {}
\ No newline at end of file diff --git a/src/57_Rope/Actor/Player/ActorRope.cpp b/src/57_Rope/Actor/Player/ActorRope.cpp new file mode 100644 index 00000000..023f134b --- /dev/null +++ b/src/57_Rope/Actor/Player/ActorRope.cpp @@ -0,0 +1,12 @@ +#include "Actor/Player/ActorRope.hpp" + +ActorRope_Unk_0219a3b0 gUnk_0219a3b0; + +void ActorRope_Unk_0219a3b0::vfunc_08(unk16 *param1) {} +void ActorRope_Unk_0219a3b0::vfunc_10(s32 *param1) {} +ActorRope::ActorRope() {} +bool ActorRope::vfunc_08() {} +q20 ActorRope::func_ov057_0219a5ac() {} +void ActorRope::func_ov057_0219a6b8() {} +void ActorRope::func_ov057_0219a850() {} +ActorRope_Unk_0219a3b0::~ActorRope_Unk_0219a3b0() {} diff --git a/src/57_Rope/Player/EquipRope.cpp b/src/57_Rope/Player/EquipRope.cpp new file mode 100644 index 00000000..42acf1d9 --- /dev/null +++ b/src/57_Rope/Player/EquipRope.cpp @@ -0,0 +1,39 @@ +#include "Player/EquipRope.hpp" +#include "Player/LinkStateItem.hpp" + +EquipRope_Unk_02198dd0 sUnk_02198dd0; + +bool func_ov057_02198d00(Vec3p *vec, Vec3p *dest, q20 step) {} +unk32 EquipRope_Unk_02198dd0::vfunc_08() {} +unk32 EquipRope_Unk_02198dd0::vfunc_0c() {} +unk32 EquipRope_Unk_02198dd0::vfunc_14() {} +EquipRope_Unk_02198dd0::EquipRope_Unk_02198dd0() {} +unk32 EquipRope_Unk_02198dd0::vfunc_10(s32 *param1) {} +bool EquipRope_Unk_18::func_ov057_02198e80() {} +void EquipRope_Unk_18::func_ov057_02198fc0(u32 param1) {} +void EquipRope_Unk_18::func_ov057_02199028(s32 param1) {} +bool EquipRope::IsUsable(unk32 param1) const {} +void EquipRope::func_ov057_021990ec() {} +void EquipRope::func_ov057_021990f8() {} +bool EquipRope_Unk_18::func_ov057_02199104(EquipRope_Unk_18 *other) {} +bool EquipRope::func_ov057_0219922c(u32 param1) {} +void EquipRope::func_ov057_021992b4(s32 param1) {} +void EquipRope::vfunc_18() {} +void EquipRope::vfunc_1c() {} +bool EquipRope::func_ov057_0219939c(s32 *param1, s32 param2) {} +bool EquipRope::func_ov057_02199454(s32 param1) {} +bool EquipRope::func_ov057_021994c0(unk32 *param1) {} +s32 EquipRope::func_ov057_021996b0(Vec3p *param1) {} +void EquipRope::vfunc_30() {} +void EquipRope::vfunc_38(unk32 param1) {} +void EquipRope::func_ov057_02199ad8() {} +void EquipRope::func_ov057_02199c78() {} +void EquipRope::func_ov057_02199d54() {} +void EquipRope::func_ov057_02199e24() {} +EquipRope_Unk_02198dd0::~EquipRope_Unk_02198dd0() {} +void LinkStateItem::func_ov057_02199e64() {} +EquipRope *GetEquipRope(); +void LinkStateItem::func_ov057_02199edc() {} +void LinkStateItem::func_ov057_0219a208() {} +void LinkStateItem::StopUsingRope() {} +bool LinkStateItem::func_ov057_0219a364() {}
\ No newline at end of file diff --git a/src/58_Bombchu/Player/EquipBombchu.cpp b/src/58_Bombchu/Player/EquipBombchu.cpp new file mode 100644 index 00000000..7e6c0742 --- /dev/null +++ b/src/58_Bombchu/Player/EquipBombchu.cpp @@ -0,0 +1,33 @@ +#include "Player/EquipBombchu.hpp" +#include "Player/LinkStateItem.hpp" + +ModelRender EquipBombchu::gModelRenderBombchu; +ModelRender EquipBombchu::gModelRenderBombchuPt; +EquipBombchu_Unk_02198d00 sUnk_02198d00; + +void EquipBombchu_Unk_02198d00::vfunc_08(unk16 *param1) {} +void func_ov058_02198ef4() {} +void func_ov058_02198ef8() {} +void EquipBombchu_Unk_02198d00::vfunc_14(u16 *param1) {} +void EquipBombchu_Unk_02198d00::vfunc_10(s32 *param1) {} +void EquipBombchu::vfunc_00() {} +void EquipBombchu::vfunc_18() {} +void EquipBombchu::vfunc_1c() {} +void EquipBombchu::vfunc_30() {} +void EquipBombchu::vfunc_38(unk32 param1) {} +void EquipBombchu::func_ov058_02199220() {} +void EquipBombchu::func_ov058_02199228() {} +void EquipBombchu::func_ov058_02199264() {} +void EquipBombchu::func_ov058_0219926c() {} +bool EquipBombchu::IsUsable(unk32 param1) const {} +bool EquipBombchu::CheckUsable(unk32 param1) const {} +Actor *EquipBombchu::func_ov058_02199400() {} +bool EquipBombchu::func_ov058_02199498(Vec3p *vec) {} +void EquipBombchu::func_ov058_02199ef0(unk16 param1) {} +void EquipBombchu::func_ov058_02199fd8(u32 param1) {} +unk32 EquipBombchu::func_ov058_0219a084(unk16 param1) {} +bool EquipBombchu::func_ov058_0219a3b4(unk16 param1) {} +EquipBombchu_Unk_02198d00::~EquipBombchu_Unk_02198d00() {} +void LinkStateItem::func_ov058_0219a454() {} +void LinkStateItem::func_ov058_0219a47c() {} +EquipBombchu *GetEquipBombchu() {} diff --git a/src/59_Hammer/Actor/Navi/ActorNaviBase.cpp b/src/59_Hammer/Actor/Navi/ActorNaviBase.cpp new file mode 100644 index 00000000..109a14b4 --- /dev/null +++ b/src/59_Hammer/Actor/Navi/ActorNaviBase.cpp @@ -0,0 +1,9 @@ +#include "Actor/Navi/ActorNaviBase.hpp" + +bool ActorNaviBase::func_ov059_0219933c(u32 param1) {} +void ActorNaviBase::func_ov059_0219a0ac() {} +void ActorNaviBase::func_ov059_0219aa08() {} +void ActorNaviBase::func_ov059_0219aba8(u32 param1) {} +bool ActorNaviBase::func_ov059_0219af14() {} +bool ActorNaviBase::func_ov059_0219afc4() {} +void ActorNaviBase::func_ov059_0219b020() {} diff --git a/src/59_Hammer/Player/EquipHammer.cpp b/src/59_Hammer/Player/EquipHammer.cpp new file mode 100644 index 00000000..00fbd208 --- /dev/null +++ b/src/59_Hammer/Player/EquipHammer.cpp @@ -0,0 +1,21 @@ +#include "Player/EquipHammer.hpp" +#include "Player/LinkStateItem.hpp" + +bool EquipHammer::IsUsable(unk32 param1) const {} +LinkStateItem *GetLinkStateItem() {} +void EquipHammer::vfunc_18() {} +void EquipHammer::vfunc_1c() {} +void EquipHammer::vfunc_30() {} +void EquipHammer::func_ov059_02198e90() {} +bool EquipHammer::func_ov059_02198ebc() {} +bool EquipHammer::func_ov059_02198ed4() {} +void EquipHammer::func_ov059_02198f10(Vec3p *vec, unk32 param2, s32 param3) {} +void EquipHammer::func_ov059_02198fa8(unk32 param1) {} +void EquipHammer::vfunc_38(unk32 param1) {} +u32 EquipHammer::vfunc_2c() {} +bool EquipHammer::func_ov059_02198fe0() {} +void LinkStateItem::func_ov059_02198ffc() {} +void LinkStateItem::func_ov059_0219907c() {} +void LinkStateItem::func_ov059_021990a4() {} +EquipHammer *GetEquipHammer() {} +void LinkStateItem::StopUsingHammer() {} diff --git a/src/ITCM/Map/MapManager.cpp b/src/ITCM/Map/MapManager.cpp new file mode 100644 index 00000000..1ed5d73e --- /dev/null +++ b/src/ITCM/Map/MapManager.cpp @@ -0,0 +1,6 @@ +#include "Map/MapManager.hpp" + +bool MapManager::func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4) {} +bool MapManager::func_01ffbf5c(s32 param1, Vec3p *param2, Vec3p *param3, s32 length) {} +bool MapManager::func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {} +bool MapManager::func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {} diff --git a/src/Main/DTCM/UnkStruct_027e05f8_1.cpp b/src/Main/DTCM/UnkStruct_027e05f8_1.cpp new file mode 100644 index 00000000..f7247d9b --- /dev/null +++ b/src/Main/DTCM/UnkStruct_027e05f8_1.cpp @@ -0,0 +1,4 @@ +#include "DTCM/UnkStruct_027e05f8.hpp" + +void UnkStruct_027e05f8::func_0202adf4(unk32 param1, s32 param2) {} +UnkStruct_027e05f8::~UnkStruct_027e05f8() {} diff --git a/src/Main/DTCM/UnkStruct_027e05f8_2.cpp b/src/Main/DTCM/UnkStruct_027e05f8_2.cpp new file mode 100644 index 00000000..7a4c76da --- /dev/null +++ b/src/Main/DTCM/UnkStruct_027e05f8_2.cpp @@ -0,0 +1,6 @@ +#include "DTCM/UnkStruct_027e05f8.hpp" + +UnkStruct_027e05f8::UnkStruct_027e05f8() {} +void UnkStruct_027e05f8::func_02037458(u16 param1) {} +void UnkStruct_027e05f8::func_02037480() {} +unk32 UnkStruct_027e05f8::func_02037490(unk32 param1) {} diff --git a/src/Main/DTCM/UnkStruct_027e077c.cpp b/src/Main/DTCM/UnkStruct_027e077c.cpp new file mode 100644 index 00000000..77784316 --- /dev/null +++ b/src/Main/DTCM/UnkStruct_027e077c.cpp @@ -0,0 +1,4 @@ +#include "DTCM/UnkStruct_027e077c.hpp" + +UnkStruct_027e077c::UnkStruct_027e077c(unk32 param1) {} +bool UnkStruct_027e077c::func_0202e740(unk32 param1) {} diff --git a/src/Main/DTCM/UnkStruct_027e0fe0.cpp b/src/Main/DTCM/UnkStruct_027e0fe0.cpp new file mode 100644 index 00000000..ec9d5237 --- /dev/null +++ b/src/Main/DTCM/UnkStruct_027e0fe0.cpp @@ -0,0 +1,6 @@ +#include "DTCM/UnkStruct_027e0fe0.hpp" + +void UnkStruct_027e0fe0::Init() {} +void UnkStruct_027e0fe0::Dispose() {} +void UnkStruct_027e0fe0::func_0202ea50(unk32 param1, unk32 param2, unk32 param3) {} +void UnkStruct_027e0fe0::func_0202ea98() {} diff --git a/src/Main/Debug/DebugHierarchyBase.cpp b/src/Main/Debug/DebugHierarchyBase.cpp new file mode 100644 index 00000000..75b2f444 --- /dev/null +++ b/src/Main/Debug/DebugHierarchyBase.cpp @@ -0,0 +1,19 @@ +#include "Debug/DebugHierarchyBase.hpp" + +DebugHierarchyBase::DebugHierarchyBase() {} +DebugHierarchyBase::~DebugHierarchyBase() {} +DebugHierarchyNode *DebugHierarchyBase::FindNode(u32 id) {} +bool DebugHierarchyBase::GetChildNode(unk32 param1, const char *description, u32 parent, s32 *param4) {} +void DebugHierarchyBase::vfunc_08() {} +void DebugHierarchyBase::vfunc_0c() {} +void DebugHierarchyBase::vfunc_10() {} +void DebugHierarchyBase::vfunc_14() {} +void DebugHierarchyBase::vfunc_18() {} +void DebugHierarchyBase::vfunc_1c() {} +void DebugHierarchyBase::vfunc_20() {} +void DebugHierarchyBase::vfunc_24() {} +void DebugHierarchyBase::vfunc_28() {} +void DebugHierarchyBase::vfunc_2c() {} +void DebugHierarchyBase::vfunc_30() {} +void DebugHierarchyBase::vfunc_38() {} +void DebugHierarchyBase::vfunc_3c() {} diff --git a/src/Main/Player/TouchControl.cpp b/src/Main/Player/TouchControl.cpp new file mode 100644 index 00000000..0212f591 --- /dev/null +++ b/src/Main/Player/TouchControl.cpp @@ -0,0 +1,4 @@ +#include "Player/TouchControl.hpp" + +bool TouchControl::func_0202b864(Vec3p *param1, s32 size, unk8 param3) {} +bool TouchControl::func_0202b894(Vec3p *param1, s32 size, unk8 param3) {} diff --git a/src/Main/Render/FadeControl.cpp b/src/Main/Render/FadeControl.cpp new file mode 100644 index 00000000..5413595b --- /dev/null +++ b/src/Main/Render/FadeControl.cpp @@ -0,0 +1,10 @@ +#include "Render/FadeControl.hpp" + +void FadeControl::Register() {} +void FadeControl::Unregister() {} +FadeControl::FadeControl() {} +void FadeControl::func_0202aba8(s32 fadeLength, unk32 param2, unk32 newState) {} +bool FadeControl::func_0202abdc(s32 fadeLength, unk32 param2) {} +bool FadeControl::func_0202abf4(s32 fadeLength, unk32 param2) {} +bool FadeControl::func_0202ac0c(s32 currentFadeLength, u16 param2, s32 fadeLength, unk32 param4) {} +void FadeControl::UpdateFade(s32 speed) {} diff --git a/src/Main/Render/FadeController.cpp b/src/Main/Render/FadeController.cpp new file mode 100644 index 00000000..593e22ed --- /dev/null +++ b/src/Main/Render/FadeController.cpp @@ -0,0 +1,12 @@ +#include "Render/FadeController.hpp" + +bool FadeController::Has(FadeControl *control) {} +bool FadeController::Contains(FadeControlEntry *needle, s32 length, FadeControl **haystack) {} +bool FadeController::AddIfAbsent(FadeControl *control, unk32 param2, unk32 param3) {} +bool FadeController::Add(FadeControlEntry *entry, s32 maxLength, s32 *length, FadeControl **list, bool allowDuplicates) {} +void FadeController::RemoveFadeControl(FadeControl *control) {} +bool FadeController::Remove(FadeControlEntry *entry, s32 *length, FadeControl **list) {} +bool FadeController::func_0202d77c(FadeControl *control) {} +bool FadeController::func_0202d7ac() {} +void FadeController::ProcessFade(s32 param1) {} +void FadeController::SetScreenBrightness(s32 param1) {} diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp new file mode 100644 index 00000000..9c50ebb6 --- /dev/null +++ b/src/Main/System/OverlayManager.cpp @@ -0,0 +1,7 @@ +#include "System/OverlayManager.hpp" + +void OverlayManager::Load(OverlayIndex index, OverlayId id) {} +void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) {} +void OverlayManager::Unload(OverlayIndex index) {} +void OverlayManager::LoadOverlaySetup(s32 index) {} +void OverlayManager::UnloadOverlaySetup() {} diff --git a/src/Main/System/SysNew.cpp b/src/Main/System/SysNew.cpp new file mode 100644 index 00000000..6fc0d1c4 --- /dev/null +++ b/src/Main/System/SysNew.cpp @@ -0,0 +1,11 @@ +#include "System/SysNew.hpp" + +void *SysNew(UnkStruct_0202e894 *param1, s32 length, s32 param3) {} +void SysDelete(void *ptr) {} +void *func_0202e99c(s32 length) {} +void *func_0202e9bc(s32 length) {} + +void *SysObject::operator new(unsigned long length, u32 *id, u32 idLength) {} +void *SysObject::operator new[](unsigned long length, u32 *id, u32 idLength) {} +void SysObject::operator delete(void *ptr) {} +void SysObject::operator delete[](void *ptr) {} diff --git a/src/Main/Unknown/UnkStruct_0202e1a0.cpp b/src/Main/Unknown/UnkStruct_0202e1a0.cpp new file mode 100644 index 00000000..1221933d --- /dev/null +++ b/src/Main/Unknown/UnkStruct_0202e1a0.cpp @@ -0,0 +1,10 @@ +#include "Unknown/UnkStruct_0202e1a0.hpp" + +UnkStruct_0202e1a0::UnkStruct_0202e1a0() {} +void UnkStruct_0202e1a0::func_0202e1c4() {} +void UnkStruct_0202e1a0::func_0202e1e8() {} +bool UnkStruct_0202e1a0::func_0202e310(s32 param1) {} +unk32 UnkStruct_0202e1a0::func_0202e544() {} +unk32 UnkStruct_0202e1a0::func_0202e58c() {} +void UnkStruct_0202e1a0::func_0202e5cc() {} +void UnkStruct_0202e1a0::func_0202e670() {} diff --git a/src/Main/Unknown/UnkStruct_02032f0c.cpp b/src/Main/Unknown/UnkStruct_02032f0c.cpp new file mode 100644 index 00000000..6a03a93a --- /dev/null +++ b/src/Main/Unknown/UnkStruct_02032f0c.cpp @@ -0,0 +1,34 @@ +#include "Unknown/UnkStruct_02032f0c.hpp" + +UnkStruct_02032e7c::UnkStruct_02032e7c() {} +UnkStruct_02032f0c::UnkStruct_02032f0c() {} +UnkStruct_02032f0c::~UnkStruct_02032f0c() {} +void UnkStruct_02032f0c::func_02032f94() {} +u16 **UnkStruct_02032f0c::SetUnk_0c(u16 *value) {} +u8 UnkStruct_02032f0c::func_02032fa4() {} +s32 UnkStruct_02032f0c::func_02032fb4() {} +bool UnkStruct_02032f0c::vfunc_14(s32 param1, s32 param2) {} +void UnkStruct_02032f0c::vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4) {} +void UnkStruct_02032f0c::vfunc_0c(unk32 param1, unk32 param2, unk32 param3, unk32 param4) {} +void UnkStruct_02032f0c::vfunc_10(u32 param1, unk32 param2) {} +void UnkStruct_02032f0c::func_02033214(unk32 param1, unk32 param2, unk32 param3, u8 param4, unk32 param5) {} +unk32 UnkStruct_02032f0c::vfunc_18(s32 param1) {} +unk32 UnkStruct_02032f0c::vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4) {} +unk32 UnkStruct_02032f0c::vfunc_20(s32 param1, s32 *param2) {} +void UnkStruct_02032f0c::func_020334b4(u32 param1, s32 param2, s32 param3, s32 param4) {} +void UnkStruct_02032f0c::func_02033628(unk32 param1, u16 *param2) {} +u32 UnkStruct_02032f0c::func_0203369c(u16 *param1, s32 param2) {} +void UnkStruct_02032f0c::func_02033780(s32 param1) {} +s32 UnkStruct_02032f0c::func_020337d8(s32 param1) {} +s32 UnkStruct_02032f0c::func_020337fc(s16 *param1, s32 param2) {} +void UnkStruct_02032f0c::func_020338a8(s32 param1, unk32 param2) {} +void UnkStruct_02032f0c::func_020338d0(unk32 *param1, unk32 param2) {} +s32 UnkStruct_02032f0c::func_02033904(unk32 param1, unk32 param2) {} +s32 UnkStruct_02032f0c::func_02033938(unk32 param1) {} +s32 UnkStruct_02032f0c::func_0203396c(u16 *param1) {} +bool UnkStruct_02032f0c::vfunc_24(s16 **param1) {} +u16 *UnkStruct_02032f0c::func_02033b0c(s32 param1) {} +bool UnkStruct_02032f0c::func_02033c6c() {} +unk32 UnkStruct_02032f0c::func_02033c88(u32 param1) {} +s32 UnkStruct_02032f0c::func_02033cbc(s16 *param1) {} +UnkStruct_02032e7c::~UnkStruct_02032e7c() {} diff --git a/src/Main/Unknown/UnkStruct_02035064.cpp b/src/Main/Unknown/UnkStruct_02035064.cpp new file mode 100644 index 00000000..4c3562ab --- /dev/null +++ b/src/Main/Unknown/UnkStruct_02035064.cpp @@ -0,0 +1,11 @@ +#include "Unknown/UnkStruct_02035064.hpp" + +UnkStruct_02035064::UnkStruct_02035064() {} +UnkStruct_02035064::~UnkStruct_02035064() {} +void UnkStruct_02035064::func_020350b0() {} +void UnkStruct_02035064::func_020350b4(s32 param1, unk32 param2, unk8 param3, unk16 param4, unk16 param5) {} +void UnkStruct_02035064::func_0203516c() {} +s32 UnkStruct_02035064::vfunc_0() {} +s32 UnkStruct_02035064::vfunc_4() {} +void UnkStruct_02035064::func_020351b8(bool param1, bool param2, bool param3, bool param4) {} +void UnkStruct_02035064::func_020352d8() {} diff --git a/src/Main/Unknown/UnkStruct_02037750.cpp b/src/Main/Unknown/UnkStruct_02037750.cpp new file mode 100644 index 00000000..cefbb0cc --- /dev/null +++ b/src/Main/Unknown/UnkStruct_02037750.cpp @@ -0,0 +1,25 @@ +#include "Unknown/UnkStruct_02037750.hpp" + +UnkStruct_02037750::UnkStruct_02037750(unk32 param1, unk32 param2) {} +UnkStruct_02037750::~UnkStruct_02037750() {} +void UnkStruct_02037750::vfunc_08(unk32 param1) {} +void UnkStruct_02037750::vfunc_0c(s32 param1) {} +void UnkStruct_02037750::vfunc_10() {} +void UnkStruct_02037750::vfunc_24(unk32 param1) {} +void UnkStruct_02037750::vfunc_28(s32 param1) {} +unk32 UnkStruct_02037750::vfunc_2c(s32 param1) {} +LinkStateInteract *UnkStruct_02037750::GetLinkStateInteract() {} +unk32 UnkStruct_02037750::vfunc_30() {} +void UnkStruct_02037750::func_020385d0(s32 param1, unk32 *param2) {} +void UnkStruct_02037750::vfunc_14() {} +void UnkStruct_02037750::vfunc_18() {} +unk32 UnkStruct_02037750::vfunc_1c() {} +void UnkStruct_02037750::vfunc_20() {} + +UnkStruct_020386d8::UnkStruct_020386d8() : + UnkStruct_02037750(0x1000000, 0) {} +void UnkStruct_020386d8::vfunc_08(unk32 param1) {} +void UnkStruct_020386d8::vfunc_24(unk32 param1) {} +void UnkStruct_020386d8::vfunc_28() {} +unk32 UnkStruct_020386d8::vfunc_30() {} +UnkStruct_020386d8::~UnkStruct_020386d8() {} diff --git a/src/Main/Unknown/UnkStruct_02038aa0.cpp b/src/Main/Unknown/UnkStruct_02038aa0.cpp new file mode 100644 index 00000000..371c886a --- /dev/null +++ b/src/Main/Unknown/UnkStruct_02038aa0.cpp @@ -0,0 +1,43 @@ +#include "Unknown/UnkStruct_02038aa0.hpp" + +UnkStruct_0203881c::UnkStruct_0203881c() {} +void UnkStruct_0203881c::func_02038858(unk32 param1) {} +void UnkStruct_0203881c::func_02038888() {} +void UnkStruct_0203881c::func_02038950(UnkStruct_02038aa0 *param1, s32 param2) {} +void UnkStruct_0203881c::func_02038a80(s32 param1) {} +UnkStruct_0203881c::~UnkStruct_0203881c() {} + +UnkStruct_02038aa0::UnkStruct_02038aa0(u8 param1, u8 param2) : + UnkStruct_0203dae0(param1) {} +UnkStruct_02038aa0::~UnkStruct_02038aa0() {} +void UnkStruct_02038aa0::func_02038b34(u32 param1, unk32 param2) {} +void UnkStruct_02038aa0::vfunc_4c() {} +void UnkStruct_02038aa0::vfunc_10(unk32 param1) {} +void UnkStruct_02038aa0::func_02038b40() {} +void UnkStruct_02038aa0::vfunc_48() {} +bool UnkStruct_02038aa0::func_02038b78() {} +unk32 UnkStruct_02038aa0::vfunc_34(s32 param1) {} +s32 UnkStruct_02038aa0::func_02038cb8(s32 param1) {} +s32 UnkStruct_02038aa0::func_02038cf4() {} +s32 UnkStruct_02038aa0::func_02038d10() {} +void UnkStruct_02038aa0::vfunc_2c() {} +void UnkStruct_02038aa0::vfunc_30() {} +bool UnkStruct_02038aa0::func_02038ef4(s32 param1, s32 param2) {} +void UnkStruct_02038aa0::vfunc_44() {} +void UnkStruct_02038aa0::vfunc_50(unk32 param1, unk32 param2, s32 param3, unk32 param4) {} +void UnkStruct_02038aa0::vfunc_5c() {} +unk32 UnkStruct_02038aa0::vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4) {} +unk32 UnkStruct_02038aa0::vfunc_20(s32 param1, s32 *param2) {} +void UnkStruct_02038aa0::func_02039208(unk16 param1) {} +void UnkStruct_02038aa0::vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4) {} +unk32 UnkStruct_02038aa0::func_02039250() {} +void UnkStruct_02038aa0::vfunc_54() {} +void UnkStruct_02038aa0::vfunc_58() {} +void UnkStruct_02038aa0::vfunc_60() {} +void UnkStruct_02038aa0::vfunc_64() {} +s32 UnkStruct_02038aa0::vfunc_68(unk32 param1) {} +void UnkStruct_02038aa0::func_02039440(unk32 param1, unk32 param2) {} +void UnkStruct_02038aa0::vfunc_6c(s32 *param1, s32 *param2) {} +void UnkStruct_02038aa0::vfunc_70(s32 *param1, s32 *param2) {} +bool UnkStruct_02038aa0::func_0203951c() {} +unk32 UnkStruct_02038aa0::vfunc_38() {} diff --git a/src/Main/Unknown/UnkStruct_020397f8.cpp b/src/Main/Unknown/UnkStruct_020397f8.cpp new file mode 100644 index 00000000..3bd676db --- /dev/null +++ b/src/Main/Unknown/UnkStruct_020397f8.cpp @@ -0,0 +1,39 @@ +#include "Unknown/UnkStruct_020397f8.hpp" + +UnkStruct_020397f8::UnkStruct_020397f8() : + UnkStruct_02038aa0(0, 0) {} +void UnkStruct_020397f8::vfunc_4c() {} +void UnkStruct_020397f8::vfunc_2c() {} +void UnkStruct_020397f8::func_02039ca8() {} +void UnkStruct_020397f8::vfunc_3c() {} +void UnkStruct_020397f8::vfunc_40(s32 param1, s32 param2) {} +void UnkStruct_020397f8::func_0203a188(s32 param1, s32 param2) {} +bool UnkStruct_020397f8::func_0203a2c0() {} +unk32 UnkStruct_020397f8::func_0203a30c() {} +void UnkStruct_020397f8::vfunc_48() {} +void UnkStruct_020397f8::func_0203a35c() {} +bool UnkStruct_020397f8::func_0203a3e0() {} +void UnkStruct_020397f8::vfunc_44(s32 param1, s32 param2) {} +bool UnkStruct_020397f8::func_0203a6d0(unk32 param1) {} +void UnkStruct_020397f8::vfunc_50(unk32 param1, unk32 param2, s32 param3, unk32 param4) {} +void UnkStruct_020397f8::vfunc_54() {} +void UnkStruct_020397f8::vfunc_5c() {} +void UnkStruct_020397f8::vfunc_58() {} +bool UnkStruct_020397f8::func_0203b0bc() {} +s32 UnkStruct_020397f8::func_0203b0ec(u32 param1) {} +unk32 UnkStruct_020397f8::vfunc_18(s32 param1) {} +unk32 UnkStruct_020397f8::vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4) {} +void UnkStruct_020397f8::vfunc_60(s32 param1) {} +void UnkStruct_020397f8::vfunc_64(unk32 param1) {} +void UnkStruct_020397f8::func_0203b764() {} +unk32 UnkStruct_020397f8::vfunc_20(s32 param1, s32 *param2) {} +void UnkStruct_020397f8::func_0203bd8c(s32 param1) {} +void UnkStruct_020397f8::vfunc_6c(s32 *param1, s32 *param2) {} +void UnkStruct_020397f8::func_0203be08() {} +void UnkStruct_020397f8::func_0203be64() {} +bool UnkStruct_020397f8::func_0203c084() {} +bool UnkStruct_020397f8::func_0203c13c() {} +bool UnkStruct_020397f8::func_0203c1a0() {} +bool UnkStruct_020397f8::func_0203c25c() {} +UnkStruct_020397f8::~UnkStruct_020397f8() {} +unk32 UnkStruct_020397f8::vfunc_38() {} diff --git a/src/Main/Unknown/UnkStruct_0203dae0.cpp b/src/Main/Unknown/UnkStruct_0203dae0.cpp new file mode 100644 index 00000000..5d19b0b3 --- /dev/null +++ b/src/Main/Unknown/UnkStruct_0203dae0.cpp @@ -0,0 +1,25 @@ +#include "Unknown/UnkStruct_0203dae0.hpp" + +UnkStruct_0203dae0::UnkStruct_0203dae0(u8 param1) {} +UnkStruct_0203dae0::~UnkStruct_0203dae0() {} +void UnkStruct_0203dae0::func_0203dc10(s32 param1) {} +bool UnkStruct_0203dae0::func_0203dc74(s32 param1, s32 param2) {} +bool UnkStruct_0203dae0::vfunc_14(s32 param1, s32 param2) {} +void UnkStruct_0203dae0::func_0203dcfc(u8 param1, unk32 param2, unk32 param3, s32 param4) {} +void UnkStruct_0203dae0::func_0203ddec() {} +void UnkStruct_0203dae0::func_0203ddfc() {} +void UnkStruct_0203dae0::func_0203de14() {} +s32 UnkStruct_0203dae0::func_0203de24() {} +bool UnkStruct_0203dae0::func_0203de58(s32 param1) {} +void UnkStruct_0203dae0::vfunc_10(u32 param1, unk32 param2) {} +void UnkStruct_0203dae0::vfunc_30() {} +bool UnkStruct_0203dae0::vfunc_28() {} +bool UnkStruct_0203dae0::func_0203e0f8(unk32 param1, s32 param2) {} +void UnkStruct_0203dae0::vfunc_2c() {} +bool UnkStruct_0203dae0::func_0203e1b0(unk32 param1, unk32 param2, s32 param3) {} +unk32 UnkStruct_0203dae0::vfunc_18(s32 param1) {} +void UnkStruct_0203dae0::vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4) {} +void UnkStruct_0203dae0::func_0203e2e8(s32 param1, s32 param2, unk32 param3, u32 param4) {} +void UnkStruct_0203dae0::func_0203e510(s32 *param1, s32 param2, s32 param3) {} +void UnkStruct_0203dae0::func_0203e62c(s32 *param1, s32 param2) {} +bool UnkStruct_0203dae0::func_0203e6e4(u32 param1, u32 param2, s32 param3) {} |
